6,951 research outputs found

    Evaluating Trace Aggregation Through Entropy Measures for Optimal Performance Visualization of Large Distributed Systems

    No full text
    Large-scale distributed high-performance applications are involving an ever-increasing number of threads to explore the extreme concurrency of today's systems. The performance analysis through visualization techniques usually su ers severe semantic limitations due, from one side, to the size of parallel applications, from another side, to the challenges to visualize large-scale traces. Most of performance visualization tools rely therefore on data aggregation in order to be able to scale. Even if this technique is frequently used, to the best of our knowledge, there has not been any real attempt to evaluate the quality of aggregated data for visualization. This paper presents an approach which lls this gap. We propose to build optimized macroscopic visualizations using measures inherited from information theory, and in particular the Kullback-Leibler divergence. These measures are used to estimate the complexity reduced and the information lost during any given data aggregation. We rst illustrate the applicability of our approach by exploiting these two measures in the analysis of work stealing traces using squari ed treemaps. We then report the e ective scalability of our approach by visualizing known anomalies in a synthetic trace le with the behavior of one million processes, with encouraging results

    Doctor of Philosophy

    Get PDF
    dissertationThe increase in computational power of supercomputers is enabling complex scientific phenomena to be simulated at ever-increasing resolution and fidelity. With these simulations routinely producing large volumes of data, performing efficient I/O at this scale has become a very difficult task. Large-scale parallel writes are challenging due to the complex interdependencies between I/O middleware and hardware. Analytic-appropriate reads are traditionally hindered by bottlenecks in I/O access. Moreover, the two components of I/O, data generation from simulations (writes) and data exploration for analysis and visualization (reads), have substantially different data access requirements. Parallel writes, performed on supercomputers, often deploy aggregation strategies to permit large-sized contiguous access. Analysis and visualization tasks, usually performed on computationally modest resources, require fast access to localized subsets or multiresolution representations of the data. This dissertation tackles the problem of parallel I/O while bridging the gap between large-scale writes and analytics-appropriate reads. The focus of this work is to develop an end-to-end adaptive-resolution data movement framework that provides efficient I/O, while supporting the full spectrum of modern HPC hardware. This is achieved by developing technology for highly scalable and tunable parallel I/O, applicable to both traditional parallel data formats and multiresolution data formats, which are directly appropriate for analysis and visualization. To demonstrate the efficacy of the approach, a novel library (PIDX) is developed that is highly tunable and capable of adaptive-resolution parallel I/O to a multiresolution data format. Adaptive resolution storage and I/O, which allows subsets of a simulation to be accessed at varying spatial resolutions, can yield significant improvements to both the storage performance and I/O time. The library provides a set of parameters that controls the storage format and the nature of data aggregation across he network; further, a machine learning-based model is constructed that tunes these parameters for the maximum throughput. This work is empirically demonstrated by showing parallel I/O scaling up to 768K cores within a framework flexible enough to handle adaptive resolution I/O

    Impliance: A Next Generation Information Management Appliance

    Full text link
    ably successful in building a large market and adapting to the changes of the last three decades, its impact on the broader market of information management is surprisingly limited. If we were to design an information management system from scratch, based upon today's requirements and hardware capabilities, would it look anything like today's database systems?" In this paper, we introduce Impliance, a next-generation information management system consisting of hardware and software components integrated to form an easy-to-administer appliance that can store, retrieve, and analyze all types of structured, semi-structured, and unstructured information. We first summarize the trends that will shape information management for the foreseeable future. Those trends imply three major requirements for Impliance: (1) to be able to store, manage, and uniformly query all data, not just structured records; (2) to be able to scale out as the volume of this data grows; and (3) to be simple and robust in operation. We then describe four key ideas that are uniquely combined in Impliance to address these requirements, namely the ideas of: (a) integrating software and off-the-shelf hardware into a generic information appliance; (b) automatically discovering, organizing, and managing all data - unstructured as well as structured - in a uniform way; (c) achieving scale-out by exploiting simple, massive parallel processing, and (d) virtualizing compute and storage resources to unify, simplify, and streamline the management of Impliance. Impliance is an ambitious, long-term effort to define simpler, more robust, and more scalable information systems for tomorrow's enterprises.Comment: This article is published under a Creative Commons License Agreement (http://creativecommons.org/licenses/by/2.5/.) You may copy, distribute, display, and perform the work, make derivative works and make commercial use of the work, but, you must attribute the work to the author and CIDR 2007. 3rd Biennial Conference on Innovative Data Systems Research (CIDR) January 710, 2007, Asilomar, California, US

    Analysis domain model for shared virtual environments

    Get PDF
    The field of shared virtual environments, which also encompasses online games and social 3D environments, has a system landscape consisting of multiple solutions that share great functional overlap. However, there is little system interoperability between the different solutions. A shared virtual environment has an associated problem domain that is highly complex raising difficult challenges to the development process, starting with the architectural design of the underlying system. This paper has two main contributions. The first contribution is a broad domain analysis of shared virtual environments, which enables developers to have a better understanding of the whole rather than the part(s). The second contribution is a reference domain model for discussing and describing solutions - the Analysis Domain Model

    Scalability considerations for multivariate graph visualization

    Get PDF
    Real-world, multivariate datasets are frequently too large to show in their entirety on a visual display. Still, there are many techniques we can employ to show useful partial views-sufficient to support incremental exploration of large graph datasets. In this chapter, we first explore the cognitive and architectural limitations which restrict the amount of visual bandwidth available to multivariate graph visualization approaches. These limitations afford several design approaches, which we systematically explore. Finally, we survey systems and studies that exhibit these design strategies to mitigate these perceptual and architectural limitations
    • …
    corecore