77,413 research outputs found

    Emerging technologies for learning (volume 2)

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    Utilizing a 3D game engine to develop a virtual design review system

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    A design review process is where information is exchanged between the designers and design reviewers to resolve any potential design related issues, and to ensure that the interests and goals of the owner are met. The effective execution of design review will minimize potential errors or conflicts, reduce the time for review, shorten the project life-cycle, allow for earlier occupancy, and ultimately translate into significant total project savings to the owner. However, the current methods of design review are still heavily relying on 2D paper-based format, sequential and lack central and integrated information base for efficient exchange and flow of information. There is thus a need for the use of a new medium that allow for 3D visualization of designs, collaboration among designers and design reviewers, and early and easy access to design review information. This paper documents the innovative utilization of a 3D game engine, the Torque Game Engine as the underlying tool and enabling technology for a design review system, the Virtual Design Review System for architectural designs. Two major elements are incorporated; 1) a 3D game engine as the driving tool for the development and implementation of design review processes, and 2) a virtual environment as the medium for design review, where visualization of design and design review information is based on sound principles of GUI design. The development of the VDRS involves two major phases; firstly, the creation of the assets and the assembly of the virtual environment, and secondly, the modification of existing functions or introducing new functionality through programming of the 3D game engine in order to support design review in a virtual environment. The features that are included in the VDRS are support for database, real-time collaboration across network, viewing and navigation modes, 3D object manipulation, parametric input, GUI, and organization for 3D objects

    A Review of the Open Educational Resources (OER) Movement: Achievements, Challenges, and New Opportunities

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    Examines the state of the foundation's efforts to improve educational opportunities worldwide through universal access to and use of high-quality academic content

    Experimentation with MANETs of Smartphones

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    Mobile AdHoc NETworks (MANETs) have been identified as a key emerging technology for scenarios in which IEEE 802.11 or cellular communications are either infeasible, inefficient, or cost-ineffective. Smartphones are the most adequate network nodes in many of these scenarios, but it is not straightforward to build a network with them. We extensively survey existing possibilities to build applications on top of ad-hoc smartphone networks for experimentation purposes, and introduce a taxonomy to classify them. We present AdHocDroid, an Android package that creates an IP-level MANET of (rooted) Android smartphones, and make it publicly available to the community. AdHocDroid supports standard TCP/IP applications, providing real smartphone IEEE 802.11 MANET and the capability to easily change the routing protocol. We tested our framework on several smartphones and a laptop. We validate the MANET running off-the-shelf applications, and reporting on experimental performance evaluation, including network metrics and battery discharge rate.Comment: 6 pages, 7 figures, 1 tabl

    Wearable and mobile devices

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    Information and Communication Technologies, known as ICT, have undergone dramatic changes in the last 25 years. The 1980s was the decade of the Personal Computer (PC), which brought computing into the home and, in an educational setting, into the classroom. The 1990s gave us the World Wide Web (the Web), building on the infrastructure of the Internet, which has revolutionized the availability and delivery of information. In the midst of this information revolution, we are now confronted with a third wave of novel technologies (i.e., mobile and wearable computing), where computing devices already are becoming small enough so that we can carry them around at all times, and, in addition, they have the ability to interact with devices embedded in the environment. The development of wearable technology is perhaps a logical product of the convergence between the miniaturization of microchips (nanotechnology) and an increasing interest in pervasive computing, where mobility is the main objective. The miniaturization of computers is largely due to the decreasing size of semiconductors and switches; molecular manufacturing will allow for “not only molecular-scale switches but also nanoscale motors, pumps, pipes, machinery that could mimic skin” (Page, 2003, p. 2). This shift in the size of computers has obvious implications for the human-computer interaction introducing the next generation of interfaces. Neil Gershenfeld, the director of the Media Lab’s Physics and Media Group, argues, “The world is becoming the interface. Computers as distinguishable devices will disappear as the objects themselves become the means we use to interact with both the physical and the virtual worlds” (Page, 2003, p. 3). Ultimately, this will lead to a move away from desktop user interfaces and toward mobile interfaces and pervasive computing

    Spartan Daily April 13, 2010

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    Volume 134, Issue 36https://scholarworks.sjsu.edu/spartandaily/1251/thumbnail.jp

    Multimedia Chinese Web Search Engines: A Survey

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    The objective of this paper is to explore the state of multimedia search functionality on major general and dedicated Web search engines in Chinese language. The authors studied: a) how many Chinese Web search engines presently make use of multimedia searching, and b) the type of multimedia search functionality available. Specifically, the following were examined: a) multimedia features - features allowing multimedia search; and b) extent of personalization - the extent to which a search engine Web site allows users to control multimedia search. Overall, Chinese Web search engines offer limited multimedia searching functionality. The significance of the study is based on two factors: a) little research has been conducted on Chinese Web search engines, and b) the instrument used in the study and the results obtained by this research could help users, Web designers, and Web search engine developers. By large, general Web search engines support more multimedia features than specialized one

    Spartan Daily, October 18, 2004

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    Volume 123, Issue 34https://scholarworks.sjsu.edu/spartandaily/10038/thumbnail.jp
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