12 research outputs found

    Anti-Jamming Schedules for Wireless Broadcast Systems

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    Modern society is heavily dependent on wireless networks for providing voice and data communications. Wireless data broadcast has recently emerged as an attractive way to disseminate data to a large number of clients. In data broadcast systems, the server proactively transmits the information on a downlink channel; the clients access the data by listening to the channel. Wireless data broadcast systems can serve a large number of heterogeneous clients, minimizing power consumption as well as protecting the privacy of the clients' locations. The availability and relatively low cost of antennas resulted in a number of potential threats to the integrity of the wireless infrastructure. The existing solutions and schedules for wireless data broadcast are vulnerable to jamming, i.e., the use of active signals to prevent data distribution. The goal of jammers is to disrupt the normal operation of the broadcast system, which results in high waiting time and excessive power consumption for the clients. In this paper we investigate efficient schedules for wireless data broadcast that perform well in the presence of a jammer. We show that the waiting time of client can be efficiently reduced by adding redundancy to the schedule. The main challenge in the design of redundant broadcast schedules is to ensure that the transmitted information is always up-to-date. Accordingly, we present schedules that guarantee low waiting time and low staleness of data in the presence of a jammer. We prove that our schedules are optimal if the jamming signal has certain energy limitations

    Online Scalable Scheduling for the β„“ k

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    Better Scalable Algorithms for Broadcast Scheduling

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    Data broadcast scheduling: Models, algorithms, and analysis

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    Inherent in the field of data broadcasting is a communication problem in which a server is to transmit a subset of data items in response to requests received from clients. The intent of the server is to optimize metrics quantifying the quality of service the system provides. This method of data dissemination has proved to be an efficient means of delivering information in asymmetric environments demanding massive scalability. of critical importance in such a system is the algorithm used by the server to construct a schedule of item broadcasts.;Due to the real-time nature of this problem, performances of heuristics designed to construct such schedules are heavily dependent on request instances. Thus it is challenging to establish the quality of one algorithm over another. Though several scheduling methods have been developed, these algorithms have been studied with a reliance on probabilistic assumptions and little emphasis on analytical results.;In contrast, we provide a formal treatment of the data broadcast scheduling problem in which analytical methods are applied, complemented by simulation experiments. Utilizing a worst-case technique known as competitive analysis, we establish bounds on the performance of various algorithms in the context of several different broadcast models. We describe results in three different settings.;Minimizing the total wait time of all requests with a single channel and multiple database items we establish the competitive ratios for two well-known algorithms, First Come First Served (FCFS) and Most Requests First (MRF) to be equal, and provide a general lower bound for all algorithms in this context. We describe simulation results that indicate the superior performance of MRF over FCFS on average. Minimizing two conflicting metrics, the total wait time and total broadcast cost, with a single channel and single database item we develop two on-line algorithms, establish their competitive ratios, and provide an optimal off-line algorithm used to simulate the impact of various parameters on the performance of both on-line heuristics. Finally, we extend the previous model by including multiple database items and establish a lower bound to a greedy algorithm for this context

    Algorithms for Minimizing Response Time in Broadcast Scheduling

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    In this paper we study the following problem. There are n pages which clients can request at any time. The arrival times of requests for pages are known. Several requests for the same page may arrive at different times. There is a server that needs to compute a good broadcast schedule. Outputting a page satisfies all outstanding requests for the page. The goal is to minimize the average waiting time of a client. This problem has recently been shown to be NP-hard. For any fixed , 0 < 2 , we give a - speed, polynomial time algorithm with an approximation ratio of 1 . For example, setting = 2 gives a 2-speed, 2-approximation algorithm. In addition, we give a 4-speed, 1-approximation algorithm improving the previous bound of 6-speed, 1-approximation algorithm
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