41,983 research outputs found

    The C++0x "Concepts" Effort

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    C++0x is the working title for the revision of the ISO standard of the C++ programming language that was originally planned for release in 2009 but that was delayed to 2011. The largest language extension in C++0x was "concepts", that is, a collection of features for constraining template parameters. In September of 2008, the C++ standards committee voted the concepts extension into C++0x, but then in July of 2009, the committee voted the concepts extension back out of C++0x. This article is my account of the technical challenges and debates within the "concepts" effort in the years 2003 to 2009. To provide some background, the article also describes the design space for constrained parametric polymorphism, or what is colloquially know as constrained generics. While this article is meant to be generally accessible, the writing is aimed toward readers with background in functional programming and programming language theory. This article grew out of a lecture at the Spring School on Generic and Indexed Programming at the University of Oxford, March 2010

    Julia: A Fresh Approach to Numerical Computing

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    Bridging cultures that have often been distant, Julia combines expertise from the diverse fields of computer science and computational science to create a new approach to numerical computing. Julia is designed to be easy and fast. Julia questions notions generally held as "laws of nature" by practitioners of numerical computing: 1. High-level dynamic programs have to be slow. 2. One must prototype in one language and then rewrite in another language for speed or deployment, and 3. There are parts of a system for the programmer, and other parts best left untouched as they are built by the experts. We introduce the Julia programming language and its design --- a dance between specialization and abstraction. Specialization allows for custom treatment. Multiple dispatch, a technique from computer science, picks the right algorithm for the right circumstance. Abstraction, what good computation is really about, recognizes what remains the same after differences are stripped away. Abstractions in mathematics are captured as code through another technique from computer science, generic programming. Julia shows that one can have machine performance without sacrificing human convenience.Comment: 37 page

    Development of an object-oriented finite element program: application to metal-forming and impact simulations

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    During the last 50 years, the development of better numerical methods and more powerful computers has been a major enterprise for the scientific community. In the same time, the finite element method has become a widely used tool for researchers and engineers. Recent advances in computational software have made possible to solve more physical and complex problems such as coupled problems, nonlinearities, high strain and high-strain rate problems. In this field, an accurate analysis of large deformation inelastic problems occurring in metal-forming or impact simulations is extremely important as a consequence of high amount of plastic flow. In this presentation, the object-oriented implementation, using the C++ language, of an explicit finite element code called DynELA is presented. The object-oriented programming (OOP) leads to better-structured codes for the finite element method and facilitates the development, the maintainability and the expandability of such codes. The most significant advantage of OOP is in the modeling of complex physical systems such as deformation processing where the overall complex problem is partitioned in individual sub-problems based on physical, mathematical or geometric reasoning. We first focus on the advantages of OOP for the development of scientific programs. Specific aspects of OOP, such as the inheritance mechanism, the operators overload procedure or the use of template classes are detailed. Then we present the approach used for the development of our finite element code through the presentation of the kinematics, conservative and constitutive laws and their respective implementation in C++. Finally, the efficiency and accuracy of our finite element program are investigated using a number of benchmark tests relative to metal forming and impact simulations

    An object-oriented programming of an explicit dynamics code: application to impact simulation

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    During the last fifty years, the development of better numerical methods and more powerful computers has been a major enterprise for the scientific community. Recent advances in computational softwares have lead to the possibility of solving more physical and complex problems (coupled problems, nonlinearities, high strain and high strain rate problems, etc.). The development of object-oriented programming leads to better structured codes for the finite element method and facilitates the development, the maintainability and the expandability of such codes. This paper presents an implementation in C++ of an explicit finite element program dedicated to the simulation of impacts. We first present a brief overview of the kinematics, the conservative and constitutive laws related to large deformation inelasticity. Then we present the design and the numerical implementation of some aspects developed with an emphasis on the object-oriented programming adopted. Finally, the efficiency and accuracy of the program are investigated through some benchmark tests

