15 research outputs found

    Optimal Event-Driven Multi-Agent Persistent Monitoring of a Finite Set of Targets

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    We consider the problem of controlling the movement of multiple cooperating agents so as to minimize an uncertainty metric associated with a finite number of targets. In a one-dimensional mission space, we adopt an optimal control framework and show that the solution is reduced to a simpler parametric optimization problem: determining a sequence of locations where each agent may dwell for a finite amount of time and then switch direction. This amounts to a hybrid system which we analyze using Infinitesimal Perturbation Analysis (IPA) to obtain a complete on-line solution through an event-driven gradient-based algorithm which is also robust with respect to the uncertainty model used. The resulting controller depends on observing the events required to excite the gradient-based algorithm, which cannot be guaranteed. We solve this problem by proposing a new metric for the objective function which creates a potential field guaranteeing that gradient values are non-zero. This approach is compared to an alternative graph-based task scheduling algorithm for determining an optimal sequence of target visits. Simulation examples are included to demonstrate the proposed methods.Comment: 12 pages full version, IEEE Conference on Decision and Control, 201

    Constraint Aware Behavior in Multi-Robot Systems

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    In this work we present a behavioral modeling framework that accounts for a battery constraint. This framework allows for a user to model robot teams of varying configuration performing com- mon robotic tasks such as exploration or going to user specified goals. The focus of this work is on how to model a constraint aware behavior and how assistance can be requested by and provided from a robot team. We show experimental results in simulated environments and identify trends that can be seen given a robot team configuration. We also discuss how this system can be adapted to different environments and different constraints. Our system can be setup to allow for differ- ent number of workers and helpers. The charging station, battery level and the behaviors of these agents can also be varied. We discuss the affect of these different policies on the performance of the workers. The performance is measured by the number of times the environment area is covered. In conclusion we would measure the performance based on the number of times the environment is covered by the agents

    Precision Landing of a Quadrotor UAV on a Moving Target Using Low-Cost Sensors

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    With the use of unmanned aerial vehicles (UAVs) becoming more widespread, a need for precise autonomous landings has arisen. In the maritime setting, precise autonomous landings will help to provide a safe way to recover UAVs deployed from a ship. On land, numerous applications have been proposed for UAV and unmanned ground vehicle (UGV) teams where autonomous docking is required so that the UGVs can either recover or service a UAV in the field. Current state of the art approaches to solving the problem rely on expensive inertial measurement sensors and RTK or differential GPS systems. However, such a solution is not practical for many UAV systems. A framework to perform precision landings on a moving target using low-cost sensors is proposed in this thesis. Vision from a downward facing camera is used to track a target on the landing platform and generate high quality relative pose estimates. The landing procedure consists of three stages. First, a rendezvous stage commands the quadrotor on a path to intercept the target. A target acquisition stage then ensures that the quadrotor is tracking the landing target. Finally, visual measurements of the relative pose to the landing target are used in the target tracking stage where control and estimation are performed in a body-planar frame, without the use of GPS or magnetometer measurements. A comprehensive overview of the control and estimation required to realize the three stage landing approach is presented. Critical parts of the landing framework were implemented on an AscTec Pelican testbed. The AprilTag visual fiducial system is chosen for use as the landing target. Implementation details to improve the AprilTag detection pipeline are presented. Simulated and experimen- tal results validate key portions of the landing framework. The novel relative estimation scheme is evaluated in an indoor positioning system. Tracking and landing on a moving target is demonstrated in an indoor environment. Outdoor tests also validate the target tracking performance in the presence of wind

    Precision Landing of a Quadrotor UAV on a Moving Target Using Low-Cost Sensors

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    With the use of unmanned aerial vehicles (UAVs) becoming more widespread, a need for precise autonomous landings has arisen. In the maritime setting, precise autonomous landings will help to provide a safe way to recover UAVs deployed from a ship. On land, numerous applications have been proposed for UAV and unmanned ground vehicle (UGV) teams where autonomous docking is required so that the UGVs can either recover or service a UAV in the field. Current state of the art approaches to solving the problem rely on expensive inertial measurement sensors and RTK or differential GPS systems. However, such a solution is not practical for many UAV systems. A framework to perform precision landings on a moving target using low-cost sensors is proposed in this thesis. Vision from a downward facing camera is used to track a target on the landing platform and generate high quality relative pose estimates. The landing procedure consists of three stages. First, a rendezvous stage commands the quadrotor on a path to intercept the target. A target acquisition stage then ensures that the quadrotor is tracking the landing target. Finally, visual measurements of the relative pose to the landing target are used in the target tracking stage where control and estimation are performed in a body-planar frame, without the use of GPS or magnetometer measurements. A comprehensive overview of the control and estimation required to realize the three stage landing approach is presented. Critical parts of the landing framework were implemented on an AscTec Pelican testbed. The AprilTag visual fiducial system is chosen for use as the landing target. Implementation details to improve the AprilTag detection pipeline are presented. Simulated and experimen- tal results validate key portions of the landing framework. The novel relative estimation scheme is evaluated in an indoor positioning system. Tracking and landing on a moving target is demonstrated in an indoor environment. Outdoor tests also validate the target tracking performance in the presence of wind

