120,588 research outputs found
The relationship between IR and multimedia databases
Modern extensible database systems support multimedia data through ADTs. However, because of the problems with multimedia query formulation, this support is not sufficient.\ud
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Multimedia querying requires an iterative search process involving many different representations of the objects in the database. The support that is needed is very similar to the processes in information retrieval.\ud
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Based on this observation, we develop the miRRor architecture for multimedia query processing. We design a layered framework based on information retrieval techniques, to provide a usable query interface to the multimedia database.\ud
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First, we introduce a concept layer to enable reasoning over low-level concepts in the database.\ud
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Second, we add an evidential reasoning layer as an intermediate between the user and the concept layer.\ud
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Third, we add the functionality to process the users' relevance feedback.\ud
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We then adapt the inference network model from text retrieval to an evidential reasoning model for multimedia query processing.\ud
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We conclude with an outline for implementation of miRRor on top of the Monet extensible database system
Learning Tree-based Deep Model for Recommender Systems
Model-based methods for recommender systems have been studied extensively in
recent years. In systems with large corpus, however, the calculation cost for
the learnt model to predict all user-item preferences is tremendous, which
makes full corpus retrieval extremely difficult. To overcome the calculation
barriers, models such as matrix factorization resort to inner product form
(i.e., model user-item preference as the inner product of user, item latent
factors) and indexes to facilitate efficient approximate k-nearest neighbor
searches. However, it still remains challenging to incorporate more expressive
interaction forms between user and item features, e.g., interactions through
deep neural networks, because of the calculation cost.
In this paper, we focus on the problem of introducing arbitrary advanced
models to recommender systems with large corpus. We propose a novel tree-based
method which can provide logarithmic complexity w.r.t. corpus size even with
more expressive models such as deep neural networks. Our main idea is to
predict user interests from coarse to fine by traversing tree nodes in a
top-down fashion and making decisions for each user-node pair. We also show
that the tree structure can be jointly learnt towards better compatibility with
users' interest distribution and hence facilitate both training and prediction.
Experimental evaluations with two large-scale real-world datasets show that the
proposed method significantly outperforms traditional methods. Online A/B test
results in Taobao display advertising platform also demonstrate the
effectiveness of the proposed method in production environments.Comment: Accepted by KDD 201
Lucene4IR: Developing information retrieval evaluation resources using Lucene
The workshop and hackathon on developing Information Retrieval Evaluation Resources using Lucene (L4IR) was held on the 8th and 9th of September, 2016 at the University of Strathclyde in Glasgow, UK and funded by the ESF Elias Network. The event featured three main elements: (i) a series of keynote and invited talks on industry, teaching and evaluation; (ii) planning, coding and hacking where a number of groups created modules and infrastructure to use Lucene to undertake TREC based evaluations; and (iii) a number of breakout groups discussing challenges, opportunities and problems in bridging the divide between academia and industry, and how we can use Lucene for teaching and learning Information Retrieval (IR). The event was composed of a mix and blend of academics, experts and students wanting to learn, share and create evaluation resources for the community. The hacking was intense and the discussions lively creating the basis of many useful tools but also raising numerous issues. It was clear that by adopting and contributing to most widely used and supported Open Source IR toolkit, there were many benefits for academics, students, researchers, developers and practitioners - providing a basis for stronger evaluation practices, increased reproducibility, more efficient knowledge transfer, greater collaboration between academia and industry, and shared teaching and training resources
Applying science of learning in education: Infusing psychological science into the curriculum
The field of specialization known as the science of learning is not, in fact, one field. Science of learning is a term that serves as an umbrella for many lines of research, theory, and application. A term with an even wider reach is Learning Sciences (Sawyer, 2006). The present book represents a sliver, albeit a substantial one, of the scholarship on the science of learning and its application in educational settings (Science of Instruction, Mayer 2011). Although much, but not all, of what is presented in this book is focused on learning in college and university settings, teachers of all academic levels may find the recommendations made by chapter authors of service. The overarching theme of this book is on the interplay between the science of learning, the science of instruction, and the science of assessment (Mayer, 2011). The science of learning is a systematic and empirical approach to understanding how people learn. More formally, Mayer (2011) defined the science of learning as the “scientific study of how people learn” (p. 3). The science of instruction (Mayer 2011), informed in part by the science of learning, is also on display throughout the book. Mayer defined the science of instruction as the “scientific study of how to help people learn” (p. 3). Finally, the assessment of student learning (e.g., learning, remembering, transferring knowledge) during and after instruction helps us determine the effectiveness of our instructional methods. Mayer defined the science of assessment as the “scientific study of how to determine what people know” (p.3). Most of the research and applications presented in this book are completed within a science of learning framework. Researchers first conducted research to understand how people learn in certain controlled contexts (i.e., in the laboratory) and then they, or others, began to consider how these understandings could be applied in educational settings. Work on the cognitive load theory of learning, which is discussed in depth in several chapters of this book (e.g., Chew; Lee and Kalyuga; Mayer; Renkl), provides an excellent example that documents how science of learning has led to valuable work on the science of instruction. Most of the work described in this book is based on theory and research in cognitive psychology. We might have selected other topics (and, thus, other authors) that have their research base in behavior analysis, computational modeling and computer science, neuroscience, etc. We made the selections we did because the work of our authors ties together nicely and seemed to us to have direct applicability in academic settings
Vocal Access to a Newspaper Archive: Design Issues and Preliminary Investigation
This paper presents the design and the current prototype implementation of an
interactive vocal Information Retrieval system that can be used to access
articles of a large newspaper archive using a telephone. The results of
preliminary investigation into the feasibility of such a system are also
presented
Multimedia information technology and the annotation of video
The state of the art in multimedia information technology has not progressed to the point where a single solution is available to meet all reasonable needs of documentalists and users of video archives. In general, we do not have an optimistic view of the usability of new technology in this domain, but digitization and digital power can be expected to cause a small revolution in the area of video archiving. The volume of data leads to two views of the future: on the pessimistic side, overload of data will cause lack of annotation capacity, and on the optimistic side, there will be enough data from which to learn selected concepts that can be deployed to support automatic annotation. At the threshold of this interesting era, we make an attempt to describe the state of the art in technology. We sample the progress in text, sound, and image processing, as well as in machine learning
Exploiting Deep Features for Remote Sensing Image Retrieval: A Systematic Investigation
Remote sensing (RS) image retrieval is of great significant for geological
information mining. Over the past two decades, a large amount of research on
this task has been carried out, which mainly focuses on the following three
core issues: feature extraction, similarity metric and relevance feedback. Due
to the complexity and multiformity of ground objects in high-resolution remote
sensing (HRRS) images, there is still room for improvement in the current
retrieval approaches. In this paper, we analyze the three core issues of RS
image retrieval and provide a comprehensive review on existing methods.
Furthermore, for the goal to advance the state-of-the-art in HRRS image
retrieval, we focus on the feature extraction issue and delve how to use
powerful deep representations to address this task. We conduct systematic
investigation on evaluating correlative factors that may affect the performance
of deep features. By optimizing each factor, we acquire remarkable retrieval
results on publicly available HRRS datasets. Finally, we explain the
experimental phenomenon in detail and draw conclusions according to our
analysis. Our work can serve as a guiding role for the research of
content-based RS image retrieval
Abductive retrieval for multimedia information seeking
In this paper we discuss an approach to the retrieval of data annotated using the MPEG-7 multimedia description schema. In particular we describe a framework for the retrieval of annotated video samples that is based on principles from the area of abductive reasoning
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