    FooPar: A Functional Object Oriented Parallel Framework in Scala

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    We present FooPar, an extension for highly efficient Parallel Computing in the multi-paradigm programming language Scala. Scala offers concise and clean syntax and integrates functional programming features. Our framework FooPar combines these features with parallel computing techniques. FooPar is designed modular and supports easy access to different communication backends for distributed memory architectures as well as high performance math libraries. In this article we use it to parallelize matrix matrix multiplication and show its scalability by a isoefficiency analysis. In addition, results based on a empirical analysis on two supercomputers are given. We achieve close-to-optimal performance wrt. theoretical peak performance. Based on this result we conclude that FooPar allows to fully access Scala's design features without suffering from performance drops when compared to implementations purely based on C and MPI

    Fast and Lean Immutable Multi-Maps on the JVM based on Heterogeneous Hash-Array Mapped Tries

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    An immutable multi-map is a many-to-many thread-friendly map data structure with expected fast insert and lookup operations. This data structure is used for applications processing graphs or many-to-many relations as applied in static analysis of object-oriented systems. When processing such big data sets the memory overhead of the data structure encoding itself is a memory usage bottleneck. Motivated by reuse and type-safety, libraries for Java, Scala and Clojure typically implement immutable multi-maps by nesting sets as the values with the keys of a trie map. Like this, based on our measurements the expected byte overhead for a sparse multi-map per stored entry adds up to around 65B, which renders it unfeasible to compute with effectively on the JVM. In this paper we propose a general framework for Hash-Array Mapped Tries on the JVM which can store type-heterogeneous keys and values: a Heterogeneous Hash-Array Mapped Trie (HHAMT). Among other applications, this allows for a highly efficient multi-map encoding by (a) not reserving space for empty value sets and (b) inlining the values of singleton sets while maintaining a (c) type-safe API. We detail the necessary encoding and optimizations to mitigate the overhead of storing and retrieving heterogeneous data in a hash-trie. Furthermore, we evaluate HHAMT specifically for the application to multi-maps, comparing them to state-of-the-art encodings of multi-maps in Java, Scala and Clojure. We isolate key differences using microbenchmarks and validate the resulting conclusions on a real world case in static analysis. The new encoding brings the per key-value storage overhead down to 30B: a 2x improvement. With additional inlining of primitive values it reaches a 4x improvement

    Developing numerical libraries in Java

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    The rapid and widespread adoption of Java has created a demand for reliable and reusable mathematical software components to support the growing number of compute-intensive applications now under development, particularly in science and engineering. In this paper we address practical issues of the Java language and environment which have an effect on numerical library design and development. Benchmarks which illustrate the current levels of performance of key numerical kernels on a variety of Java platforms are presented. Finally, a strategy for the development of a fundamental numerical toolkit for Java is proposed and its current status is described.Comment: 11 pages. Revised version of paper presented to the 1998 ACM Conference on Java for High Performance Network Computing. To appear in Concurrency: Practice and Experienc

    JGraphT -- A Java library for graph data structures and algorithms

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    Mathematical software and graph-theoretical algorithmic packages to efficiently model, analyze and query graphs are crucial in an era where large-scale spatial, societal and economic network data are abundantly available. One such package is JGraphT, a programming library which contains very efficient and generic graph data-structures along with a large collection of state-of-the-art algorithms. The library is written in Java with stability, interoperability and performance in mind. A distinctive feature of this library is the ability to model vertices and edges as arbitrary objects, thereby permitting natural representations of many common networks including transportation, social and biological networks. Besides classic graph algorithms such as shortest-paths and spanning-tree algorithms, the library contains numerous advanced algorithms: graph and subgraph isomorphism; matching and flow problems; approximation algorithms for NP-hard problems such as independent set and TSP; and several more exotic algorithms such as Berge graph detection. Due to its versatility and generic design, JGraphT is currently used in large-scale commercial, non-commercial and academic research projects. In this work we describe in detail the design and underlying structure of the library, and discuss its most important features and algorithms. A computational study is conducted to evaluate the performance of JGraphT versus a number of similar libraries. Experiments on a large number of graphs over a variety of popular algorithms show that JGraphT is highly competitive with other established libraries such as NetworkX or the BGL.Comment: Major Revisio
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