7,149 research outputs found
Cascaded Scene Flow Prediction using Semantic Segmentation
Given two consecutive frames from a pair of stereo cameras, 3D scene flow
methods simultaneously estimate the 3D geometry and motion of the observed
scene. Many existing approaches use superpixels for regularization, but may
predict inconsistent shapes and motions inside rigidly moving objects. We
instead assume that scenes consist of foreground objects rigidly moving in
front of a static background, and use semantic cues to produce pixel-accurate
scene flow estimates. Our cascaded classification framework accurately models
3D scenes by iteratively refining semantic segmentation masks, stereo
correspondences, 3D rigid motion estimates, and optical flow fields. We
evaluate our method on the challenging KITTI autonomous driving benchmark, and
show that accounting for the motion of segmented vehicles leads to
state-of-the-art performance.Comment: International Conference on 3D Vision (3DV), 2017 (oral presentation
LiveCap: Real-time Human Performance Capture from Monocular Video
We present the first real-time human performance capture approach that
reconstructs dense, space-time coherent deforming geometry of entire humans in
general everyday clothing from just a single RGB video. We propose a novel
two-stage analysis-by-synthesis optimization whose formulation and
implementation are designed for high performance. In the first stage, a skinned
template model is jointly fitted to background subtracted input video, 2D and
3D skeleton joint positions found using a deep neural network, and a set of
sparse facial landmark detections. In the second stage, dense non-rigid 3D
deformations of skin and even loose apparel are captured based on a novel
real-time capable algorithm for non-rigid tracking using dense photometric and
silhouette constraints. Our novel energy formulation leverages automatically
identified material regions on the template to model the differing non-rigid
deformation behavior of skin and apparel. The two resulting non-linear
optimization problems per-frame are solved with specially-tailored
data-parallel Gauss-Newton solvers. In order to achieve real-time performance
of over 25Hz, we design a pipelined parallel architecture using the CPU and two
commodity GPUs. Our method is the first real-time monocular approach for
full-body performance capture. Our method yields comparable accuracy with
off-line performance capture techniques, while being orders of magnitude
faster
Fast Multi-frame Stereo Scene Flow with Motion Segmentation
We propose a new multi-frame method for efficiently computing scene flow
(dense depth and optical flow) and camera ego-motion for a dynamic scene
observed from a moving stereo camera rig. Our technique also segments out
moving objects from the rigid scene. In our method, we first estimate the
disparity map and the 6-DOF camera motion using stereo matching and visual
odometry. We then identify regions inconsistent with the estimated camera
motion and compute per-pixel optical flow only at these regions. This flow
proposal is fused with the camera motion-based flow proposal using fusion moves
to obtain the final optical flow and motion segmentation. This unified
framework benefits all four tasks - stereo, optical flow, visual odometry and
motion segmentation leading to overall higher accuracy and efficiency. Our
method is currently ranked third on the KITTI 2015 scene flow benchmark.
Furthermore, our CPU implementation runs in 2-3 seconds per frame which is 1-3
orders of magnitude faster than the top six methods. We also report a thorough
evaluation on challenging Sintel sequences with fast camera and object motion,
where our method consistently outperforms OSF [Menze and Geiger, 2015], which
is currently ranked second on the KITTI benchmark.Comment: 15 pages. To appear at IEEE Conference on Computer Vision and Pattern
Recognition (CVPR 2017). Our results were submitted to KITTI 2015 Stereo
Scene Flow Benchmark in November 201
Lucid Data Dreaming for Video Object Segmentation
Convolutional networks reach top quality in pixel-level video object
segmentation but require a large amount of training data (1k~100k) to deliver
such results. We propose a new training strategy which achieves
state-of-the-art results across three evaluation datasets while using 20x~1000x
less annotated data than competing methods. Our approach is suitable for both
single and multiple object segmentation. Instead of using large training sets
hoping to generalize across domains, we generate in-domain training data using
the provided annotation on the first frame of each video to synthesize ("lucid
dream") plausible future video frames. In-domain per-video training data allows
us to train high quality appearance- and motion-based models, as well as tune
the post-processing stage. This approach allows to reach competitive results
even when training from only a single annotated frame, without ImageNet
pre-training. Our results indicate that using a larger training set is not
automatically better, and that for the video object segmentation task a smaller
training set that is closer to the target domain is more effective. This
changes the mindset regarding how many training samples and general
"objectness" knowledge are required for the video object segmentation task.Comment: Accepted in International Journal of Computer Vision (IJCV
Online real-time crowd behavior detection in video sequences
Automatically detecting events in crowded scenes is a challenging task in Computer Vision. A number of offline approaches have been proposed for solving the problem of crowd behavior detection, however the offline assumption limits their application in real-world video surveillance systems. In this paper, we propose an online and real-time method for detecting events in crowded video sequences. The proposed approach is based on the combination of visual feature extraction and image segmentation and it works without the need of a training phase. A quantitative experimental evaluation has been carried out on multiple publicly available video sequences, containing data from various crowd scenarios and different types of events, to demonstrate the effectiveness of the approach
Autonomous monitoring of cliff nesting seabirds using computer vision
In this paper we describe a proposed system for automatic visual monitoring of seabird populations. Image sequences of cliff face nesting sites are captured using time-lapse digital photography. We are developing image processing software which is designed to automatically interpret these images, determine the number of birds present, and monitor activity. We focus primarily on the the development of low-level image processing techniques to support this goal. We first describe our existing work in video processing, and show how it is suitable for this problem domain. Image samples from a particular nest site are presented, and used to describe the associated challenges. We conclude by showing how we intend to develop our work to construct a distributed system capable of simultaneously monitoring a number of sites in the same locality
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