403 research outputs found

    The core of bicapacities and bipolar games

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    Bicooperative games generalize classical cooperative games in the sense that a player is allowed to play in favor or against some aim, besides non participation. Bicapacities are monotonic bicooperative games, they are useful in decision making where underlying scales are of bipolar nature, i.e., they distinguish between good/satisfactory values and bad/unsatisfactory ones. We propose here a more general framework to represent such situations, called bipolar game. We study the problem of finding the core of such games, i.e., theset of additive dominating games.fuzzy measure, bicapacity, cooperative game, bipolar scale,core

    A new approach to the core and Weber set of multichoice games

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    Multichoice games have been introduced by Hsiao and Raghavan as a generalization of classical cooperative games. An important notion in cooperative game theory is the core of the game, as it contains the rational imputations for players. We propose two definitions for the core of a multichoice game, the first one is called the precore and is a direct generalization of the classical definition. We show that the precore coincides with the definition proposed by Faigle, and that the set of imputations may be unbounded, which makes its application questionable. A second definition is proposed, imposing normalization at each level, causing the core to be a convex compact set. We study its properties, introducing balancedness and marginal worth vectors, and defining the Weber set and the pre-Weber set. We show that the classical properties of inclusion of the (pre)core into the (pre)-Weber set as well as their coincidence in the convex case remain valid. A last section makes a comparison with the core defined by van den Nouweland et al.multichoice game ; lattice ; core

    Games on lattices, multichoice games and the Shapley value: a new approach

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    Multichoice games have been introduced by Hsiao and Raghavan as a generalization of classical cooperative games. An important notion in cooperative game theory is the core of the game, as it contains the rational imputations for players. We propose two definitions for the core of a multichoice game, the first one is called the precore and is a direct generalization of the classical definition. We show that the precore coincides with the definition proposed by Faigle, and that it contains unbounded imputations, which makes its application questionable. A second definition is proposed, imposing normalization at each level, causing the core to be a convex closed set. We study its properties, introducing balancedness and marginal worth vectors, and defining the Weber set and the pre-Weber set. We show that the classical properties of inclusion of the (pre)core into the (pre)-Weber set as well as their equality remain valid. A last section makes a comparison with the core defined by van den Nouweland et al.multichoice game ; lattice ; core

    Capacities and Games on Lattices: A Survey of Result

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    We provide a survey of recent developments about capacities (or fuzzy measures) and ccoperative games in characteristic form, when they are defined on more general structures than the usual power set of the universal set, namely lattices. In a first part, we give various possible interpretations and applications of these general concepts, and then we elaborate about the possible definitions of usual tools in these theories, such as the Choquet integral, the MĂśbius transform, and the Shapley value.capacity, fuzzy measure, game, lattice, Choquet integral,Shapley value

    Entropy of capacities on lattices and set systems

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    We propose a definition for the entropy of capacities defined on lattices. Classical capacities are monotone set functions and can be seen as a generalization of probability measures. Capacities on lattices address the general case where the family of subsets is not necessarily the Boolean lattice of all subsets. Our definition encompasses the classical definition of Shannon for probability measures, as well as the entropy of Marichal defined for classical capacities. Some properties and examples are given

    Trends in ICT access and use

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    Convex Multi-Choice Cooperative Games and their Monotonic Allocation Schemes

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    This paper focuses on new characterizations of convex multi-choice games using the notions of exactness and superadditivity. Further- more, (level-increase) monotonic allocation schemes (limas) on the class of convex multi-choice games are introduced and studied. It turns out that each element of the Weber set of such a game is ex- tendable to a limas, and the (total) Shapley value for multi-choice games generates a limas for each convex multi-choice game.Multi-choice games;Convex games;Marginal games;Weber set;Monotonic allocation schemes.

    The core of games on distributive lattices : how to share benefits in a hierarchy

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    Finding a solution concept is one of the central problems in cooperative game theory, and the notion of core is the most popular solution concept since it is based on some rationality condition. In many real situations, not all possible coalitions can form, so that classical TU-games cannot be used. An interesting case is when possible coalitions are defined through a partial ordering of the players (or hierarchy). Then feasible coalitions correspond to teams of players, that is, one or several players with all their subordinates. In these situations, it is not obvious to define a suitable notion of core, reflecting the team structure, and previous attempts are not satisfactory in this respect. We propose a new notion of core, which imposes efficiency of the allocation at each level of the hierarchy, and answers the problem of sharing benefits in a hierarchy. We show that the core we defined has properties very close to the classical case, with respect to marginal vectors, the Weber set, and balancedness.Cooperative game, feasible coalition, core, hierarchy.
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