214,698 research outputs found

    Generating and Solving Symbolic Parity Games

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    We present a new tool for verification of modal mu-calculus formulae for process specifications, based on symbolic parity games. It enhances an existing method, that first encodes the problem to a Parameterised Boolean Equation System (PBES) and then instantiates the PBES to a parity game. We improved the translation from specification to PBES to preserve the structure of the specification in the PBES, we extended LTSmin to instantiate PBESs to symbolic parity games, and implemented the recursive parity game solving algorithm by Zielonka for symbolic parity games. We use Multi-valued Decision Diagrams (MDDs) to represent sets and relations, thus enabling the tools to deal with very large systems. The transition relation is partitioned based on the structure of the specification, which allows for efficient manipulation of the MDDs. We performed two case studies on modular specifications, that demonstrate that the new method has better time and memory performance than existing PBES based tools and can be faster (but slightly less memory efficient) than the symbolic model checker NuSMV.Comment: In Proceedings GRAPHITE 2014, arXiv:1407.767

    The Cost of Address Translation

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    Modern computers are not random access machines (RAMs). They have a memory hierarchy, multiple cores, and virtual memory. In this paper, we address the computational cost of address translation in virtual memory. Starting point for our work is the observation that the analysis of some simple algorithms (random scan of an array, binary search, heapsort) in either the RAM model or the EM model (external memory model) does not correctly predict growth rates of actual running times. We propose the VAT model (virtual address translation) to account for the cost of address translations and analyze the algorithms mentioned above and others in the model. The predictions agree with the measurements. We also analyze the VAT-cost of cache-oblivious algorithms.Comment: A extended abstract of this paper was published in the proceedings of ALENEX13, New Orleans, US

    An object query language for multimedia federations

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    The Fischlar system provides a large centralised repository of multimedia files. As expansion is difficult in centralised systems and as different user groups have a requirement to define their own schemas, the EGTV (Efficient Global Transactions for Video) project was established to examine how the distribution of this database could be managed. The federated database approach is advocated where global schema is designed in a top-down approach, while all multimedia and textual data is stored in object-oriented (O-O) and object-relational (0-R) compliant databases. This thesis investigates queries and updates on large multimedia collections organised in the database federation. The goal of this research is to provide a generic query language capable of interrogating global and local multimedia database schemas. Therefore, a new query language EQL is defined to facilitate the querying of object-oriented and objectrelational database schemas in a database and platform independent manner, and acts as a canonical language for database federations. A new canonical language was required as the existing query language standards (SQL: 1999 and OQL) axe generally incompatible and translation between them is not trivial. EQL is supported with a formally defined object algebra and specified semantics for query evaluation. The ability to capture and store metadata of multiple database schemas is essential when constructing and querying a federated schema. Therefore we also present a new platform independent metamodel for specifying multimedia schemas stored in both object-oriented and object-relational databases. This metadata information is later used for the construction of a global schemas, and during the evaluation of local and global queries. Another important feature of any federated system is the ability to unambiguously define database schemas. The schema definition language for an EGTV database federation must be capable of specifying both object-oriented and object-relational schemas in the database independent format. As XML represents a standard for encoding and distributing data across various platforms, a language based upon XML has been developed as a part of our research. The ODLx (Object Definition Language XML) language specifies a set of XMLbased structures for defining complex database schemas capable of representing different multimedia types. The language is fully integrated with the EGTV metamodel through which ODLx schemas can be mapped to 0-0 and 0-R databases

    Software-Based Self-Test of Set-Associative Cache Memories

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    Embedded microprocessor cache memories suffer from limited observability and controllability creating problems during in-system tests. This paper presents a procedure to transform traditional march tests into software-based self-test programs for set-associative cache memories with LRU replacement. Among all the different cache blocks in a microprocessor, testing instruction caches represents a major challenge due to limitations in two areas: 1) test patterns which must be composed of valid instruction opcodes and 2) test result observability: the results can only be observed through the results of executed instructions. For these reasons, the proposed methodology will concentrate on the implementation of test programs for instruction caches. The main contribution of this work lies in the possibility of applying state-of-the-art memory test algorithms to embedded cache memories without introducing any hardware or performance overheads and guaranteeing the detection of typical faults arising in nanometer CMOS technologie
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