3,227 research outputs found
Tangible user interfaces : past, present and future directions
In the last two decades, Tangible User Interfaces (TUIs) have emerged as a new interface type that interlinks the digital and physical worlds. Drawing upon users' knowledge and skills of interaction with the real non-digital world, TUIs show a potential to enhance the way in which people interact with and leverage digital information. However, TUI research is still in its infancy and extensive research is required in or- der to fully understand the implications of tangible user interfaces, to develop technologies that further bridge the digital and the physical, and to guide TUI design with empirical knowledge. This paper examines the existing body of work on Tangible User In- terfaces. We start by sketching the history of tangible user interfaces, examining the intellectual origins of this ďŹeld. We then present TUIs in a broader context, survey application domains, and review frame- works and taxonomies. We also discuss conceptual foundations of TUIs including perspectives from cognitive sciences, phycology, and philoso- phy. Methods and technologies for designing, building, and evaluating TUIs are also addressed. Finally, we discuss the strengths and limita- tions of TUIs and chart directions for future research
From Physical to Digital, From Interactive to Immersive: Archaeological Uses of 3D, AR, VR, and More
The combination of improved methods and tools, widespread adoption,
and continuously-falling barriers to entry has prompted the claim that we
are currently living in a âgolden age of digital archaeologyâ. This paper provides
a background discussion of the use and evolution of digital methods
and tools in archaeology, as well as a summary of the conference session
âFrom Physical to Digital, from Interactive to Immersive: Uses of Threeâ
Dimensional Representation, Mixed Reality, and More in the Sharing and
Exploration of Archaeological Data,â held at the CAA 2017 conference in
Atlanta
BIM for architectural design exploration and representation
Magistrsko delo prouÄuje vpliv BIM (Building Information Modeling â informacijsko modeliranje stavb) metodologije kot orodja in tehnologije za izvajnje kreativnega procesa snovanja stavbe v arhitekturnih birojih. Za razumevanje vpliva BIM metodologije je potrebno razumeti zgodoviski razvoj digitalnih in analognih orodji za naÄrtovanje in njihovo interakcijo ter vpliv na naÄrtovalski process. KljuÄnega pomena je kako vpeljava nove tehnologije vpliva na pristop k naÄertovanju znotraj arhitekturnega biroja.
BIM kot nova tehnologija istopa predvsem z moĹžnostjo veÄje in laĹžje optimizacije naÄrtovanih reĹĄitev ter vzpodbuja vlogo arhitekta pri oblikovanju boljĹĄih reĹĄitev s hitrejĹĄim naÄrtovanjem in veÄjo kakovostjo oblikovanja. Uporaba vgrajenega virtualnega okolja omogoÄa v procesu arhitekturnega naÄrtovanja laĹžjo predstavitev in primerjavo naÄrtovalskih reĹĄitev kot tudi preveritev izvedljivosti zasnovane reĹĄitve iz tehnoloĹĄkega staliĹĄÄa.
Glavni cilj naloge je osvetliti in bolje razumeti kako konceptualno razumvanje BIM metodologije vpliva na kreativni process naÄrtovanja ter identificirti formalne in operativne izzive, ki se pojavljajo z vpeljavo nove tehnologije. V sklopu naloge je raziskano tudi kako lahko uporaba BIM spodbudi naÄrtovalca k raziskovanju novih naÄrtovalskih moĹžnosti ter k veÄji integraciji in interoperabilnosti z drugimi naÄrtovalskimi strokami, ki sodelujejo v naÄrtovalskem procesu stavb.This master thesis studies the impact of BIM (Building Information Modelling) methodology as a technology and a representation tool in the creative process approach in architecture offices. Through this approach, and for a better understanding of it, it is necessary to return some steps and understand how the design and the creative process were affected by digital innovations throughout architecture history and how new technologies are currently impacting the architecture routine.
As a new possible technology, BIM stands out as an excellent solution to optimize and to stimulate the architectâs work, with some visible advantages in application, like greater speed and higher quality in the design development. Among the solutions offered, the virtual building method in the architectural process noticeably brings the professional closer to constructive techniques, since it enables the construction of a virtual model with a set of information that allows a more integrated and consistent product.
The challenge of the work presented in this thesis resides in conceptually understand the BIM methodology as directly related to the creative process through the formal and operational challenges of technology, and how it can collaborate to make the design process more efficient in the representation field.
This work aims to understand how the BIM concept will stimulate the architects to explore new thinking processes and new abilities for their creative approach, such as better interoperability with other disciplines and better and more consistent control of the whole project
ARCHITECTURAL MODELS AS LEARNING TOOLS
This book shows a variety of educational experiments that explore the use and meaning of âArchitectural models as learning tools in educationâboth practically and theoretically
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