4,265 research outputs found

    The Octopus switch

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    This chapter1 discusses the interconnection architecture of the Mobile Digital Companion. The approach to build a low-power handheld multimedia computer presented here is to have autonomous, reconfigurable modules such as network, video and audio devices, interconnected by a switch rather than by a bus, and to offload as much as work as possible from the CPU to programmable modules placed in the data streams. Thus, communication between components is not broadcast over a bus but delivered exactly where it is needed, work is carried out where the data passes through, bypassing the memory. The amount of buffering is minimised, and if it is required at all, it is placed right on the data path, where it is needed. A reconfigurable internal communication network switch called Octopus exploits locality of reference and eliminates wasteful data copies. The switch is implemented as a simplified ATM switch and provides Quality of Service guarantees and enough bandwidth for multimedia applications. We have built a testbed of the architecture, of which we will present performance and energy consumption characteristics

    Handover Mechanisms in ATM-based Mobile Systems

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    This paper presents two handover mechanisms that can be used in the access part of an ATM-based mobile system. The first handover mechanism, which is called Âżhandover synchronised switchingÂż is relatively simple and does not use any ATM multicasting or resynchronisation in the network. It assumes that there is sufficient time available such that all data and history information of the old path can be transferred to the mobile terminal (MT) before the actual handover to the new path takes place. It is possible that the time between a handover decision and the actual handover is too short to end the transmission on the old path gracefully (e.g., ending the interleaving matrix, ending transcoder functions, emptying intermediate buffers). A possible solution to this problem is given by the second handover mechanism, where multicast connections to all possible target radio systems (RAS) are used in the core network. This mechanism is called Âżhandover with multicast support

    On-board B-ISDN fast packet switching architectures. Phase 2: Development. Proof-of-concept architecture definition report

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    For the next-generation packet switched communications satellite system with onboard processing and spot-beam operation, a reliable onboard fast packet switch is essential to route packets from different uplink beams to different downlink beams. The rapid emergence of point-to-point services such as video distribution, and the large demand for video conference, distributed data processing, and network management makes the multicast function essential to a fast packet switch (FPS). The satellite's inherent broadcast features gives the satellite network an advantage over the terrestrial network in providing multicast services. This report evaluates alternate multicast FPS architectures for onboard baseband switching applications and selects a candidate for subsequent breadboard development. Architecture evaluation and selection will be based on the study performed in phase 1, 'Onboard B-ISDN Fast Packet Switching Architectures', and other switch architectures which have become commercially available as large scale integration (LSI) devices

    Statistical-learning control of an ABR explicit rate algorithm for ATM switches

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    Illustrates the application of statistical-learning control results for the design of an available bit rate (ABR) congestion control algorithm. The proposed methodology allows us to take into account the nonlinearities of the model and the uncertainty of the parameters in the design phase. Some simulation results are shown

    Congestion Control by Bandwidth-Delay Tradeoff in Very High-Speed Networks: The Case of Window-Based Control

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    Increasing bandwidth-delay product of high-speed wide-area networks is well-known to make conventional dynamic traffic control schemes sluggish . Still, most existing schemes employ dynamic control, among which TCP and ATM Forum\u27s rate-based flow control are prominent examples. So far, little has been investigated as to how the existing schemes will scale as bandwidth further increases up to gigabit speed and beyond. Our investigation in this paper is the first to show that dynamic control has a severe scalability problem with bandwidth increase, and to propose an entirely new approach to traffic control that overcomes the scalability problem. The essence of our approach is in exercising control in bandwidth domain rather than time domain, in order to avoid time delay in control. This requires more bandwidth than the timed counterpart, but achieves a much faster control. Furthermore, the bandwidth requirement is not excessively large because the bandwidth for smaller control delay and we call our approach Bandwidth-Latency Tradeoff (BLT). While the control in existing schemes are bound to delay, BLT is bound to bandwidth. As a fallout, BLT scales tied to bandwidth increase, rather than increasingly deteriorate as conventional schemes. Surprisingly, our approach begins to pay off much earlier than expected, even from a point where bandwidth-delay product is not so large. For instance, in a roughly AURORA-sized network, BLT far outperforms TCP on a shared 150Mbps link, where the bandwidth-delay product is around 60KB. In the other extreme where bandwidth-delay product is large, BLT outperforms TCP by as much as twenty times in terms of network power in a gigabit nationwide network. More importantly, BLT is designed to continue to scale with bandwidth increase and the performance gap is expected to widen further

    Resource Allocation Methodology for Internet Heterogeneous Traffic

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    The mode of operation of internet can lead to congestion which, in turn, leads to degradation in the quality of service (QoS). Congestion can be seen as overflow in the input and/or output buffers of switches at a node. Research issue relating to internet services is determining the optimum network resources - in terms of transmission link bandwidth and buffer capacity in switches - that are required for heterogeneous internet traffic which guarantees a given QoS, even under high network loading conditions.This paper, therefore, presents a method for determining the optimum internet resources required for heterogeneous (data and voice only) traffic services to guarantee given QoS requirement

    Applications of satellite technology to broadband ISDN networks

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    Two satellite architectures for delivering broadband integrated services digital network (B-ISDN) service are evaluated. The first is assumed integral to an existing terrestrial network, and provides complementary services such as interconnects to remote nodes as well as high-rate multicast and broadcast service. The interconnects are at a 155 Mbs rate and are shown as being met with a nonregenerative multibeam satellite having 10-1.5 degree spots. The second satellite architecture focuses on providing private B-ISDN networks as well as acting as a gateway to the public network. This is conceived as being provided by a regenerative multibeam satellite with on-board ATM (asynchronous transfer mode) processing payload. With up to 800 Mbs offered, higher satellite EIRP is required. This is accomplished with 12-0.4 degree hopping beams, covering a total of 110 dwell positions. It is estimated the space segment capital cost for architecture one would be about 190Mwhereasthesecondarchitecturewouldbeabout190M whereas the second architecture would be about 250M. The net user cost is given for a variety of scenarios, but the cost for 155 Mbs services is shown to be about $15-22/minute for 25 percent system utilization
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