2,023 research outputs found
Learning Sparse High Dimensional Filters: Image Filtering, Dense CRFs and Bilateral Neural Networks
Bilateral filters have wide spread use due to their edge-preserving
properties. The common use case is to manually choose a parametric filter type,
usually a Gaussian filter. In this paper, we will generalize the
parametrization and in particular derive a gradient descent algorithm so the
filter parameters can be learned from data. This derivation allows to learn
high dimensional linear filters that operate in sparsely populated feature
spaces. We build on the permutohedral lattice construction for efficient
filtering. The ability to learn more general forms of high-dimensional filters
can be used in several diverse applications. First, we demonstrate the use in
applications where single filter applications are desired for runtime reasons.
Further, we show how this algorithm can be used to learn the pairwise
potentials in densely connected conditional random fields and apply these to
different image segmentation tasks. Finally, we introduce layers of bilateral
filters in CNNs and propose bilateral neural networks for the use of
high-dimensional sparse data. This view provides new ways to encode model
structure into network architectures. A diverse set of experiments empirically
validates the usage of general forms of filters
Polygonal Building Segmentation by Frame Field Learning
While state of the art image segmentation models typically output
segmentations in raster format, applications in geographic information systems
often require vector polygons. To help bridge the gap between deep network
output and the format used in downstream tasks, we add a frame field output to
a deep segmentation model for extracting buildings from remote sensing images.
We train a deep neural network that aligns a predicted frame field to ground
truth contours. This additional objective improves segmentation quality by
leveraging multi-task learning and provides structural information that later
facilitates polygonization; we also introduce a polygonization algorithm that
utilizes the frame field along with the raster segmentation. Our code is
available at https://github.com/Lydorn/Polygonization-by-Frame-Field-Learning.Comment: CVPR 2021 - IEEE Conference on Computer Vision and Pattern
Recognition, Jun 2021, Pittsburg / Virtual, United State
Real-time manhattan world rotation estimation in 3D
Drift of the rotation estimate is a well known problem in visual odometry systems as it is the main source of positioning inaccuracy. We propose three novel algorithms to estimate the full 3D rotation to the surrounding Manhattan World (MW) in as short as 20 ms using surface-normals derived from the depth channel of a RGB-D camera. Importantly, this rotation estimate acts as a structure compass which can be used to estimate the bias of an odometry system, such as an inertial measurement unit (IMU), and thus remove its angular drift. We evaluate the run-time as well as the accuracy of the proposed algorithms on groundtruth data. They achieve zerodrift rotation estimation with RMSEs below 3.4° by themselves and below 2.8° when integrated with an IMU in a standard extended Kalman filter (EKF). Additional qualitative results show the accuracy in a large scale indoor environment as well as the ability to handle fast motion. Selected segmentations of scenes from the NYU depth dataset demonstrate the robustness of the inference algorithms to clutter and hint at the usefulness of the segmentation for further processing.United States. Office of Naval Research. Multidisciplinary University Research Initiative6 (Awards N00014-11-1-0688 and N00014-10-1-0936)National Science Foundation (U.S.) (Award IIS-1318392
DeepSketch2Face: A Deep Learning Based Sketching System for 3D Face and Caricature Modeling
Face modeling has been paid much attention in the field of visual computing.
There exist many scenarios, including cartoon characters, avatars for social
media, 3D face caricatures as well as face-related art and design, where
low-cost interactive face modeling is a popular approach especially among
amateur users. In this paper, we propose a deep learning based sketching system
for 3D face and caricature modeling. This system has a labor-efficient
sketching interface, that allows the user to draw freehand imprecise yet
expressive 2D lines representing the contours of facial features. A novel CNN
based deep regression network is designed for inferring 3D face models from 2D
sketches. Our network fuses both CNN and shape based features of the input
sketch, and has two independent branches of fully connected layers generating
independent subsets of coefficients for a bilinear face representation. Our
system also supports gesture based interactions for users to further manipulate
initial face models. Both user studies and numerical results indicate that our
sketching system can help users create face models quickly and effectively. A
significantly expanded face database with diverse identities, expressions and
levels of exaggeration is constructed to promote further research and
evaluation of face modeling techniques.Comment: 12 pages, 16 figures, to appear in SIGGRAPH 201
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