3 research outputs found

    Relating Objective and Subjective Performance Measures for AAM-based Visual Speech Synthesizers

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    We compare two approaches for synthesizing visual speech using Active Appearance Models (AAMs): one that utilizes acoustic features as input, and one that utilizes a phonetic transcription as input. Both synthesizers are trained using the same data and the performance is measured using both objective and subjective testing. We investigate the impact of likely sources of error in the synthesized visual speech by introducing typical errors into real visual speech sequences and subjectively measuring the perceived degradation. When only a small region (e.g. a single syllable) of ground-truth visual speech is incorrect we find that the subjective score for the entire sequence is subjectively lower than sequences generated by our synthesizers. This observation motivates further consideration of an often ignored issue, which is to what extent are subjective measures correlated with objective measures of performance? Significantly, we find that the most commonly used objective measures of performance are not necessarily the best indicator of viewer perception of quality. We empirically evaluate alternatives and show that the cost of a dynamic time warp of synthesized visual speech parameters to the respective ground-truth parameters is a better indicator of subjective quality

    Modelling talking human faces

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    This thesis investigates a number of new approaches for visual speech synthesis using data-driven methods to implement a talking face. The main contributions in this thesis are the following. The accuracy of shared Gaussian process latent variable model (SGPLVM) built using the active appearance model (AAM) and relative spectral transform-perceptual linear prediction (RASTAPLP) features is improved by employing a more accurate AAM. This is the first study to report that using a more accurate AAM improves the accuracy of SGPLVM. Objective evaluation via reconstruction error is performed to compare the proposed approach against previously existing methods. In addition, it is shown experimentally that the accuracy of AAM can be improved by using a larger number of landmarks and/or larger number of samples in the training data. The second research contribution is a new method for visual speech synthesis utilising a fully Bayesian method namely the manifold relevance determination (MRD) for modelling dynamical systems through probabilistic non-linear dimensionality reduction. This is the first time MRD was used in the context of generating talking faces from the input speech signal. The expressive power of this model is in the ability to consider non-linear mappings between audio and visual features within a Bayesian approach. An efficient latent space has been learnt iii Abstract iv using a fully Bayesian latent representation relying on conditional nonlinear independence framework. In the SGPLVM the structure of the latent space cannot be automatically estimated because of using a maximum likelihood formulation. In contrast to SGPLVM the Bayesian approaches allow the automatic determination of the dimensionality of the latent spaces. The proposed method compares favourably against several other state-of-the-art methods for visual speech generation, which is shown in quantitative and qualitative evaluation on two different datasets. Finally, the possibility of incremental learning of AAM for inclusion in the proposed MRD approach for visual speech generation is investigated. The quantitative results demonstrate that using MRD in conjunction with incremental AAMs produces only slightly less accurate results than using batch methods. These results support a way of training this kind of models on computers with limited resources, for example in mobile computing. Overall, this thesis proposes several improvements to the current state-of-the-art in generating talking faces from speech signal leading to perceptually more convincing results
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