    A graph-based approach to multi-robot rendezvous for recharging in persistent tasks

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    Discrete Path Planing Strategies for Coverage and Multi-Robot Rendezvous

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    This thesis addresses the problem of motion planning for autonomous robots, given a map and an estimate of the robot pose within it. The motion planning problem for a mobile robot can be defined as computing a trajectory in an environment from one pose to another while avoiding obstacles and optimizing some objective such as path length or travel time, subject to constraints like vehicle dynamics limitations. More complex planning problems such as multi-robot planning or complete coverage of an area can also be defined within a similar optimization structure. The computational complexity of path planning presents a considerable challenge for real-time execution with limited resources and various methods of simplifying the problem formulation by discretizing the solution space are grouped under the class of discrete planning methods. The approach suggests representing the environment as a roadmap graph and formulating shortest path problems to compute optimal robot trajectories on it. This thesis presents two main contributions under the framework of discrete planning. The first contribution addresses complete coverage of an unknown environment by a single omnidirectional ground rover. The 2D occupancy grid map of the environment is first converted into a polygonal representation and decomposed into a set of convex sectors. Second, a coverage path is computed through the sectors using a hierarchical inter-sector and intra-sector optimization structure. It should be noted that both convex decomposition and optimal sector ordering are known NP-hard problems, which are solved using a greedy cut approximation algorithm and Travelling Salesman Problem (TSP) heuristics, respectively. The second contribution presents multi-robot path-planning strategies for recharging autonomous robots performing a persistent task. The work considers the case of surveillance missions performed by a team of Unmanned Aerial Vehicles (UAVs). The goal is to plan minimum cost paths for a separate team of dedicated charging robots such that they rendezvous with and recharge all the UAVs as needed. To this end, planar UAV trajectories are discretized into sets of charging locations and a partitioned directed acyclic graph subject to timing constraints is defined over them. Solutions consist of paths through the graph for each of the charging robots. The rendezvous planning problem for a single recharge cycle is formulated as a Mixed Integer Linear Program (MILP), and an algorithmic approach, using a transformation to the TSP, is presented as a scalable heuristic alternative to the MILP. The solution is then extended to longer planning horizons using both a receding horizon and an optimal fixed horizon strategy. Simulation results are presented for both contributions, which demonstrate solution quality and performance of the presented algorithms

    Multi-agent persistent monitoring of a finite set of targets

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    The general problem of multi-agent persistent monitoring finds applications in a variety of domains ranging from meter to kilometer-scale systems, such as surveillance or environmental monitoring, down to nano-scale systems such as tracking biological macromolecules for studying basic biology and disease. The problem can be cast as moving the agents between targets, acquiring information from or in some fashion controlling the states of the targets. Under this formulation, at least two questions need to be addressed. The first is the design of motion trajectories for the agents as they move among the spatially distributed targets and jointly optimize a given cost function that describes some desired application. The second is the design of the controller that an agent will use at a target to steer the target's state as desired. The first question can be viewed in at least two ways: first, as an optimal control problem with the domain of the targets described as a continuous space, and second as a discrete scheduling task. In this work we focus on the second approach, which formulates the target dynamics as a hybrid automaton, and the geometry of the targets as a graph. We show how to find solutions by translating the scheduling problem into a search for the optimal route. With a route specifying the visiting sequence in place, we derive the optimal time the agent spends at each target analytically. The second question, namely that of steering the target's state, can be formulated from the perspective of the target, rather than the agent. The mobile nature of the agents leads to intermittencontrol, such that the controller is assumed to be disconnected when no agent is at the target. The design of the visiting schedule of agents to one target can affect the reachability (controllability) of this target's control system and the design of any specific controller. Existing test techniques for reachability are combined with the idea of lifting to provide conditions on systems such that reachability is maintained in the presence of periodic disconnections from the controller. While considering an intermittently connected control with constraints on the control authority and in the presence of a disturbance, the concept of 'degree of controllability' is introduced. The degree is measured by a region of states that can be brought back to the origin in a given finite time. The size of this region is estimated to evaluate the performance of a given sequence
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