6,734 research outputs found

    Symbol Emergence in Robotics: A Survey

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    Humans can learn the use of language through physical interaction with their environment and semiotic communication with other people. It is very important to obtain a computational understanding of how humans can form a symbol system and obtain semiotic skills through their autonomous mental development. Recently, many studies have been conducted on the construction of robotic systems and machine-learning methods that can learn the use of language through embodied multimodal interaction with their environment and other systems. Understanding human social interactions and developing a robot that can smoothly communicate with human users in the long term, requires an understanding of the dynamics of symbol systems and is crucially important. The embodied cognition and social interaction of participants gradually change a symbol system in a constructive manner. In this paper, we introduce a field of research called symbol emergence in robotics (SER). SER is a constructive approach towards an emergent symbol system. The emergent symbol system is socially self-organized through both semiotic communications and physical interactions with autonomous cognitive developmental agents, i.e., humans and developmental robots. Specifically, we describe some state-of-art research topics concerning SER, e.g., multimodal categorization, word discovery, and a double articulation analysis, that enable a robot to obtain words and their embodied meanings from raw sensory--motor information, including visual information, haptic information, auditory information, and acoustic speech signals, in a totally unsupervised manner. Finally, we suggest future directions of research in SER.Comment: submitted to Advanced Robotic

    Multimodal Hierarchical Dirichlet Process-based Active Perception

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    In this paper, we propose an active perception method for recognizing object categories based on the multimodal hierarchical Dirichlet process (MHDP). The MHDP enables a robot to form object categories using multimodal information, e.g., visual, auditory, and haptic information, which can be observed by performing actions on an object. However, performing many actions on a target object requires a long time. In a real-time scenario, i.e., when the time is limited, the robot has to determine the set of actions that is most effective for recognizing a target object. We propose an MHDP-based active perception method that uses the information gain (IG) maximization criterion and lazy greedy algorithm. We show that the IG maximization criterion is optimal in the sense that the criterion is equivalent to a minimization of the expected Kullback--Leibler divergence between a final recognition state and the recognition state after the next set of actions. However, a straightforward calculation of IG is practically impossible. Therefore, we derive an efficient Monte Carlo approximation method for IG by making use of a property of the MHDP. We also show that the IG has submodular and non-decreasing properties as a set function because of the structure of the graphical model of the MHDP. Therefore, the IG maximization problem is reduced to a submodular maximization problem. This means that greedy and lazy greedy algorithms are effective and have a theoretical justification for their performance. We conducted an experiment using an upper-torso humanoid robot and a second one using synthetic data. The experimental results show that the method enables the robot to select a set of actions that allow it to recognize target objects quickly and accurately. The results support our theoretical outcomes.Comment: submitte

    Computational and Robotic Models of Early Language Development: A Review

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    We review computational and robotics models of early language learning and development. We first explain why and how these models are used to understand better how children learn language. We argue that they provide concrete theories of language learning as a complex dynamic system, complementing traditional methods in psychology and linguistics. We review different modeling formalisms, grounded in techniques from machine learning and artificial intelligence such as Bayesian and neural network approaches. We then discuss their role in understanding several key mechanisms of language development: cross-situational statistical learning, embodiment, situated social interaction, intrinsically motivated learning, and cultural evolution. We conclude by discussing future challenges for research, including modeling of large-scale empirical data about language acquisition in real-world environments. Keywords: Early language learning, Computational and robotic models, machine learning, development, embodiment, social interaction, intrinsic motivation, self-organization, dynamical systems, complexity.Comment: to appear in International Handbook on Language Development, ed. J. Horst and J. von Koss Torkildsen, Routledg

    The cybernetic Bayesian brain: from interoceptive inference to sensorimotor contingencies

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    Is there a single principle by which neural operations can account for perception, cognition, action, and even consciousness? A strong candidate is now taking shape in the form of “predictive processing”. On this theory, brains engage in predictive inference on the causes of sensory inputs by continuous minimization of prediction errors or informational “free energy”. Predictive processing can account, supposedly, not only for perception, but also for action and for the essential contribution of the body and environment in structuring sensorimotor interactions. In this paper I draw together some recent developments within predictive processing that involve predictive modelling of internal physiological states (interoceptive inference), and integration with “enactive” and “embodied” approaches to cognitive science (predictive perception of sensorimotor contingencies). The upshot is a development of predictive processing that originates, not in Helmholtzian perception-as-inference, but rather in 20th-century cybernetic principles that emphasized homeostasis and predictive control. This way of thinking leads to (i) a new view of emotion as active interoceptive inference; (ii) a common predictive framework linking experiences of body ownership, emotion, and exteroceptive perception; (iii) distinct interpretations of active inference as involving disruptive and disambiguatory—not just confirmatory—actions to test perceptual hypotheses; (iv) a neurocognitive operationalization of the “mastery of sensorimotor contingencies” (where sensorimotor contingencies reflect the rules governing sensory changes produced by various actions); and (v) an account of the sense of subjective reality of perceptual contents (“perceptual presence”) in terms of the extent to which predictive models encode potential sensorimotor relations (this being “counterfactual richness”). This is rich and varied territory, and surveying its landmarks emphasizes the need for experimental tests of its key contributions

    Multimodal Bayesian Network for Artificial Perception

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    In order to make machines perceive their external environment coherently, multiple sources of sensory information derived from several different modalities can be used (e.g. cameras, LIDAR, stereo, RGB-D, and radars). All these different sources of information can be efficiently merged to form a robust perception of the environment. Some of the mechanisms that underlie this merging of the sensor information are highlighted in this chapter, showing that depending on the type of information, different combination and integration strategies can be used and that prior knowledge are often required for interpreting the sensory signals efficiently. The notion that perception involves Bayesian inference is an increasingly popular position taken by a considerable number of researchers. Bayesian models have provided insights into many perceptual phenomena, showing that they are a valid approach to deal with real-world uncertainties and for robust classification, including classification in time-dependent problems. This chapter addresses the use of Bayesian networks applied to sensory perception in the following areas: mobile robotics, autonomous driving systems, advanced driver assistance systems, sensor fusion for object detection, and EEG-based mental states classification
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