18,646 research outputs found

    Transparency in Complex Computational Systems

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    Scientists depend on complex computational systems that are often ineliminably opaque, to the detriment of our ability to give scientific explanations and detect artifacts. Some philosophers have s..

    Using quantum key distribution for cryptographic purposes: a survey

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    The appealing feature of quantum key distribution (QKD), from a cryptographic viewpoint, is the ability to prove the information-theoretic security (ITS) of the established keys. As a key establishment primitive, QKD however does not provide a standalone security service in its own: the secret keys established by QKD are in general then used by a subsequent cryptographic applications for which the requirements, the context of use and the security properties can vary. It is therefore important, in the perspective of integrating QKD in security infrastructures, to analyze how QKD can be combined with other cryptographic primitives. The purpose of this survey article, which is mostly centered on European research results, is to contribute to such an analysis. We first review and compare the properties of the existing key establishment techniques, QKD being one of them. We then study more specifically two generic scenarios related to the practical use of QKD in cryptographic infrastructures: 1) using QKD as a key renewal technique for a symmetric cipher over a point-to-point link; 2) using QKD in a network containing many users with the objective of offering any-to-any key establishment service. We discuss the constraints as well as the potential interest of using QKD in these contexts. We finally give an overview of challenges relative to the development of QKD technology that also constitute potential avenues for cryptographic research.Comment: Revised version of the SECOQC White Paper. Published in the special issue on QKD of TCS, Theoretical Computer Science (2014), pp. 62-8

    A System for Distributed Mechanisms: Design, Implementation and Applications

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    We describe here a structured system for distributed mechanism design appropriate for both Intranet and Internet applications. In our approach the players dynamically form a network in which they know neither their neighbours nor the size of the network and interact to jointly take decisions. The only assumption concerning the underlying communication layer is that for each pair of processes there is a path of neighbours connecting them. This allows us to deal with arbitrary network topologies. We also discuss the implementation of this system which consists of a sequence of layers. The lower layers deal with the operations that implement the basic primitives of distributed computing, namely low level communication and distributed termination, while the upper layers use these primitives to implement high level communication among players, including broadcasting and multicasting, and distributed decision making. This yields a highly flexible distributed system whose specific applications are realized as instances of its top layer. This design is implemented in Java. The system supports at various levels fault-tolerance and includes a provision for distributed policing the purpose of which is to exclude `dishonest' players. Also, it can be used for repeated creation of dynamically formed networks of players interested in a joint decision making implemented by means of a tax-based mechanism. We illustrate its flexibility by discussing a number of implemented examples.Comment: 36 pages; revised and expanded versio

    Motion estimation and CABAC VLSI co-processors for real-time high-quality H.264/AVC video coding

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    Real-time and high-quality video coding is gaining a wide interest in the research and industrial community for different applications. H.264/AVC, a recent standard for high performance video coding, can be successfully exploited in several scenarios including digital video broadcasting, high-definition TV and DVD-based systems, which require to sustain up to tens of Mbits/s. To that purpose this paper proposes optimized architectures for H.264/AVC most critical tasks, Motion estimation and context adaptive binary arithmetic coding. Post synthesis results on sub-micron CMOS standard-cells technologies show that the proposed architectures can actually process in real-time 720 × 480 video sequences at 30 frames/s and grant more than 50 Mbits/s. The achieved circuit complexity and power consumption budgets are suitable for their integration in complex VLSI multimedia systems based either on AHB bus centric on-chip communication system or on novel Network-on-Chip (NoC) infrastructures for MPSoC (Multi-Processor System on Chip
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