8,187 research outputs found

    Structured Light-Based 3D Reconstruction System for Plants.

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    Camera-based 3D reconstruction of physical objects is one of the most popular computer vision trends in recent years. Many systems have been built to model different real-world subjects, but there is lack of a completely robust system for plants. This paper presents a full 3D reconstruction system that incorporates both hardware structures (including the proposed structured light system to enhance textures on object surfaces) and software algorithms (including the proposed 3D point cloud registration and plant feature measurement). This paper demonstrates the ability to produce 3D models of whole plants created from multiple pairs of stereo images taken at different viewing angles, without the need to destructively cut away any parts of a plant. The ability to accurately predict phenotyping features, such as the number of leaves, plant height, leaf size and internode distances, is also demonstrated. Experimental results show that, for plants having a range of leaf sizes and a distance between leaves appropriate for the hardware design, the algorithms successfully predict phenotyping features in the target crops, with a recall of 0.97 and a precision of 0.89 for leaf detection and less than a 13-mm error for plant size, leaf size and internode distance

    Accelerating object extraction and detection using a hierarchical approach with shape descriptors

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    Automatic object recognition is a fundamental problem in the fields of computer vision and machine learning, that has received a lot of research attention lately. Miniaturization and affordability, of both, high resolution digital cameras and advanced computing hardware, have further advanced the scope and applications of object recognition methods. While there are different methods, that build upon various low level features to construct object models, this work explores and implements the use of closed-contours as formidable object features. A hierarchical technique is employed to extract the contours, exploiting the inherent spatial relationships between the parent and child contours of an object, and later describing them as part of the query feature vector. Fourier Descriptors are used to effectively and invariantly describe the extracted contours. A diverse database of shapes is created and later used to train standard classification algorithms, for shape-labeling. A simple-hierarchical, shape label and spatial descriptor matching method is implemented, to find the nearest object-model, from a collection of stored templates. Multi-threaded architecture and GPU efficient image-processing functions are adopted wherever possible, speeding up the running time of the proposed technique, and making it efficient for use in real world applications. The technique is successfully tested on common traffic signs in real world images, with overall good performance and robustness being obtained as an end result

    An Accelerated Hierarchical Approach for Object Shape Extraction and Recognition

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    We present a novel automatic supervised object recognition algorithm based on a scale and rotation invariant Fourier descriptors algorithm. The algorithm is hierarchical in nature to capture the inherent intra-contour spatial relationships between the parent and child contours of an object. A set of distance metrics are introduced to go along with the hierarchical model. To test the algorithm, a diverse database of shapes is created and used to train standard classification algorithms, for shape-labeling. The implemented algorithm takes advantage of the multi-threaded architecture and GPU efficient image-processing functions present in OpenCV wherever possible, speeding up the running time and making it efficient for use in real-time applications. The technique is successfully tested on common traffic and road signs of real-world images, with excellent overall performance that is robust to moderate noise levels
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