10,709 research outputs found

    Multi-agent evolutionary systems for the generation of complex virtual worlds

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    Modern films, games and virtual reality applications are dependent on convincing computer graphics. Highly complex models are a requirement for the successful delivery of many scenes and environments. While workflows such as rendering, compositing and animation have been streamlined to accommodate increasing demands, modelling complex models is still a laborious task. This paper introduces the computational benefits of an Interactive Genetic Algorithm (IGA) to computer graphics modelling while compensating the effects of user fatigue, a common issue with Interactive Evolutionary Computation. An intelligent agent is used in conjunction with an IGA that offers the potential to reduce the effects of user fatigue by learning from the choices made by the human designer and directing the search accordingly. This workflow accelerates the layout and distribution of basic elements to form complex models. It captures the designer's intent through interaction, and encourages playful discovery

    Optimization as a design strategy. Considerations based on building simulation-assisted experiments about problem decomposition

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    In this article the most fundamental decomposition-based optimization method - block coordinate search, based on the sequential decomposition of problems in subproblems - and building performance simulation programs are used to reason about a building design process at micro-urban scale and strategies are defined to make the search more efficient. Cyclic overlapping block coordinate search is here considered in its double nature of optimization method and surrogate model (and metaphore) of a sequential design process. Heuristic indicators apt to support the design of search structures suited to that method are developed from building-simulation-assisted computational experiments, aimed to choose the form and position of a small building in a plot. Those indicators link the sharing of structure between subspaces ("commonality") to recursive recombination, measured as freshness of the search wake and novelty of the search moves. The aim of these indicators is to measure the relative effectiveness of decomposition-based design moves and create efficient block searches. Implications of a possible use of these indicators in genetic algorithms are also highlighted.Comment: 48 pages. 12 figures, 3 table

    Improving Design Optimization and Optimization-based Design Knowledge Discovery

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    The use of design optimization in the early stages of architectural design process has attracted a high volume of research in recent years. However, traditional design optimization requires a significant amount of computing time, especially when there are multiple design objectives to achieve. What’s more, there is a lack of studies in the current research on automatic generation of architectural design knowledge from optimization results. This paper presents computational methods for creating and improving a closed loop of design optimization and knowledge discovery in architecture. It first introduces a design knowledge-assisted optimization improvement method with the techniques - offline simulation and Divide & Conquer (D&C) - to reduce the computing time and improve the efficiency of the design optimization process utilizing architectural domain knowledge. It then describes a new design knowledge discovery system where design knowledge can be discovered from optimization through an automatic data mining approach. The discovered knowledge has the potential to further help improve the efficiency of the optimization method, thus forming a closed loop of improving optimization and knowledge discovery. The validations of both methods are presented in the context of a case study with parametric form-finding for a nursing unit design with two design objectives: minimizing the nurses’ travel distance and maximizing daylighting performance in patient rooms

    Gaps and requirements for applying automatic architectural design to building renovation

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    The renovation of existing buildings provides an opportunity to change the layout to meet the needs of facilities and accomplish sustainability in the built environment at high utilisation rates and low cost. However, building renovation design is complex, and completing architectural design schemes manually needs more efficiency and overall robustness. With the use of computational optimisation, automatic architectural design (AAD) can efficiently assist in building renovation through decision-making based on performance evaluation. This paper comprehensively analyses AAD's current research status and provides a state-of-the-art overview of applying AAD technology to building renovation. Besides, gaps and requirements of using AAD for building renovation are explored from quantitative and qualitative aspects, providing ideas for future research. The research shows that there is still much work to be done to apply AAD to building renovation, including quickly obtaining input data, expanding optimisation topics, selecting design methods, and improving workflow and efficiency

    Applying autonomy to distributed satellite systems: Trends, challenges, and future prospects

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    While monolithic satellite missions still pose significant advantages in terms of accuracy and operations, novel distributed architectures are promising improved flexibility, responsiveness, and adaptability to structural and functional changes. Large satellite swarms, opportunistic satellite networks or heterogeneous constellations hybridizing small-spacecraft nodes with highperformance satellites are becoming feasible and advantageous alternatives requiring the adoption of new operation paradigms that enhance their autonomy. While autonomy is a notion that is gaining acceptance in monolithic satellite missions, it can also be deemed an integral characteristic in Distributed Satellite Systems (DSS). In this context, this paper focuses on the motivations for system-level autonomy in DSS and justifies its need as an enabler of system qualities. Autonomy is also presented as a necessary feature to bring new distributed Earth observation functions (which require coordination and collaboration mechanisms) and to allow for novel structural functions (e.g., opportunistic coalitions, exchange of resources, or in-orbit data services). Mission Planning and Scheduling (MPS) frameworks are then presented as a key component to implement autonomous operations in satellite missions. An exhaustive knowledge classification explores the design aspects of MPS for DSS, and conceptually groups them into: components and organizational paradigms; problem modeling and representation; optimization techniques and metaheuristics; execution and runtime characteristics and the notions of tasks, resources, and constraints. This paper concludes by proposing future strands of work devoted to study the trade-offs of autonomy in large-scale, highly dynamic and heterogeneous networks through frameworks that consider some of the limitations of small spacecraft technologies.Postprint (author's final draft
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