98,721 research outputs found
A survey of agent-oriented methodologies
This article introduces the current agent-oriented methodologies. It discusses what approaches have been followed (mainly extending existing object oriented and knowledge engineering methodologies), the suitability of these approaches for agent modelling, and some conclusions drawn from the survey
Experience-driven formation of parts-based representations in a model of layered visual memory
Growing neuropsychological and neurophysiological evidence suggests that the
visual cortex uses parts-based representations to encode, store and retrieve
relevant objects. In such a scheme, objects are represented as a set of
spatially distributed local features, or parts, arranged in stereotypical
fashion. To encode the local appearance and to represent the relations between
the constituent parts, there has to be an appropriate memory structure formed
by previous experience with visual objects. Here, we propose a model how a
hierarchical memory structure supporting efficient storage and rapid recall of
parts-based representations can be established by an experience-driven process
of self-organization. The process is based on the collaboration of slow
bidirectional synaptic plasticity and homeostatic unit activity regulation,
both running at the top of fast activity dynamics with winner-take-all
character modulated by an oscillatory rhythm. These neural mechanisms lay down
the basis for cooperation and competition between the distributed units and
their synaptic connections. Choosing human face recognition as a test task, we
show that, under the condition of open-ended, unsupervised incremental
learning, the system is able to form memory traces for individual faces in a
parts-based fashion. On a lower memory layer the synaptic structure is
developed to represent local facial features and their interrelations, while
the identities of different persons are captured explicitly on a higher layer.
An additional property of the resulting representations is the sparseness of
both the activity during the recall and the synaptic patterns comprising the
memory traces.Comment: 34 pages, 12 Figures, 1 Table, published in Frontiers in
Computational Neuroscience (Special Issue on Complex Systems Science and
Brain Dynamics),
http://www.frontiersin.org/neuroscience/computationalneuroscience/paper/10.3389/neuro.10/015.2009
Collaborative searching for video using the Físchlár system and a DiamondTouch table
Fischlar DT is one of a family of systems which support interactive searching and browsing through an archive of digital video information. Previous Fischlar systems have used a conventional screen, keyboard and mouse interface, but Fischlar-DT operates with using a horizontal, multiuser, touch sensitive tabletop known as a DiamondTouch. We present the Fischlar-DT system partly from a systems perspective, but mostly in terms of how its design and functionality supports collaborative searching. The contribution of the paper is thus the introduction of Fischlar-DT and a description of how design concerns for supporting collaborative search can be realised on a tabletop interface
Pragmatism and the pragmatic turn in cognitive science
This chapter examines the pragmatist approach to cognition and experience and provides some of the conceptual background to the “pragmatic turn” currently underway in cognitive science. Classical pragmatists wrote extensively on cognition from a naturalistic perspective, and many of their views are compatible with contemporary pragmatist approaches such as enactivist, extended, and embodied-Bayesian approaches to cognition. Three principles of a pragmatic approach to cognition frame the discussion: First, thinking is structured by the interaction of an organism with its environment. Second, cognition develops via exploratory inference, which remains a core cognitive ability throughout the life cycle. Finally, inquiry/problem solving begins with genuinely irritating doubts that arise in a situation and is carried out by exploratory inference
Coordination and control in project-based work: digital objects and infrastructures for delivery
A major infrastructure project is used to investigate the role of digital objects in the coordination of engineering
design work. From a practice-based perspective, research emphasizes objects as important in enabling
cooperative knowledge work and knowledge sharing. The term ‘boundary object’ has become used in the
analysis of mutual and reciprocal knowledge sharing around physical and digital objects. The aim is to extend
this work by analysing the introduction of an extranet into the public–private partnership project used to
construct a new motorway. Multiple categories of digital objects are mobilized in coordination across
heterogeneous, cross-organizational groups. The main findings are that digital objects provide mechanisms for
accountability and control, as well as for mutual and reciprocal knowledge sharing; and that different types of
objects are nested, forming a digital infrastructure for project delivery. Reconceptualizing boundary objects as
a digital infrastructure for delivery has practical implications for management practices on large projects and
for the use of digital tools, such as building information models, in construction. It provides a starting point
for future research into the changing nature of digitally enabled coordination in project-based work
Recommended from our members
Arcadia, a software development environment research project
The research objectives of the Arcadia project are two-fold: discovery and development of environment architecture principles and creation of novel software development tools, particularly powerful analysis tools, which will function within an environment built upon these architectural principles.Work in the architecture area is concerned with providing the framework to support integration while also supporting the often conflicting goal of extensibility. Thus, this area of research is directed toward achieving external integration by providing a consistent, uniform user interface, while still admitting customization and addition of new tools and interface functions. In an effort to also attain internal integration, research is aimed at developing mechanisms for structuring and managing the tools and data objects that populate a software development environment, while facilitating the insertion of new kinds of tools and new classes of objects.The unifying theme of work in the tools area is support for effective analysis at every stage of a software development project. Research is directed toward tools suitable for analyzing pre-implementation descriptions of software, software itself, and towards the production of testing and debugging tools. In many cases, these tools are specifically tailored for applicability to concurrent, distributed, or real-time software systems.The initial focus of Arcadia research is on creating a prototype environment, embodying the architectural principles, which supports Ada1 software development. This prototype environment is itself being developed in Ada.Arcadia is being developed by a consortium of researchers from the University of California at Irvine, the University of Colorado at Boulder, the University of Massachusetts at Amherst, TRW, Incremental Systems Corporation, and The Aerospace Corporation. This paper delineates the research objectives and describes the approaches being taken, the organization of the research endeavor, and current status of the work
A new approach to collaborative frameworks using shared objects
Multi-user graphical applications currently require the creation of a set of interface objects to maintain each participating display. The concept of shared objects allows a single object instance to be used in multiple contexts concurrently. This provides a novel way of reducing collaborative overheads by requiring the maintenance of only a single set of interface objects. The paper presents the concept of a shared-object collaborative framework and illustrates how the concept can be incorporated into an existing object-oriented toolkit
- …