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Automatic Generation of Cognitive Theories using Genetic Programming
Cognitive neuroscience is the branch of neuroscience that studies the neural mechanisms underpinning cognition and develops theories explaining them. Within cognitive neuroscience, computational neuroscience focuses on modeling behavior, using theories expressed as computer programs. Up to now, computational theories have been formulated by neuroscientists. In this paper, we present a new approach to theory development in neuroscience: the automatic generation and testing of cognitive theories using genetic programming. Our approach evolves from experimental data cognitive theories that explain “the mental program” that subjects use to solve a specific task. As an example, we have focused on a typical neuroscience experiment, the delayed-match-to-sample (DMTS) task. The main goal of our approach is to develop a tool that neuroscientists can use to develop better cognitive theories
A distributed framework for semi-automatically developing architectures of brain and mind
Developing comprehensive theories of low-level neuronal brain processes and high-level cognitive behaviours, as well as integrating them, is an ambitious challenge that requires new conceptual, computational, and empirical tools. Given the complexities of these theories, they will almost certainly be expressed as computational systems. Here, we propose to use recent developments in grid technology to develop a system of evolutionary scientific discovery, which will (a) enable empirical researchers to make their data widely available for use in developing and testing theories, and (b) enable theorists to semi-automatically develop computational theories. We illustrate these ideas with a case study taken from the domain of categorisation
The paradigm-shift of social spambots: Evidence, theories, and tools for the arms race
Recent studies in social media spam and automation provide anecdotal
argumentation of the rise of a new generation of spambots, so-called social
spambots. Here, for the first time, we extensively study this novel phenomenon
on Twitter and we provide quantitative evidence that a paradigm-shift exists in
spambot design. First, we measure current Twitter's capabilities of detecting
the new social spambots. Later, we assess the human performance in
discriminating between genuine accounts, social spambots, and traditional
spambots. Then, we benchmark several state-of-the-art techniques proposed by
the academic literature. Results show that neither Twitter, nor humans, nor
cutting-edge applications are currently capable of accurately detecting the new
social spambots. Our results call for new approaches capable of turning the
tide in the fight against this raising phenomenon. We conclude by reviewing the
latest literature on spambots detection and we highlight an emerging common
research trend based on the analysis of collective behaviors. Insights derived
from both our extensive experimental campaign and survey shed light on the most
promising directions of research and lay the foundations for the arms race
against the novel social spambots. Finally, to foster research on this novel
phenomenon, we make publicly available to the scientific community all the
datasets used in this study.Comment: To appear in Proc. 26th WWW, 2017, Companion Volume (Web Science
Track, Perth, Australia, 3-7 April, 2017
Video matching using DC-image and local features
This paper presents a suggested framework for video matching based on local features extracted from the DCimage of MPEG compressed videos, without decompression. The relevant arguments and supporting evidences are discussed for developing video similarity techniques that works directly on compressed videos, without decompression, and especially utilising small size images. Two experiments are carried to support the above. The first is comparing between the DC-image and I-frame, in terms of matching performance and the corresponding computation complexity. The second experiment compares between using local features and global features in video matching, especially in the compressed domain and with the small size images. The results confirmed that the use of DC-image, despite its highly reduced size, is promising as it produces at least similar (if not better) matching precision, compared to the full I-frame. Also, using SIFT, as a local feature, outperforms precision of most of the standard global features. On the other hand, its computation complexity is relatively higher, but it is still within the realtime margin. There are also various optimisations that can be done to improve this computation complexity
Bayesian meta-analysis for identifying periodically expressed genes in fission yeast cell cycle
The effort to identify genes with periodic expression during the cell cycle
from genome-wide microarray time series data has been ongoing for a decade.
However, the lack of rigorous modeling of periodic expression as well as the
lack of a comprehensive model for integrating information across genes and
experiments has impaired the effort for the accurate identification of
periodically expressed genes. To address the problem, we introduce a Bayesian
model to integrate multiple independent microarray data sets from three recent
genome-wide cell cycle studies on fission yeast. A hierarchical model was used
for data integration. In order to facilitate an efficient Monte Carlo sampling
from the joint posterior distribution, we develop a novel Metropolis--Hastings
group move. A surprising finding from our integrated analysis is that more than
40% of the genes in fission yeast are significantly periodically expressed,
greatly enhancing the reported 10--15% of the genes in the current literature.
It calls for a reconsideration of the periodically expressed gene detection
problem.Comment: Published in at http://dx.doi.org/10.1214/09-AOAS300 the Annals of
Applied Statistics (http://www.imstat.org/aoas/) by the Institute of
Mathematical Statistics (http://www.imstat.org
DC-image for real time compressed video matching
This chapter presents a suggested framework for video matching based on local features extracted from the DC-image of MPEG compressed videos, without full decompression. In addition, the relevant arguments and supporting evidences are discussed. Several local feature detectors will be examined to select the best for matching using the DC-image. Two experiments are carried to support the above. The first is comparing between the DC-image and I-frame, in terms of matching performance and computation complexity. The second experiment compares between using local features and global features regarding compressed video matching with respect to the DC-image. The results confirmed that the use of DC-image, despite its highly reduced size, it is promising as it produces higher matching precision, compared to the full I-frame. Also, SIFT, as a local feature, outperforms most of the standard global features. On the other hand, its computation complexity is relatively higher, but it is still within the real-time margin which leaves a space for further optimizations that can be done to improve this computation complexity
Intrinsic Motivation Systems for Autonomous Mental Development
Exploratory activities seem to be intrinsically rewarding
for children and crucial for their cognitive development.
Can a machine be endowed with such an intrinsic motivation
system? This is the question we study in this paper, presenting a number of computational systems that try to capture this drive towards novel or curious situations. After discussing related research coming from developmental psychology, neuroscience, developmental robotics, and active learning, this paper presents the mechanism of Intelligent Adaptive Curiosity, an intrinsic motivation system which pushes a robot towards situations in which it maximizes its learning progress. This drive makes the robot focus on situations which are neither too predictable nor too unpredictable, thus permitting autonomous mental development.The complexity of the robot’s activities autonomously increases and complex developmental sequences self-organize without being constructed in a supervised manner. Two experiments are presented illustrating the stage-like organization emerging with this mechanism. In one of them, a physical robot is placed on a baby play mat with objects that it can learn to manipulate. Experimental results show that the robot first spends time in situations
which are easy to learn, then shifts its attention progressively to situations of increasing difficulty, avoiding situations in which nothing can be learned. Finally, these various results are discussed in relation to more complex forms of behavioral organization and data coming from developmental psychology.
Key words: Active learning, autonomy, behavior, complexity,
curiosity, development, developmental trajectory, epigenetic
robotics, intrinsic motivation, learning, reinforcement learning,
values
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