19,014 research outputs found
An Efficient Monte Carlo-based Probabilistic Time-Dependent Routing Calculation Targeting a Server-Side Car Navigation System
Incorporating speed probability distribution to the computation of the route
planning in car navigation systems guarantees more accurate and precise
responses. In this paper, we propose a novel approach for dynamically selecting
the number of samples used for the Monte Carlo simulation to solve the
Probabilistic Time-Dependent Routing (PTDR) problem, thus improving the
computation efficiency. The proposed method is used to determine in a proactive
manner the number of simulations to be done to extract the travel-time
estimation for each specific request while respecting an error threshold as
output quality level. The methodology requires a reduced effort on the
application development side. We adopted an aspect-oriented programming
language (LARA) together with a flexible dynamic autotuning library (mARGOt)
respectively to instrument the code and to take tuning decisions on the number
of samples improving the execution efficiency. Experimental results demonstrate
that the proposed adaptive approach saves a large fraction of simulations
(between 36% and 81%) with respect to a static approach while considering
different traffic situations, paths and error requirements. Given the
negligible runtime overhead of the proposed approach, it results in an
execution-time speedup between 1.5x and 5.1x. This speedup is reflected at
infrastructure-level in terms of a reduction of around 36% of the computing
resources needed to support the whole navigation pipeline
Approximate Computing Survey, Part I: Terminology and Software & Hardware Approximation Techniques
The rapid growth of demanding applications in domains applying multimedia
processing and machine learning has marked a new era for edge and cloud
computing. These applications involve massive data and compute-intensive tasks,
and thus, typical computing paradigms in embedded systems and data centers are
stressed to meet the worldwide demand for high performance. Concurrently, the
landscape of the semiconductor field in the last 15 years has constituted power
as a first-class design concern. As a result, the community of computing
systems is forced to find alternative design approaches to facilitate
high-performance and/or power-efficient computing. Among the examined
solutions, Approximate Computing has attracted an ever-increasing interest,
with research works applying approximations across the entire traditional
computing stack, i.e., at software, hardware, and architectural levels. Over
the last decade, there is a plethora of approximation techniques in software
(programs, frameworks, compilers, runtimes, languages), hardware (circuits,
accelerators), and architectures (processors, memories). The current article is
Part I of our comprehensive survey on Approximate Computing, and it reviews its
motivation, terminology and principles, as well it classifies and presents the
technical details of the state-of-the-art software and hardware approximation
techniques.Comment: Under Review at ACM Computing Survey
- …