26,212 research outputs found

    A Bayesian Approach to Manifold Topology Reconstruction

    Get PDF
    In this paper, we investigate the problem of statistical reconstruction of piecewise linear manifold topology. Given a noisy, probably undersampled point cloud from a one- or two-manifold, the algorithm reconstructs an approximated most likely mesh in a Bayesian sense from which the sample might have been taken. We incorporate statistical priors on the object geometry to improve the reconstruction quality if additional knowledge about the class of original shapes is available. The priors can be formulated analytically or learned from example geometry with known manifold tessellation. The statistical objective function is approximated by a linear programming / integer programming problem, for which a globally optimal solution is found. We apply the algorithm to a set of 2D and 3D reconstruction examples, demon-strating that a statistics-based manifold reconstruction is feasible, and still yields plausible results in situations where sampling conditions are violated

    Towards Persistence-Based Reconstruction in Euclidean Spaces

    Get PDF
    Manifold reconstruction has been extensively studied for the last decade or so, especially in two and three dimensions. Recently, significant improvements were made in higher dimensions, leading to new methods to reconstruct large classes of compact subsets of Euclidean space Rd\R^d. However, the complexities of these methods scale up exponentially with d, which makes them impractical in medium or high dimensions, even for handling low-dimensional submanifolds. In this paper, we introduce a novel approach that stands in-between classical reconstruction and topological estimation, and whose complexity scales up with the intrinsic dimension of the data. Specifically, when the data points are sufficiently densely sampled from a smooth mm-submanifold of Rd\R^d, our method retrieves the homology of the submanifold in time at most c(m)n5c(m)n^5, where nn is the size of the input and c(m)c(m) is a constant depending solely on mm. It can also provably well handle a wide range of compact subsets of Rd\R^d, though with worse complexities. Along the way to proving the correctness of our algorithm, we obtain new results on \v{C}ech, Rips, and witness complex filtrations in Euclidean spaces

    Geometry Processing of Conventionally Produced Mouse Brain Slice Images

    Full text link
    Brain mapping research in most neuroanatomical laboratories relies on conventional processing techniques, which often introduce histological artifacts such as tissue tears and tissue loss. In this paper we present techniques and algorithms for automatic registration and 3D reconstruction of conventionally produced mouse brain slices in a standardized atlas space. This is achieved first by constructing a virtual 3D mouse brain model from annotated slices of Allen Reference Atlas (ARA). Virtual re-slicing of the reconstructed model generates ARA-based slice images corresponding to the microscopic images of histological brain sections. These image pairs are aligned using a geometric approach through contour images. Histological artifacts in the microscopic images are detected and removed using Constrained Delaunay Triangulation before performing global alignment. Finally, non-linear registration is performed by solving Laplace's equation with Dirichlet boundary conditions. Our methods provide significant improvements over previously reported registration techniques for the tested slices in 3D space, especially on slices with significant histological artifacts. Further, as an application we count the number of neurons in various anatomical regions using a dataset of 51 microscopic slices from a single mouse brain. This work represents a significant contribution to this subfield of neuroscience as it provides tools to neuroanatomist for analyzing and processing histological data.Comment: 14 pages, 11 figure

    Genus statistics using the Delaunay tessellation field estimation method: (I) tests with the Millennium Simulation and the SDSS DR7

    Full text link
    We study the topology of cosmic large-scale structure through the genus statistics, using galaxy catalogues generated from the Millennium Simulation and observational data from the latest Sloan Digital Sky Survey Data Release (SDSS DR7). We introduce a new method for constructing galaxy density fields and for measuring the genus statistics of its isodensity surfaces. It is based on a Delaunay tessellation field estimation (DTFE) technique that allows the definition of a piece-wise continuous density field and the exact computation of the topology of its polygonal isodensity contours, without introducing any free numerical parameter. Besides this new approach, we also employ the traditional approaches of smoothing the galaxy distribution with a Gaussian of fixed width, or by adaptively smoothing with a kernel that encloses a constant number of neighboring galaxies. Our results show that the Delaunay-based method extracts the largest amount of topological information. Unlike the traditional approach for genus statistics, it is able to discriminate between the different theoretical galaxy catalogues analyzed here, both in real space and in redshift space, even though they are based on the same underlying simulation model. In particular, the DTFE approach detects with high confidence a discrepancy of one of the semi-analytic models studied here compared with the SDSS data, while the other models are found to be consistent.Comment: 14 pages, 9 figures, accepted by Ap
    • …
    corecore