12,994 research outputs found
CBR and MBR techniques: review for an application in the emergencies domain
The purpose of this document is to provide an in-depth analysis of current reasoning engine practice and the integration strategies of Case Based Reasoning and Model Based Reasoning that will be used in the design and development of the RIMSAT system.
RIMSAT (Remote Intelligent Management Support and Training) is a European Commission funded project designed to:
a.. Provide an innovative, 'intelligent', knowledge based solution aimed at improving the quality of critical decisions
b.. Enhance the competencies and responsiveness of individuals and organisations involved in highly complex, safety critical incidents - irrespective of their location.
In other words, RIMSAT aims to design and implement a decision support system that using Case Base Reasoning as well as Model Base Reasoning technology is applied in the management of emergency situations.
This document is part of a deliverable for RIMSAT project, and although it has been done in close contact with the requirements of the project, it provides an overview wide enough for providing a state of the art in integration strategies between CBR and MBR technologies.Postprint (published version
Connectionist Inference Models
The performance of symbolic inference tasks has long been a challenge to connectionists. In this paper, we present an extended survey of this area. Existing connectionist inference systems are reviewed, with particular reference to how they perform variable binding and rule-based reasoning, and whether they involve distributed or localist representations. The benefits and disadvantages of different representations and systems are outlined, and conclusions drawn regarding the capabilities of connectionist inference systems when compared with symbolic inference systems or when used for cognitive modeling
Artificial intelligence in control of real dynamic systems.
PhDA real dynamic plant is used to compare, test and assess
the present theoretical techniques of adaptive, learning or
intelligent control under practical criteria. Work of this
nature has yet to be carried out if "intelligent control" is
to have a place in everyday practice.
The project follows a natural pattern of development, the
construction of computer programmes being an important part of
it.
First, a. real plant - a model steam engine - and its
electronic interface with a general purpose digital computer
are designed and built as part of the project. A rough mathematical
model of the plant is then obtained through identification
tests.
Second, conventional control of the plant is effected
using digital techniques and the above mentioned mathematical
model, and the results are saved to compare with and evaluate
the results of "intelligent control".
Third, a few well-known adaptive or learning control algorithms
are investigated and implemented. These tests bring
out certain practical problems not encountered or not given due
consideration in theoretical or simulation studies. Alternatively,
these problems materialise because assumptions made on
paper are not readily available in practice. The most important
of these problematic. assumptions are those relating to
computational time and storage, convergence of the adaptive or
learning algorithm and the training of the controller. The
human operator as a distinct candidate for the trainer is also
considered and the problems therein are discussed.
Finally, the notion of fuzzy sets and logic is viewed
from the control point and a controller using this approach is
developed and implemented. The operational advantages and the
results obtained, albeit preliminary, demonstrate the potential
power of this notion and provide the grounds for further work
in this area
MULTI AGENT-BASED ENVIRONMENTAL LANDSCAPE (MABEL) - AN ARTIFICIAL INTELLIGENCE SIMULATION MODEL: SOME EARLY ASSESSMENTS
The Multi Agent-Based Environmental Landscape model (MABEL) introduces a Distributed Artificial Intelligence (DAI) systemic methodology, to simulate land use and transformation changes over time and space. Computational agents represent abstract relations among geographic, environmental, human and socio-economic variables, with respect to land transformation pattern changes. A multi-agent environment is developed providing task-nonspecific problem-solving abilities, flexibility on achieving goals and representing existing relations observed in real-world scenarios, and goal-based efficiency. Intelligent MABEL agents acquire spatial expressions and perform specific tasks demonstrating autonomy, environmental interactions, communication and cooperation, reactivity and proactivity, reasoning and learning capabilities. Their decisions maximize both task-specific marginal utility for their actions and joint, weighted marginal utility for their time-stepping. Agent behavior is achieved by personalizing a dynamic utility-based knowledge base through sequential GIS filtering, probability-distributed weighting, joint probability Bayesian correlational weighting, and goal-based distributional properties, applied to socio-economic and behavioral criteria. First-order logics, heuristics and appropriation of time-step sequences employed, provide a simulation-able environment, capable of re-generating space-time evolution of the agents.Environmental Economics and Policy,
Decision tree learning for intelligent mobile robot navigation
The replication of human intelligence, learning and reasoning by means of computer
algorithms is termed Artificial Intelligence (Al) and the interaction of such
algorithms with the physical world can be achieved using robotics. The work described in
this thesis investigates the applications of concept learning (an approach which takes its
inspiration from biological motivations and from survival instincts in particular) to robot
control and path planning. The methodology of concept learning has been applied using
learning decision trees (DTs) which induce domain knowledge from a finite set of training
vectors which in turn describe systematically a physical entity and are used to train a robot
to learn new concepts and to adapt its behaviour.
To achieve behaviour learning, this work introduces the novel approach of hierarchical
learning and knowledge decomposition to the frame of the reactive robot architecture.
Following the analogy with survival instincts, the robot is first taught how to survive in
very simple and homogeneous environments, namely a world without any disturbances or
any kind of "hostility". Once this simple behaviour, named a primitive, has been established, the robot is trained to adapt new knowledge to cope with increasingly complex
environments by adding further worlds to its existing knowledge. The repertoire of the
robot behaviours in the form of symbolic knowledge is retained in a hierarchy of clustered
decision trees (DTs) accommodating a number of primitives. To classify robot perceptions,
control rules are synthesised using symbolic knowledge derived from searching the
hierarchy of DTs.
A second novel concept is introduced, namely that of multi-dimensional fuzzy associative
memories (MDFAMs). These are clustered fuzzy decision trees (FDTs) which are trained
locally and accommodate specific perceptual knowledge. Fuzzy logic is incorporated to
deal with inherent noise in sensory data and to merge conflicting behaviours of the DTs.
In this thesis, the feasibility of the developed techniques is illustrated in the robot
applications, their benefits and drawbacks are discussed
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