1,849 research outputs found

    Abstracted navigational actions for improved hypermedia navigation and maintainance.

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    This paper discusses the MESH framework, which proposes a fully object-oriented approach to hypermedia. Object-oriented abstractions are not only applied to the conceptual data model, but also to the navigation paradigm. This results in the concept of context-based navigation, which reduces the end user's disorientation problem by means of dynamically generated, context-sensitive guided tours. Moreover, maintainability is greatly improved, as both nodes and links are defined as instances of abstract classes. I this way, single links and entire guided tours are anchored on type level as abstract navigational actions, which are independent of the actual link instances.Marketing; Data; Model;

    An Open Hypermedia System Framework for Integrating Information Systems

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    Augmenting applications with hyper media, functionality and meta-information

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    The Dynamic Hypermedia Engine (DHE) enhances analytical applications by adding relationships, semantics and other metadata to the application\u27s output and user interface. DHE also provides additional hypermedia navigational, structural and annotation functionality. These features allow application developers and users to add guided tours, personal links and sharable annotations, among other features, into applications. DHE runs as a middleware between the application user interface and its business logic and processes, in a n-tier architecture, supporting the extra functionalities without altering the original systems by means of application wrappers. DHE automatically generates links at run-time for each of those elements having relationships and metadata. Such elements are previously identified using a Relation Navigation Analysis. DHE also constructs more sophisticated navigation techniques not often found on the Web on top of these links. The metadata, links, navigation and annotation features supplement the application\u27s primary functionality. This research identifies element types, or classes , in the application displays. A mapping rule encodes each relationship found between two elements of interest at the class level . When the user selects a particular element, DHE instantiates the commands included in the rules with the actual instance selected and sends them to the appropriate destination system, which then dynamically generates the resulting virtual (i.e. not previously stored) page. DHE executes concurrently with these applications, providing automated link generation and other hypermedia functionality. DHE uses the extensible Markup Language (XMQ -and related World Wide Web Consortium (W3C) sets of XML recommendations, like Xlink, XML Schema, and RDF -to encode the semantic information required for the operation of the extra hypermedia features, and for the transmission of messages between the engine modules and applications. DHE is the only approach we know that provides automated linking and metadata services in a generic manner, based on the application semantics, without altering the applications. DHE will also work with non-Web systems. The results of this work could also be extended to other research areas, such as link ranking and filtering, automatic link generation as the result of a search query, metadata collection and support, virtual document management, hypermedia functionality on the Web, adaptive and collaborative hypermedia, web engineering, and the semantic Web

    Personalization in cultural heritage: the road travelled and the one ahead

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    Over the last 20 years, cultural heritage has been a favored domain for personalization research. For years, researchers have experimented with the cutting edge technology of the day; now, with the convergence of internet and wireless technology, and the increasing adoption of the Web as a platform for the publication of information, the visitor is able to exploit cultural heritage material before, during and after the visit, having different goals and requirements in each phase. However, cultural heritage sites have a huge amount of information to present, which must be filtered and personalized in order to enable the individual user to easily access it. Personalization of cultural heritage information requires a system that is able to model the user (e.g., interest, knowledge and other personal characteristics), as well as contextual aspects, select the most appropriate content, and deliver it in the most suitable way. It should be noted that achieving this result is extremely challenging in the case of first-time users, such as tourists who visit a cultural heritage site for the first time (and maybe the only time in their life). In addition, as tourism is a social activity, adapting to the individual is not enough because groups and communities have to be modeled and supported as well, taking into account their mutual interests, previous mutual experience, and requirements. How to model and represent the user(s) and the context of the visit and how to reason with regard to the information that is available are the challenges faced by researchers in personalization of cultural heritage. Notwithstanding the effort invested so far, a definite solution is far from being reached, mainly because new technology and new aspects of personalization are constantly being introduced. This article surveys the research in this area. Starting from the earlier systems, which presented cultural heritage information in kiosks, it summarizes the evolution of personalization techniques in museum web sites, virtual collections and mobile guides, until recent extension of cultural heritage toward the semantic and social web. The paper concludes with current challenges and points out areas where future research is needed

    Towards hypermedia support in database systems

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    The general goal of our research is to automatically generate links and other hypermedia related services to analytical applications. Using a dynamic hypermedia engine (DHE), the following features have been automated for database systems. Based on the database\u27s relational (physical) schema and its original (non-normalized) entity-relationship specification links are generated, database application developers may also specify the relationship between different classes of database elements. These elements can be controlled by the same or different database application, or even by another software system. A DHE prototype has been developed and illustrates the above for a relational database management system. The DHE is the only approach to automated linking that specializes in adding a hyperlinks automatically to analytical applications that generate their displays dynamically (e.g., as the result of a user query). The DHE\u27s linking is based on the structure of the application, not keyword search or lexical analysis based on the display values within its screens and documents. The DHE aims to provide hypermedia functionality without altering applications by building application wrappers as an intermediary between the applications and the engine

