5,423 research outputs found

    Modeling of evolving textures using granulometries

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    This chapter describes a statistical approach to classification of dynamic texture images, called parallel evolution functions (PEFs). Traditional classification methods predict texture class membership using comparisons with a finite set of predefined texture classes and identify the closest class. However, where texture images arise from a dynamic texture evolving over time, estimation of a time state in a continuous evolutionary process is required instead. The PEF approach does this using regression modeling techniques to predict time state. It is a flexible approach which may be based on any suitable image features. Many textures are well suited to a morphological analysis and the PEF approach uses image texture features derived from a granulometric analysis of the image. The method is illustrated using both simulated images of Boolean processes and real images of corrosion. The PEF approach has particular advantages for training sets containing limited numbers of observations, which is the case in many real world industrial inspection scenarios and for which other methods can fail or perform badly. [41] G.W. Horgan, Mathematical morphology for analysing soil structure from images, European Journal of Soil Science, vol. 49, pp. 161–173, 1998. [42] G.W. Horgan, C.A. Reid and C.A. Glasbey, Biological image processing and enhancement, Image Processing and Analysis, A Practical Approach, R. Baldock and J. Graham, eds., Oxford University Press, Oxford, UK, pp. 37–67, 2000. [43] B.B. Hubbard, The World According to Wavelets: The Story of a Mathematical Technique in the Making, A.K. Peters Ltd., Wellesley, MA, 1995. [44] H. Iversen and T. Lonnestad. An evaluation of stochastic models for analysis and synthesis of gray-scale texture, Pattern Recognition Letters, vol. 15, pp. 575–585, 1994. [45] A.K. Jain and F. Farrokhnia, Unsupervised texture segmentation using Gabor filters, Pattern Recognition, vol. 24(12), pp. 1167–1186, 1991. [46] T. Jossang and F. Feder, The fractal characterization of rough surfaces, Physica Scripta, vol. T44, pp. 9–14, 1992. [47] A.K. Katsaggelos and T. Chun-Jen, Iterative image restoration, Handbook of Image and Video Processing, A. Bovik, ed., Academic Press, London, pp. 208–209, 2000. [48] M. K¨oppen, C.H. Nowack and G. R¨osel, Pareto-morphology for color image processing, Proceedings of SCIA99, 11th Scandinavian Conference on Image Analysis 1, Kangerlussuaq, Greenland, pp. 195–202, 1999. [49] S. Krishnamachari and R. Chellappa, Multiresolution Gauss-Markov random field models for texture segmentation, IEEE Transactions on Image Processing, vol. 6(2), pp. 251–267, 1997. [50] T. Kurita and N. Otsu, Texture classification by higher order local autocorrelation features, Proceedings of ACCV93, Asian Conference on Computer Vision, Osaka, pp. 175–178, 1993. [51] S.T. Kyvelidis, L. Lykouropoulos and N. Kouloumbi, Digital system for detecting, classifying, and fast retrieving corrosion generated defects, Journal of Coatings Technology, vol. 73(915), pp. 67–73, 2001. [52] Y. Liu, T. Zhao and J. Zhang, Learning multispectral texture features for cervical cancer detection, Proceedings of 2002 IEEE International Symposium on Biomedical Imaging: Macro to Nano, pp. 169–172, 2002. [53] G. McGunnigle and M.J. Chantler, Modeling deposition of surface texture, Electronics Letters, vol. 37(12), pp. 749–750, 2001. [54] J. McKenzie, S. Marshall, A.J. Gray and E.R. Dougherty, Morphological texture analysis using the texture evolution function, International Journal of Pattern Recognition and Artificial Intelligence, vol. 17(2), pp. 167–185, 2003. [55] J. McKenzie, Classification of dynamically evolving textures using evolution functions, Ph.D. Thesis, University of Strathclyde, UK, 2004. [56] S.G. Mallat, Multiresolution approximations and wavelet orthonormal bases of L2(R), Transactions of the American Mathematical Society, vol. 315, pp. 69–87, 1989. [57] S.G. Mallat, A theory for multiresolution signal decomposition: the wavelet representation, IEEE Transactions on Pattern Analysis and Machine Intelligence, vol. 11, pp. 674–693, 1989. [58] B.S. Manjunath and W.Y. Ma, Texture features for browsing and retrieval of image data, IEEE Transactions on Pattern Analysis and Machine Intelligence, vol. 18, pp. 837–842, 1996. [59] B.S. Manjunath, G.M. Haley and W.Y. Ma, Multiband techniques for texture classification and segmentation, Handbook of Image and Video Processing, A. Bovik, ed., Academic Press, London, pp. 367–381, 2000. [60] G. Matheron, Random Sets and Integral Geometry, Wiley Series in Probability and Mathematical Statistics, John Wiley and Sons, New York, 1975

    The multi-fractal structure of contrast changes in natural images: from sharp edges to textures

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    We present a formalism that leads very naturally to a hierarchical description of the different contrast structures in images, providing precise definitions of sharp edges and other texture components. Within this formalism, we achieve a decomposition of pixels of the image in sets, the fractal components of the image, such that each set only contains points characterized by a fixed stregth of the singularity of the contrast gradient in its neighborhood. A crucial role in this description of images is played by the behavior of contrast differences under changes in scale. Contrary to naive scaling ideas where the image is thought to have uniform transformation properties \cite{Fie87}, each of these fractal components has its own transformation law and scaling exponents. A conjecture on their biological relevance is also given.Comment: 41 pages, 8 figures, LaTe

