1,537 research outputs found

    QOS routing source routing problems and solutions

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    The notion of Quality-of-Service has been proposed to capture qualitatively or quantitatively defined performance contracts between the service provider and the user applications. Integrated network services are designed to support Quality-of-Service (QoS). One of the primary goals for the integrated network services is to find the paths that satisfy given QoS requirements, namely QoS routing. The challenging issue in this area is to route packets subjected to multiple uncorrelated constraints because the problem is inherently NP-complete. This thesis studies the source routing heuristic approaches that bring the time complexity down to the polynomial-time for the multi-constrained path (MCP) problem. A new source routing framework (SRDE) is further proposed to tackle this problem. The theoretical analysis and simulation results demonstrate that the proposed framework is capable of integrating existing source routing algorithms, resulting in better performance in terms of the time complexity and success ratio

    Algorithms for Constructing Overlay Networks For Live Streaming

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    We present a polynomial time approximation algorithm for constructing an overlay multicast network for streaming live media events over the Internet. The class of overlay networks constructed by our algorithm include networks used by Akamai Technologies to deliver live media events to a global audience with high fidelity. We construct networks consisting of three stages of nodes. The nodes in the first stage are the entry points that act as sources for the live streams. Each source forwards each of its streams to one or more nodes in the second stage that are called reflectors. A reflector can split an incoming stream into multiple identical outgoing streams, which are then sent on to nodes in the third and final stage that act as sinks and are located in edge networks near end-users. As the packets in a stream travel from one stage to the next, some of them may be lost. A sink combines the packets from multiple instances of the same stream (by reordering packets and discarding duplicates) to form a single instance of the stream with minimal loss. Our primary contribution is an algorithm that constructs an overlay network that provably satisfies capacity and reliability constraints to within a constant factor of optimal, and minimizes cost to within a logarithmic factor of optimal. Further in the common case where only the transmission costs are minimized, we show that our algorithm produces a solution that has cost within a factor of 2 of optimal. We also implement our algorithm and evaluate it on realistic traces derived from Akamai's live streaming network. Our empirical results show that our algorithm can be used to efficiently construct large-scale overlay networks in practice with near-optimal cost

    Pseudo-Separation for Assessment of Structural Vulnerability of a Network

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    Based upon the idea that network functionality is impaired if two nodes in a network are sufficiently separated in terms of a given metric, we introduce two combinatorial \emph{pseudocut} problems generalizing the classical min-cut and multi-cut problems. We expect the pseudocut problems will find broad relevance to the study of network reliability. We comprehensively analyze the computational complexity of the pseudocut problems and provide three approximation algorithms for these problems. Motivated by applications in communication networks with strict Quality-of-Service (QoS) requirements, we demonstrate the utility of the pseudocut problems by proposing a targeted vulnerability assessment for the structure of communication networks using QoS metrics; we perform experimental evaluations of our proposed approximation algorithms in this context

    A QoS aware services mashup model for cloud computing applications

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    Purpose: With the popularity of cloud computing, cloud services have become to be application programming platform where users can create new applications mashup(composing) the functionality offered byothers.By composing of distributed, cloud services dynamicallyto provide more complex tasks, services mashup provides an attractive way for building large-scale Internet applications.One of the challenging issues of cloud services mashup is how to find service paths to route the service instances provider through whilemeeting the applications’ resource requirements so that the QoS constraints are satisfied. However, QoS aware service routing problem istypically NP-hard.The purpose of this paper is to propose a QoS Aware Services Mashup(QASM) model to solve this problem more effectively. Design/methodology/approach: In this paper, we focus on the QoS aware services selection problem in cloud services mashup, for example, given the user service composition requirements and their QoS constraint descriptions, how to select the required serviceinstances and route the data flows through these instances so that the QoS requirements are satisfied. We design a heuristic algorithm to find service paths to route the data flows through whilemeeting the applications’ resource requirements and specific QoS constraints. Findings: This study propose a QoS Aware Services Mashup(QASM) model to solve this problem more effectively. Simulations show that QASM can achieve desired QoS assurances as well as load balancing in cloud services environment. Originality/value: This paper present a QASM model for providing high performance distributed applications in the cloud computingPeer Reviewe

    Multipath routing for video delivery over bandwidth-limited networks

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    The delivery of quality video service often requires high bandwidth with low delay or cost in network transmission. Current routing protocols such as those used in the Internet are mainly based on the single-path approach (e.g., the shortest-path routing). This approach cannot meet the end-to-end bandwidth requirement when the video is streamed over bandwidth-limited networks. In order to overcome this limitation, we propose multipath routing, where the video takes multiple paths to reach its destination(s), thereby increasing the aggregate throughput. We consider both unicast (point-to-point) and multicast scenarios. For unicast, we present an efficient multipath heuristic (of complexity O(|V|3)), which achieves high bandwidth with low delay. Given a set of path lengths, we then present and prove a simple data scheduling algorithm as implemented at the server, which achieves the theoretical minimum end-to-end delay. For a network with unit-capacity links, the algorithm, when combined with disjoint-path routing, offers an exact and efficient solution to meet a bandwidth requirement with minimum delay. For multicast, we study the construction of multiple trees for layered video to satisfy the user bandwidth requirements. We propose two efficient heuristics on how such trees can be constructed so as to minimize the cost of their aggregation subject to a delay constraint.published_or_final_versio

    Transmit Power Minimization in Small Cell Networks Under Time Average QoS Constraints

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    We consider a small cell network (SCN) consisting of N cells, with the small cell base stations (SCBSs) equipped with Nt \geq 1 antennas each, serving K single antenna user terminals (UTs) per cell. Under this set up, we address the following question: given certain time average quality of service (QoS) targets for the UTs, what is the minimum transmit power expenditure with which they can be met? Our motivation to consider time average QoS constraint comes from the fact that modern wireless applications such as file sharing, multi-media etc. allow some flexibility in terms of their delay tolerance. Time average QoS constraints can lead to greater transmit power savings as compared to instantaneous QoS constraints since it provides the flexibility to dynamically allocate resources over the fading channel states. We formulate the problem as a stochastic optimization problem whose solution is the design of the downlink beamforming vectors during each time slot. We solve this problem using the approach of Lyapunov optimization and characterize the performance of the proposed algorithm. With this algorithm as the reference, we present two main contributions that incorporate practical design considerations in SCNs. First, we analyze the impact of delays incurred in information exchange between the SCBSs. Second, we impose channel state information (CSI) feedback constraints, and formulate a joint CSI feedback and beamforming strategy. In both cases, we provide performance bounds of the algorithm in terms of satisfying the QoS constraints and the time average power expenditure. Our simulation results show that solving the problem with time average QoS constraints provide greater savings in the transmit power as compared to the instantaneous QoS constraints.Comment: in Journal on Selected Areas of Communications (JSAC), 201

    Inductive Approaches Based on Trial/Error Paradigm for Communications Network

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