    On integrating hypermedia into decision support and other information systems

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    The goal of this research is to provide hypermedia functionality to all information systems that interact with people. Hypermedia is a concept involving access to information, embodying the notions of context-sensitive navigation, annotation and tailored presentation. This paper presents the architecture of a system-level hypermedia engine, designed both to manage full hypermedia functionality for an information system and to bind interface-oriented front-end systems with separate computation-oriented back-end systems. The engine dynamically superimposes a hypermedia representation over a back-end application's knowledge components and processes. The hypermedia engine generates this representation using bridge laws, which capture the internal structure of client systems. Users access the application through its hypermedia representation. The paper also describes a set of minimal requirements for integrating the hypermedia engine with an information system. These guidelines apply to all integration efforts, not just that described here. Information systems will require some supplementary routines for the engine to manage hypermedia functionality for them. The more sophisticated and cooperative the information system, the higher the level of hypermedia support the engine will provide.Information Systems Working Papers Serie

    Integrating case-based reasoning and hypermedia documentation: an application for the diagnosis of a welding robot at Odense steel shipyard

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    Reliable and effective maintenance support is a vital consideration for the management within today's manufacturing environment. This paper discusses the development of a maintenance system for the world's largest robot welding facility. The development system combines a case-based reasoning approach for diagnosis with context information, as electronic on-line manuals, linked using open hypermedia technology. The work discussed in this paper delivers not only a maintenance system for the robot stations under consideration, but also a design framework for developing maintenance systems for other similar applications

    Proceedings of the ECSCW'95 Workshop on the Role of Version Control in CSCW Applications

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    The workshop entitled "The Role of Version Control in Computer Supported Cooperative Work Applications" was held on September 10, 1995 in Stockholm, Sweden in conjunction with the ECSCW'95 conference. Version control, the ability to manage relationships between successive instances of artifacts, organize those instances into meaningful structures, and support navigation and other operations on those structures, is an important problem in CSCW applications. It has long been recognized as a critical issue for inherently cooperative tasks such as software engineering, technical documentation, and authoring. The primary challenge for versioning in these areas is to support opportunistic, open-ended design processes requiring the preservation of historical perspectives in the design process, the reuse of previous designs, and the exploitation of alternative designs. The primary goal of this workshop was to bring together a diverse group of individuals interested in examining the role of versioning in Computer Supported Cooperative Work. Participation was encouraged from members of the research community currently investigating the versioning process in CSCW as well as application designers and developers who are familiar with the real-world requirements for versioning in CSCW. Both groups were represented at the workshop resulting in an exchange of ideas and information that helped to familiarize developers with the most recent research results in the area, and to provide researchers with an updated view of the needs and challenges faced by application developers. In preparing for this workshop, the organizers were able to build upon the results of their previous one entitled "The Workshop on Versioning in Hypertext" held in conjunction with the ECHT'94 conference. The following section of this report contains a summary in which the workshop organizers report the major results of the workshop. The summary is followed by a section that contains the position papers that were accepted to the workshop. The position papers provide more detailed information describing recent research efforts of the workshop participants as well as current challenges that are being encountered in the development of CSCW applications. A list of workshop participants is provided at the end of the report. The organizers would like to thank all of the participants for their contributions which were, of course, vital to the success of the workshop. We would also like to thank the ECSCW'95 conference organizers for providing a forum in which this workshop was possible

    Just-in-time hypermedia

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    Many analytical applications, especially legacy systems, create documents and display screens in response to user queries dynamically or in real time . These documents and displays do not exist in advance, and thus hypermedia must be generated \u27just in time -automatically and dynamically. This dissertation details the idea of \u27just-in-time hypermedia and discusses challenges encountered in this research area. A fully detailed literature review about the research issues and related research work is given. A framework for the \u27just-in-time hypermedia compares virtual documents with static documents, as well as dynamic with static hypermedia functionality. Conceptual \u27just-in-time hypermedia architecture is proposed in terms of requirements and logical components. The \u27just-in-time hypermedia engine is described in terms of architecture, functional components, information flow, and implementation details. Then test results are described and evaluated. Lastly, contributions, limitations, and future work are discussed
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