688 research outputs found

    A review of laser scanning for geological and geotechnical applications in underground mining

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    Laser scanning can provide timely assessments of mine sites despite adverse challenges in the operational environment. Although there are several published articles on laser scanning, there is a need to review them in the context of underground mining applications. To this end, a holistic review of laser scanning is presented including progress in 3D scanning systems, data capture/processing techniques and primary applications in underground mines. Laser scanning technology has advanced significantly in terms of mobility and mapping, but there are constraints in coherent and consistent data collection at certain mines due to feature deficiency, dynamics, and environmental influences such as dust and water. Studies suggest that laser scanning has matured over the years for change detection, clearance measurements and structure mapping applications. However, there is scope for improvements in lithology identification, surface parameter measurements, logistic tracking and autonomous navigation. Laser scanning has the potential to provide real-time solutions but the lack of infrastructure in underground mines for data transfer, geodetic networking and processing capacity remain limiting factors. Nevertheless, laser scanners are becoming an integral part of mine automation thanks to their affordability, accuracy and mobility, which should support their widespread usage in years to come

    Past, Present, and Future of Simultaneous Localization And Mapping: Towards the Robust-Perception Age

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    Simultaneous Localization and Mapping (SLAM)consists in the concurrent construction of a model of the environment (the map), and the estimation of the state of the robot moving within it. The SLAM community has made astonishing progress over the last 30 years, enabling large-scale real-world applications, and witnessing a steady transition of this technology to industry. We survey the current state of SLAM. We start by presenting what is now the de-facto standard formulation for SLAM. We then review related work, covering a broad set of topics including robustness and scalability in long-term mapping, metric and semantic representations for mapping, theoretical performance guarantees, active SLAM and exploration, and other new frontiers. This paper simultaneously serves as a position paper and tutorial to those who are users of SLAM. By looking at the published research with a critical eye, we delineate open challenges and new research issues, that still deserve careful scientific investigation. The paper also contains the authors' take on two questions that often animate discussions during robotics conferences: Do robots need SLAM? and Is SLAM solved

    Multi-resolution SLAM for Real World Navigation

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    In this paper a hierarchical multi-resolution approach allowing for high precision and distinctiveness is presented. The method combines topological and metric paradigm. The metric approach, based on the Kalman Filter, uses a new concept to avoid the problem of the drift in odometry. For the topological framework the fingerprint sequence approach is used. During the construction of the topological map, a communication between the two paradigms is established. The fingerprint used for topological navigation enables also the re-initialization of the metric localization. The experimentation section will validate the multi-resolution-representation maps approach and presents different steps of the method

    Towards 6D MCL for LiDARs in 3D TSDF Maps on Embedded Systems with GPUs

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    Monte Carlo Localization is a widely used approach in the field of mobile robotics. While this problem has been well studied in the 2D case, global localization in 3D maps with six degrees of freedom has so far been too computationally demanding. Hence, no mobile robot system has yet been presented in literature that is able to solve it in real-time. The computationally most intensive step is the evaluation of the sensor model, but it also offers high parallelization potential. This work investigates the massive parallelization of the evaluation of particles in truncated signed distance fields for three-dimensional laser scanners on embedded GPUs. The implementation on the GPU is 30 times as fast and more than 50 times more energy efficient compared to a CPU implementation

    A MAPAEKF-SLAM ALGORITHM WITH RECURSIVE MEAN AND COVARIANCE OF PROCESS AND MEASUREMENT NOISE STATISTIC

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    The most popular filtering method used for solving a Simultaneous Localization and Mapping is the Extended Kalman Filter. Essentially, it requires prior stochastic knowledge both the process and measurement noise statistic. In order to avoid this requirement, these noise statistics have been defined at the beginning and kept to be fixed for the whole process. Indeed, it will satisfy the desired robustness in the case of simulation. Oppositely, due to the continuous uncertainty affected by the dynamic system under time integration, this manner is strongly not recommended. The reason is, improperly defined noise will not only degrade the filter performance but also might lead the filter to divergence condition. For this reason, there has been a strong manner well-termed as an adaptive-based strategy that commonly used to equip the classical filter for having an ability to approximate the noise statistic. Of course, by knowing the closely responsive noise statistic, the robustness and accuracy of an EKF can increase. However, most of the existed Adaptive-EKF only considered that the process and measurement noise statistic are characteristically zero-mean and responsive covariances. Accordingly, the robustness of EKF can still be enhanced. This paper presents a proposed method named as a MAPAEKF-SLAM algorithm used for solving the SLAM problem of a mobile robot, Turtlebot2. Sequentially, a classical EKF was estimated using Maximum a Posteriori. However, due to the existence of unobserved value, EKF was also smoothed one time based on the fixed-interval smoothing method. This smoothing step aims to keep-up the derivation process under MAP creation. Realistically, this proposed method was simulated and compared to the conventional one. Finally, it has been showing better accuracy in terms of Root Mean Square Error (RMSE) of both Estimated Map Coordinate (EMC) and Estimated Path Coordinate (EPC).     

    Mapping forests using an unmanned ground vehicle with 3D LiDAR and graph-SLAM

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    Enabling automated 3D mapping in forests is an important component of the future development of forest technology, and has been garnering interest in the scientific community, as can be seen from the many recent publications. Accordingly, the authors of the present paper propose the use of a Simultaneous Localisation and Mapping algorithm, called graph-SLAM, to generate local maps of forests. In their study, the 3D data required for the mapping process were collected using a custom-made, mobile platform equipped with a number of sensors, including Velodyne VLP-16 LiDAR, a stereo camera, an IMU, and a GPS. The 3D map was generated solely from laser scans, first by relying on laser odometry and then by improving it with robust graph optimisation after loop closures, which is the core of the graph-SLAM algorithm. The resulting map, in the form of a 3D point cloud, was then evaluated in terms of its accuracy and precision. Specifically, the accuracy of the fitted diameter at breast height (DBH) and the relative distance between the trees were evaluated. The results show that the DBH estimates using the Pratt circle fit method could enable a mean estimation error of approximately 2 cm (7–12%) and an RMSE of 2.38 cm (9%), whereas for tree positioning accuracy, the mean error was 0.0476 m. The authors conclude that robust SLAM algorithms can support the development of forestry by providing cost-effective and acceptable quality methods for forest mapping. Moreover, such maps open up the possibility for precision localisation for forestry vehicles.publishedVersio
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