5,301 research outputs found
A Practical Example for Model-Driven Web Requirements
The number of approaches for Web environments has grown very fast
in the last years: HDM, OOHDM, and WSDM were among the first, and now a
large number can be found in the literature. With the definition of MDA (Model-
Driven Architecture) and the acceptance of MDE (Model-Driven Engineering)
techniques in this environment, some groups are working in the use of metamodels
and transformations to make their approaches more powerful. UWE (UMLBased
Web Engineering) or OOWS (Object-Oriented Web Solutions) are only
some examples. However, there are few real experiences with Web Engineering in
the enterprise environment, and very few real applications of metamodels and
MDE techniques. In this chapter the practical experience of a Web Engineering
approach, NDT, in a big project developed in Andalusia is presented. Besides, it
shows the usability of metamodels in real environments
Applying Model-Driven Paradigm for the Improvement of Web Requirement Validation
This paper proposes an approach for Web requirements validation by applying
the model-driven paradigm in classical requirements validation techniques. In particular,
we present how the Navigational Development Techniques (NDT) approach exploits the
model-driven paradigm to improve its requirements validation task by exploring tool cases
that systematize or even automate the application of requirements validation techniques.
Our solution is validated by applying it in a real industrial environment. The results and
the learned lessons are presented accordingly
Model-driven in reverse. The practical experience of the AQUA project
Model-Driven Web Engineering (MDWE) is a new paradigm which provides satisfactory results in software development. However, most experiments with MDWE towards the development of software from the requirements to the implementation stages. However, in practice, sometimes software development does not follow this classic path. In this paper, MDWE is presented as a suitable selection in software
projects of technological evolution. The AQUA project is a very large and important project which is a fusion of three previous systems. Thus, this project starts with the original code of these three systems. The paper introduces the power of MDWE in this kind of systems.Ministerio de Educación y Ciencia TIN2007-67843-C06_03Ministerio de Educación y Ciencia IN2007-30391-
From Requirements to Web System Design. An Automated Approach Using Graph Transformations
Building Web design models from requirements specification is recognised as a timeconsuming and error-prone task. in this context, some MDA-based approaches propose using metamodels and CIM to PIM transformations in order to provide a systematic method to transform Web requirements models into Web design models. However, the specific tool support for such transformation is still very limited. in this paper we illustrate how graph transformations can be used as a suitable technology and associated formalism to automate the transformations from Web requirement models to Web design models. in particular, we clarify our proposal by detailing how transforming instances of the WebRE metamodel to instances of the UWE metamodel using the AGG System.CICYT TIN2006-0047
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Use and Influence of Creative Ideas and Requirements for a Work-Integrated Learning System
In this paper, we describe a creativity workshop that was used in a large research project, called APOSDLE, to generate creative ideas and requirements for a work-integrated learning system. We present an analysis of empirical data collected during and after the workshop. On the basis of this analysis, we conclude that the work-shop was an efficient way of generating ideas for future system development. These ideas, on average, were used at least as much as requirements from other sources in writing use cases, and 18 months after the workshop were seen to have a similar degree of influence on the project to other requirements. We make some observations about the use of more and less creative ideas, and about the techniques used to generate them. We end with suggestions for further work
ICT enabled participatory urban planning and policy development: The UrbanAPI project
Purpose: The aim of this paper is to present the effectiveness of participatory information and communication technology (ICT) tools for urban planning, in particular, supporting bottom-up decision-making in urban management and governance. Design/methodology/approach: This work begins with a presentation on the state of the art literature on the existing participatory approaches and their contribution to urban planning and the policymaking process. Furthermore, a case study, namely, the UrbanAPI project, is selected to identify new visualisation and simulation tools applied at different urban scales. These tools are applied in four different European cities - Vienna, Bologna, Vitoria-Gasteiz and Ruse - with the objective to identify the data needs for application development, commonalities in requirements of such participatory tools and their expected impact in policy and decision-making processes. Findings: The case study presents three planning applications: three-dimensional Virtual Reality at neighbourhood scale, Public Motion Explorer at city-wide scale and Urban Growth Simulation at city-region scale. UrbanAPI applications indicate both active and passive participation secured by applying these tools at different urban scales and hence facilitate evidence-based urban planning decision-making. Structured engagement with the city administrations indicates commonalities in user needs and application requirements creating the potential for the development of generic features in these ICT tools which can be applied to many other cities throughout Europe. Originality/value: This paper presents new ICT-enabled participatory urban planning tools at different urban scales to support collaborative decision-making and urban policy development. Various technologies are used for the development of these IT tools and applied to the real environment of four European cities. © Emerald Group Publishing Limited
Exploring The Dynamics Of Change In European Municipal Settings: A Case Study Of Two Research And Development Projects
Transformational initiatives concerning electronic forms of governance occur increasingly often in our time. However most of them are characterised by lack of deeper understanding of the dynamics and possibilities of organizational and technological change in governmental settings. This paper endeavours an investigation of the undercurrent processes of organizational and technological change in the field of electronic governance. We base our research on the interpretive analysis of research data that were gathered through participant observation of two European research and development e-Government projects. In addition some more general implications are offered, based on our case studies, concerning the transformation of business processes, the changes in analysis, design and implementation of IS for e-Government, and electronic governance strategies. We believe that these implications can prove useful in both analyses and implementations of electronic governance
Include 2011 : The role of inclusive design in making social innovation happen.
Include is the biennial conference held at the RCA and hosted by the Helen Hamlyn Centre for Design. The event is directed by Jo-Anne Bichard and attracts an international delegation
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