2,922 research outputs found
Increasing information feed in the process of structural steel design
Research initiatives throughout history have shown how a designer typically makes associations and references to a vast amount of knowledge based on experiences to make decisions. With the increasing usage of information systems in our everyday lives, one might imagine an information system that provides designers access to the âarchitectural memoriesâ of other architectural designers during the design process, in addition to their own physical architectural memory. In this paper, we discuss how the increased adoption of semantic web technologies might advance this idea. We investigate to what extent information can be described with these technologies in the context of structural steel design. This investigation indicates significant possibilities regarding information reuse in the process of structural steel design and, by extent, in other design contexts as well. However, important obstacles and question remarks can still be outlined as well
Semantic web technology to support learning about the semantic web
This paper describes ASPL, an Advanced Semantic Platform for Learning, designed using the Magpie framework with an aim to support students learning about the Semantic Web research area. We describe the evolution of ASPL and illustrate how we used the results from a formal evaluation of the initial system to re-design the user functionalities. The second version of ASPL semantically interprets the results provided by a non-semantic web mining tool and uses them to support various forms of semantics-assisted exploration, based on pedagogical strategies such as performing later reasoning steps and problem space filtering
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Sensory semantic user interfaces (SenSUI)
Rapid evolution of the World Wide Web with its underlying sources of data, knowledge, services and applications continually attempts to support a variety of users, with different backgrounds, requirements and capabilities. In such an environment, it is highly unlikely that a single user interface will prevail and be able to fulfill the requirements of each user adequately. Adaptive user interfaces are able to adapt information and application functionalities to the user context. In contrast, pervasive computing and sensor networks open new opportunities for context aware platforms, one that is able to improve user interface adaptation reacting to environmental and user sensors. Semantic web technologies and ontologies are able to capture sensor data and provide contextual information about the user, their actions, required applications and environment. This paper investigates the viability of an approach where semantic web technologies are used to maximize the efficacy of interface adaptation through the use of available ontology
Extending the design process into the knowledge of the world
Research initiatives throughout history have shown how a designer typically makes associations and references to a vast amount of knowledge based on experiences to make decisions. With the increasing usage of information systems in our everyday lives, one might imagine an information system that provides designers access to the âarchitectural memoriesâ of other architectural designers during the design process, in addition to their own physical architectural memory. In this paper, we discuss how the increased adoption of semantic web technologies might advance this idea. We briefly discuss how such a semantic web of building information can be set up, and how this can be linked to a wealth of information freely available in the Linked Open Data (LOD) cloud
Towards a re-engineering method for web services architectures
Recent developments in Web technologies â in particular
through the Web services framework â have greatly enhanced the flexible and interoperable implementation of service-oriented software architectures. Many older Web-based and other distributed software systems will be re-engineered to a Web services-oriented platform. Using an advanced
e-learning system as our case study, we investigate central aspects of a re-engineering approach for the Web services platform. Since our aim is to provide components of the legacy system also as services in the new platform, re-engineering to suit the new development paradigm is as important as re-engineering to suit the new architectural requirements
Instructional Design Literature Review
Gruber, M. R. (2009). Instructional Design Literature Review. MACE.This review focuses on instructional design literature for the MACE project. It shows the plenty of research in instructional
design era for more than 20 years, and offers various approaches, concepts and models in this field. The findings relate
to the following keywords: Instructional design in teaching, design architecture, and construction engineering. This report
is divided in four sections: âLiterature Reviewsâ, âArticles, Book Chapters and Studiesâ, âBooksâ, and âWeb Resourcesâ,
and is organized in a schedular view. Each section implicates the information about literature reference or website title,
keywords, abstract and URL/resource if available.MAC
Web Engineering: An Assessment of Empirical Research
Web engineering is the process used to create high-quality Web-based systems and applications that deliver a complex array of content and functionality to a broad population of end-users. As Web Engineering continues to grow in popularity with practitioners and academics alike, so far, there hasn\u27t been any assessment of its accumulated body of knowledge in terms of academic research. Because Web engineering was established as a new discipline some five years ago, it is perhaps time to take stock of the efforts made in this field. Using the Web Engineering Process Model developed by Pressman, this paper organizes and map progress made so far. The results suggest a significant need for theory-based research in Web Engineering. The paper discusses some of the managerial and research implications of the findings
The future of technology enhanced active learning â a roadmap
The notion of active learning refers to the active involvement of learner in the learning process,
capturing ideas of learning-by-doing and the fact that active participation and knowledge construction leads to deeper and more sustained learning. Interactivity, in particular learnercontent interaction, is a central aspect of technology-enhanced active learning. In this roadmap,
the pedagogical background is discussed, the essential dimensions of technology-enhanced active learning systems are outlined and the factors that are expected to influence these systems currently and in the future are identified. A central aim is to address this promising field from a
best practices perspective, clarifying central issues and formulating an agenda for future developments in the form of a roadmap
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