6,318 research outputs found

    Effectiveness of Elicitation Techniques in Distributed Requirements Engineering

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    Software development teams are often geographically distributed from their customers and end users. This creates significant communication and coordination challenges that impact the effectiveness of requirements engineering. Travel costs, and the local availability of quality technical staff increase the demand for effective distributed software development teams. This research reports an empirical study of how groupware can be used to aid distributed requirements engineering for a software development project. Six groups of seven to nine members were formed and divided into separate remote groups of customers and engineers. The engineers conducted a requirements analysis and produced a software requirements specification (SRS) document through distributed interaction with the remote customers. We present results and conclusions from the research including: an analysis of factors that effected the quality of the Software Requirements Specification document written at the conclusion of the requirements process and the effectiveness of requirements elicitation techniques which were used in a distributed setting for requirements gathering

    Global Teamwork: A Study of Design Learning in Collaborative Virtual Environments

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    With the recent developments in communication and information technologies, using Collaborative Virtual Environments (CVEs) in design activity has experienced a remarkable increase. In this paper we present a collaborative learning activity between the University of Sydney (USYD), and the Istanbul Technical University (ITU). This paper shares our teaching experience and discusses the principles of collaborative design learning in virtual environments. Followed by a study on students’ perception on the courses and collaborative learning in both universities, this paper also suggests future refinements on the course structure and the main areas of collaborative design learning. Keywords: Collaborative Design; Collaborative Virtual Environments; Design Teaching And Learning</p

    Maximising Social Interactions and Effectiveness within Distance Learning Courses: Cases from Construction

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    Advanced Internet technologies have revolutionised the delivery of distance learning education. As a result, the physical proximity between learners and the learning providers has become less important. However, whilst the pervasiveness of these technological developments has reached unprecedented levels, critics argue that the student learning experience is still not as effective as conventional face-to-face delivery. In this regard, surveys of distance learning courses reveal that there is often a lack of social interaction attributed to this method of delivery, which tends to leave learners feeling isolated due to a lack of engagement, direction, guidance and support by the tutor. This paper defines and conceptualises this phenomenon by investigating the extent to which distance-learning programmes provide the social interactions of an equivalent traditional classroom setting. In this respect, two distance learning case studies were investigated, covering the UK and Slovenian markets respectively. Research findings identified that delivery success is strongly dependent on the particular context to which the specific distance learning course is designed, structured and augmented. It is therefore recommended that designers of distance learning courses should balance the tensions and nuances associated with commercial viability and pedagogic effectiveness

    Faculty Perceptions of Using Synchronous Video-Based Communication Technology

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    Online learning has traditionally relied on asynchronous text-based communication. The COVID-19 pandemic, though, has provided many faculty members with new and/or additional experience using synchronous video-based communication. Questions remain, though, about how this experience will shape online teaching and learning in the future. We conducted a mixed method study to investigate faculty perceptions of using synchronous video-based communication technology. In this paper, we present the results of our inquiry and implications for future research and practice

    Maximising social interactions and effectiveness within distance learning courses : cases from construction

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    Advanced Internet technologies have revolutionised the delivery of distance learning education. As a result, the physical proximity between learners and the learning providers has become less important. However, whilst the pervasiveness of these technological developments has reached unprecedented levels, critics argue that the student learning experience is still not as effective as conventional face-to-face delivery. In this regard, surveys of distance learning courses reveal that there is often a lack of social interaction attributed to this method of delivery, which tends to leave learners feeling isolated due to a lack of engagement, direction, guidance and support by the tutor. This paper defines and conceptualises this phenomenon by investigating the extent to which distance-learning programmes provide the social interactions of an equivalent traditional classroom setting. In this respect, two distance learning case studies were investigated, covering the UK and Slovenian markets respectively. Research findings identified that delivery success is strongly dependent on the particular context to which the specific distance learning course is designed, structured and augmented. It is therefore recommended that designers of distance learning courses should balance the tensions and nuances associated with commercial viability and pedagogic effectiveness

    An insight into the interplay between culture, conflict and distance in globally distributed requirements negotiations

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    © 2003 IEEE. There is an increasing interest in research addressing issues of global software development. Specifying software requirements is a communication-intensive collaborative activity that is increasingly performed across cultural, language and time zone boundaries. While inadequate communication significantly impacts the bridging of geographical distance between stakeholders, the cultural differences cannot be considered less significant. Findings from two global software development organizations enables us to present a model of impact of distance and the affected requirements activities due to problems of cultural diversity, inadequate communication, knowledge management and time differences. This evidence provides an important insight into the interplay between culture and conflict as well as the impact of distance on the ability to reconcile different viewpoints with regards to requirements and requirements processes

    Applying cognitive informatics to improve communication in geographically distributed environments

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    When stakeholders are geographically distributed, elicitation process becomes more difficult and communication between all the participants presents new challenges for software engineering community. Considering characteristics of interpersonal communication and the virtual area where it is carried out, we aim at improving the quality of elicitation results by applying concepts from a new transdisciplinary science called Cognitive Informatics.Eje: AnĂĄlisis de RequerimientosRed de Universidades con Carreras en InformĂĄtica (RedUNCI

    Virtual teams: A literature review

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    In the competitive market, virtual teams represent a growing response to the need for fasting time-to-market, low-cost and rapid solutions to complex organizational problems. Virtual teams enable organizations to pool the talents and expertise of employees and non-employees by eliminating time and space barriers. Nowadays, companies are heavily investing in virtual team to enhance their performance and competitiveness. Despite virtual teams growing prevalence, relatively little is known about this new form of team. Hence the study offers an extensive literature review with definitions of virtual teams and a structured analysis of the present body of knowledge of virtual teams. First, we distinguish virtual teams from conventional teams, different types of virtual teams to identify where current knowledge applies. Second, we distinguish what is needed for effective virtual team considering the people, process and technology point of view and underlying characteristics of virtual teams and challenges they entail. Finally, we have identified and extended 12 key factors that need to be considered, and describes a methodology focused on supporting virtual team working, with a new approach that has not been specifically addressed in the existing literature and some guide line for future research extracted.Virtual team, Literature review, Effective virtual team,

    A Framework for collaborative writing with recording and post-meeting retrieval capabilities

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    From a HCI perspective, elucidating and supporting the context in which collaboration takes place is key to implementing successful collaborative systems. Synchronous collaborative writing usually takes place in contexts involving a “meeting” of some sort. Collaborative writing meetings can be face-to-face or, increasingly, remote Internet-based meetings. The latter presents software developers with the possibility of incorporating multimedia recording and information retrieval capabilities into the collaborative environment. The collaborative writing that ensues can be seen as an activity encompassing asynchronous as well as synchronous aspects. In order for revisions, information retrieval and other forms of post-meeting, asynchronous work to be effectively supported, the synchronous collaborative editor must be able to appropriately detect and record meeting metadata. This paper presents a collaborative editor that supports recording of user actions and explicit metadata production. Design and technical implications of introducing such capabilities are discussed with respect to document segmentation, consistency control, and awareness mechanisms
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