1,539 research outputs found
Process Algebras
Process Algebras are mathematically rigorous languages with well defined semantics that permit describing and verifying properties of concurrent communicating systems.
They can be seen as models of processes, regarded as agents that act and interact continuously with other similar agents and with their common environment. The agents may be real-world objects (even people), or they may be artifacts, embodied perhaps in computer hardware or software systems.
Many different approaches (operational, denotational, algebraic) are taken for describing the meaning of processes. However, the operational approach is the reference one. By relying on the so called Structural Operational Semantics (SOS), labelled transition systems are built and composed by using the different operators of the many different process algebras. Behavioral equivalences are used to abstract from unwanted details and identify those systems that react similarly to external
experiments
Focusing in Asynchronous Games
Game semantics provides an interactive point of view on proofs, which enables
one to describe precisely their dynamical behavior during cut elimination, by
considering formulas as games on which proofs induce strategies. We are
specifically interested here in relating two such semantics of linear logic, of
very different flavor, which both take in account concurrent features of the
proofs: asynchronous games and concurrent games. Interestingly, we show that
associating a concurrent strategy to an asynchronous strategy can be seen as a
semantical counterpart of the focusing property of linear logic
Probabilistic modal {\mu}-calculus with independent product
The probabilistic modal {\mu}-calculus is a fixed-point logic designed for
expressing properties of probabilistic labeled transition systems (PLTS's). Two
equivalent semantics have been studied for this logic, both assigning to each
state a value in the interval [0,1] representing the probability that the
property expressed by the formula holds at the state. One semantics is
denotational and the other is a game semantics, specified in terms of
two-player stochastic parity games. A shortcoming of the probabilistic modal
{\mu}-calculus is the lack of expressiveness required to encode other important
temporal logics for PLTS's such as Probabilistic Computation Tree Logic (PCTL).
To address this limitation we extend the logic with a new pair of operators:
independent product and coproduct. The resulting logic, called probabilistic
modal {\mu}-calculus with independent product, can encode many properties of
interest and subsumes the qualitative fragment of PCTL. The main contribution
of this paper is the definition of an appropriate game semantics for this
extended probabilistic {\mu}-calculus. This relies on the definition of a new
class of games which generalize standard two-player stochastic (parity) games
by allowing a play to be split into concurrent subplays, each continuing their
evolution independently. Our main technical result is the equivalence of the
two semantics. The proof is carried out in ZFC set theory extended with
Martin's Axiom at an uncountable cardinal
Quantitative testing semantics for non-interleaving
This paper presents a non-interleaving denotational semantics for the
?-calculus. The basic idea is to define a notion of test where the outcome is
not only whether a given process passes a given test, but also in how many
different ways it can pass it. More abstractly, the set of possible outcomes
for tests forms a semiring, and the set of process interpretations appears as a
module over this semiring, in which basic syntactic constructs are affine
operators. This notion of test leads to a trace semantics in which traces are
partial orders, in the style of Mazurkiewicz traces, extended with readiness
information. Our construction has standard may- and must-testing as special
cases
Observational Equivalence and Full Abstraction in the Symmetric Interaction Combinators
The symmetric interaction combinators are an equally expressive variant of
Lafont's interaction combinators. They are a graph-rewriting model of
deterministic computation. We define two notions of observational equivalence
for them, analogous to normal form and head normal form equivalence in the
lambda-calculus. Then, we prove a full abstraction result for each of the two
equivalences. This is obtained by interpreting nets as certain subsets of the
Cantor space, called edifices, which play the same role as Boehm trees in the
theory of the lambda-calculus
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