    Unraveling critical dynamics: The formation and evolution of topological textures

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    We study the formation of topological textures in a nonequilibrium phase transition of an overdamped classical O(3) model in 2+1 dimensions. The phase transition is triggered through an external, time-dependent effective mass, parameterized by quench timescale \tau. When measured near the end of the transition the texture separation and the texture width scale respectively as \tau^(0.39 \pm 0.02) and \tau^(0.46 \pm 0.04), significantly larger than \tau^(0.25) predicted from the Kibble-Zurek mechanism. We show that Kibble-Zurek scaling is recovered at very early times but that by the end of the transition the power-laws result instead from a competition between the length scale determined at freeze-out and the ordering dynamics of a textured system. In the context of phase ordering these results suggest that the multiple length scales characteristic of the late-time ordering of a textured system derive from the critical dynamics of a single nonequilibrium correlation length. In the context of defect formation these results imply that significant evolution of the defect network can occur before the end of the phase transition. Therefore a quantitative understanding of the defect network at the end of the phase transition generally requires an understanding of both critical dynamics and the interactions among topological defects.Comment: 12 pages, revtex, 9 figures in eps forma

    DCC Dynamics in (2+1)D-O(3) model

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    The dynamics of symmetry-breaking after a quench is numerically simulated on a lattice for the (2+1)-dimensional O(3) model. In addition to the standard sigma-model with temperature-dependent Phi^4-potential the energy functional includes a four-derivative current-current coupling to stabilize the size of the emerging extended topological textures. The total winding number can be conserved by constraint. As a model for the chiral phase transition during the cooling phase after a hadronic collision this allows to investigate the interference of 'baryon-antibaryon' production with the developing disoriented aligned domains. The growth of angular correlations, condensate, average orientation is studied in dependence of texture size, quench rate, symmetry breaking. The classical dissipative dynamics determines the rate of energy emitted from the relaxing source for each component of the 3-vector field which provides a possible signature for domains of Disoriented Chiral Condensate. We find that the 'pions' are emitted in two distinct pulses; for sufficiently small lattice size the second one carries the DCC signal, but it is strongly suppressed as compared to simultaneous 'sigma'-meson emission. We compare the resulting anomalies in the distributions of DCC pions with probabilities derived within the commonly used coherent state formalism.Comment: 27 pages, 17 figures; several minor insertions in the text; two references adde

    The Chiral Phase Transition in Dissipative Dynamics

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    Numerical simulations of the chiral phase transition in the (3+1)dimensional O(4)-model are presented. The evolutions of the chiral field follow purely dissipative dynamics, starting from random chirally symmetric initial configurations down to the true vacuum with spontaneously broken symmetry. The model stabilizes topological textures which are formed together with domains of disoriented chiral condensate (DCC) during the roll-down phase. The classically evolving field acts as source for the emission of pions and σ\sigma mesons. The exponents of power laws for the growth of angular correlations and for emission rates are extracted. Fluctuations in the abundance ratios for neutral and charged pions are compared with those for uncorrelated sources as potential signature for the chiral phase transition after heavy-ion collisions. It is found that the presence of stabilizing textures (baryons and antibaryons) prevents sufficiently rapid growth of DCC-domain size, so observability of anomalous tails in the abundance ratios is unlikely. However, the transient formation of growing DCC domains causes sizable broadening of the distributions as compared to the statistical widths of generic sources.Comment: 28 pages, 8 figure

    Dynamical behavior of a complex fluid near an out-of-equilibrium transition: approaching simple rheological chaos

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    We report here an extensive study of sustained oscillations of the viscosity of a complex fluid near an out-of-equilibrium transition. Using well defined protocols, we perform rheological measurements of the onion texture near a layering transition in a Couette flow. This complex fluid exhibits sustained oscillations of the viscosity, on a large time scale (500s) at controlled stress. These oscillations are directly correlated to an oscillating microstrutural change of the texture of the fluid. We observe a great diversity of dynamical behavior and we show that there is a coupling with spatial effects in the gradient v direction. This is in agreement with a carefull analysis of the temporal series of the viscosity with the dynamical system theory. This analysis indicates that the observed dynamical responses do not strictly correspond to 3-dimensional chaotic states, probably because some spatio-temporal effects are present and are likely to play an important role.Comment: submitted to Phys. Rev.

    A Generative Model of Natural Texture Surrogates

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    Natural images can be viewed as patchworks of different textures, where the local image statistics is roughly stationary within a small neighborhood but otherwise varies from region to region. In order to model this variability, we first applied the parametric texture algorithm of Portilla and Simoncelli to image patches of 64X64 pixels in a large database of natural images such that each image patch is then described by 655 texture parameters which specify certain statistics, such as variances and covariances of wavelet coefficients or coefficient magnitudes within that patch. To model the statistics of these texture parameters, we then developed suitable nonlinear transformations of the parameters that allowed us to fit their joint statistics with a multivariate Gaussian distribution. We find that the first 200 principal components contain more than 99% of the variance and are sufficient to generate textures that are perceptually extremely close to those generated with all 655 components. We demonstrate the usefulness of the model in several ways: (1) We sample ensembles of texture patches that can be directly compared to samples of patches from the natural image database and can to a high degree reproduce their perceptual appearance. (2) We further developed an image compression algorithm which generates surprisingly accurate images at bit rates as low as 0.14 bits/pixel. Finally, (3) We demonstrate how our approach can be used for an efficient and objective evaluation of samples generated with probabilistic models of natural images.Comment: 34 pages, 9 figure
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