3,036 research outputs found

    Subtraction-free complexity, cluster transformations, and spanning trees

    No full text

    The looping rate and sandpile density of planar graphs

    Full text link
    We give a simple formula for the looping rate of loop-erased random walk on a finite planar graph. The looping rate is closely related to the expected amount of sand in a recurrent sandpile on the graph. The looping rate formula is well-suited to taking limits where the graph tends to an infinite lattice, and we use it to give an elementary derivation of the (previously computed) looping rate and sandpile densities of the square, triangular, and honeycomb lattices, and compute (for the first time) the looping rate and sandpile densities of many other lattices, such as the kagome lattice, the dice lattice, and the truncated hexagonal lattice (for which the values are all rational), and the square-octagon lattice (for which it is transcendental)

    SAT Modulo Monotonic Theories

    Full text link
    We define the concept of a monotonic theory and show how to build efficient SMT (SAT Modulo Theory) solvers, including effective theory propagation and clause learning, for such theories. We present examples showing that monotonic theories arise from many common problems, e.g., graph properties such as reachability, shortest paths, connected components, minimum spanning tree, and max-flow/min-cut, and then demonstrate our framework by building SMT solvers for each of these theories. We apply these solvers to procedural content generation problems, demonstrating major speed-ups over state-of-the-art approaches based on SAT or Answer Set Programming, and easily solving several instances that were previously impractical to solve

    JGraphT -- A Java library for graph data structures and algorithms

    Full text link
    Mathematical software and graph-theoretical algorithmic packages to efficiently model, analyze and query graphs are crucial in an era where large-scale spatial, societal and economic network data are abundantly available. One such package is JGraphT, a programming library which contains very efficient and generic graph data-structures along with a large collection of state-of-the-art algorithms. The library is written in Java with stability, interoperability and performance in mind. A distinctive feature of this library is the ability to model vertices and edges as arbitrary objects, thereby permitting natural representations of many common networks including transportation, social and biological networks. Besides classic graph algorithms such as shortest-paths and spanning-tree algorithms, the library contains numerous advanced algorithms: graph and subgraph isomorphism; matching and flow problems; approximation algorithms for NP-hard problems such as independent set and TSP; and several more exotic algorithms such as Berge graph detection. Due to its versatility and generic design, JGraphT is currently used in large-scale commercial, non-commercial and academic research projects. In this work we describe in detail the design and underlying structure of the library, and discuss its most important features and algorithms. A computational study is conducted to evaluate the performance of JGraphT versus a number of similar libraries. Experiments on a large number of graphs over a variety of popular algorithms show that JGraphT is highly competitive with other established libraries such as NetworkX or the BGL.Comment: Major Revisio
    • …
    corecore