18 research outputs found
Engineering DFS-Based Graph Algorithms
Depth-first search (DFS) is the basis for many efficient graph algorithms. We
introduce general techniques for the efficient implementation of DFS-based
graph algorithms and exemplify them on three algorithms for computing strongly
connected components. The techniques lead to speed-ups by a factor of two to
three compared to the implementations provided by LEDA and BOOST.
We have obtained similar speed-ups for biconnected components algorithms. We
also compare the graph data types of LEDA and BOOST
Minimal Equation Sets for Output Computation in Object-Oriented Models
Object-oriented models of complex physical systems
can have a very large number of equations and variables. For some applications, only a few output variables of the model are of actual interest. This paper presents an application of the well-known Tarjan’s algorithm, that allows to automatically select the minimal set of equations and variables required to compute
the time histories of selected outputs of a given model.
The application of the algorithm to a simple test case is illustrated in the paper
Complexity of checking the existence of a stabilizing decentralized controller
Given an interconnected system, this paper is
concerned with the time complexity of verifying if any given
unrepeated mode of the system is a decentralized fixed mode
(DFM). It is shown that checking the decentralized fixedness of
any distinct mode is tantamount to testing the strong connectivity
of a digraph formed based on the system. It is subsequently
proved that the time complexity of this decision problem using
the proposed approach is the same as the complexity of matrix
multiplication. This work concludes that the identification of
distinct decentralized fixed modes (by means of a deterministic
algorithm, rather than a randomized one) is computationally
very easy, although the existing algorithms for solving this
problem would wrongly imply that it is cumbersome. This paper
provides not only a complexity analysis, but also an efficient
algorithm for tackling the underlying problem
Faster graph algorithms via switching classes
2012 Summer.Includes bibliographical references.The runtime of an algorithm is intimately related to how an instance is represented. Recall that the runtimes of the first generation of graph algorithms were expressed as functions of n := |V|. This analysis was natural since at this time graphs were represented in n2 space via their adjacency matrix. It was soon noticed that if m := |E| = o(n2), then a variety of graph algorithms could be sped-up by computing the adjacency-list from the adjacency matrix, then running the algorithm on the more efficient adjacency-list representation. This motivated the introduction of m to the runtime of graph algorithms and it is now customary in algorithm design to assume that a graph instance is given in the form of its adjacency-list. For instance, a graph algorithm is not considered to run in linear time unless it runs in O(n + m) time. An O(n2) bound is not considered linear, even though the two bounds are the same in the worst case. Let m͂ be the size of the minimum representative of a graph G's switching class (w.r.t. to some switching operation). It is shown that better bounds for several classical graph algorithms can be obtained by modifying them so that their running time is a function of n+m͂ rather than of n+m. This is significant because m͂ is O(m) but m is not O(m͂). This is accomplished by first computing the so-called partially complemented adjacency list (pc-list) from an adjacency list, then designing an algorithm that is amenable to the more efficient pc-list representation. The pc-list data-structure is generalization of the adjacency list that has a natural correspondence to switching classes. Using this approach, better bounds are obtained for bipartite maximum matching, graph diameter, and vertex-weighted all-pairs shortest path