15,347 research outputs found
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Using data visualization in creativity workshops: a new tool in the designer's kit
Creativity workshops have proved effective in drawing out unexpected requirements and giving form to participants' novel ideas. Here, we introduce a new addition to the workshop designer's toolkit: interactive data visualization, used as stimuli to prompt insight and inspire creativity. We first describe a pilot study in which we compare the effectiveness of two different styles of data visualization. Here we found that a less ambiguous style was more effective in supporting idea generation. Following this, we report a case study in which we employ data visualization within a service design workshop, where participants gain insights that are later realized in design ideas
The influence of conceptual user models on the creation and interpretation of diagrams representing reactive systems
In system design, many diagrams of many different types are used. Diagrams communicate design aspects between members of the development team, and between these experts and the non-expert customers and future users. Mastering the creation of diagrams is often a challenging task, judging by particular errors persistently found in diagrams created by undergraduate computer science students. We assume a possible misalignment between human perception and cognition on the one hand and the diagrams’ structure and syntax on the other. This article presents the results of an investigation of such a misalignment. We focus on the deployment of so-called 'conceptual user models' (mental models, created by users in their mind) at the creation of diagrams. We propose a taxonomy for mental mappings, used for categorization of representations. We describe an experiment where naive and novice subjects created one or several diagrams of a familiar task. We use our taxonomy for analysing these diagrams, both for the represented task structure and the symbols used. The results indeed show a mismatch between mental models and currently used diagram techniques
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Current capabilities, requirements and a proposed strategy for interdependency analysis in the UK
The UK government recently commissioned a research study to identify the state-of-the-art in Critical Infrastructure modelling and analysis, and the government/industry requirements for such tools and services. This study (Cetifs) concluded with a strategy aiming to bridge the gaps between the capabilities and requirements, which would establish interdependency analysis as a commercially viable service in the near future. This paper presents the findings of this study that was carried out by CSR, City University London, Adelard LLP, a safety/security consultancy and Cranfield University, defense academy of the UK
A taxonomy of logistics innovations
In this paper we present a taxonomy of supply chain and logistics innovations, which is based on an extensive literature survey. Our primary goal is to provide guidelines for choosing the most appropriate innovations for a company, such that the company can outrun its competitors. We investigate the factors, both internal and external to the company, that determine the applicability and effectiveness of the listed innovations. We support our suggestions with real world cases reported in literature
A mathematical approach towards hardware design
Today the hardware for embedded systems is often specified in VHDL. However, VHDL describes the system at a rather low level, which is cumbersome and may lead to design faults in large real life applications. There is a need of higher level abstraction mechanisms. In the embedded systems group of the University of Twente we are working on systematic and transformational methods to design hardware architectures, both multi core and single core. The main line in this approach is to start with a straightforward (often mathematical) specification of the problem. The next step is to find some adequate transformations on this specification, in particular to find specific optimizations, to be able to distribute the application over different cores. The result of these transformations is then translated into the functional programming language Haskell since Haskell is close to mathematics and such a translation often is straightforward. Besides, the Haskell code is executable, so one immediately has a simulation of the intended system. Next, the resulting Haskell specification is given to a compiler, called CëaSH (for CAES LAnguage for Synchronous Hardware) which translates the specification into VHDL. The resulting VHDL is synthesizable, so from there on standard VHDL-tooling can be used for synthesis. In this work we primarily focus on streaming applications: i.e. applications that can be modeled as data-flow graphs. At the moment the CëaSH system is ready in prototype form and in the presentation we will give several examples of how it can be used. In these examples it will be shown that the specification code is clear and concise. Furthermore, it is possible to use powerful abstraction mechanisms, such as polymorphism, higher order functions, pattern matching, lambda abstraction, partial application. These features allow a designer to describe circuits in a more natural and concise way than possible with the language elements found in the traditional hardware description languages. In addition we will give some examples of transformations that are possible in a mathematical specification, and which do not suffer from the problems encountered in, e.g., automatic parallelization of nested for-loops in C-programs
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