8,539 research outputs found

    Cell Selection in Wireless Two-Tier Networks: A Context-Aware Matching Game

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    The deployment of small cell networks is seen as a major feature of the next generation of wireless networks. In this paper, a novel approach for cell association in small cell networks is proposed. The proposed approach exploits new types of information extracted from the users' devices and environment to improve the way in which users are assigned to their serving base stations. Examples of such context information include the devices' screen size and the users' trajectory. The problem is formulated as a matching game with externalities and a new, distributed algorithm is proposed to solve this game. The proposed algorithm is shown to reach a stable matching whose properties are studied. Simulation results show that the proposed context-aware matching approach yields significant performance gains, in terms of the average utility per user, when compared with a classical max-SINR approach.Comment: 11 pages, 11 figures, Journal article in ICST Wireless Spectrum, 201

    Matching with Externalities for Context-Aware User-Cell Association in Small Cell Networks

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    In this paper, we propose a novel user-cell association approach for wireless small cell networks that exploits previously unexplored context information extracted from users' devices, i.e., user equipments (UEs). Beyond characterizing precise quality of service (QoS) requirements that accurately reflect the UEs' application usage, our proposed cell association approach accounts for the devices' hardware type (e.g., smartphone, tablet, laptop). This approach has the practical benefit of enabling the small cells to make better informed cell association decisions that handle practical device-specific QoS characteristics. We formulate the problem as a matching game between small cell base stations (SBSs) and UEs. In this game, the SBSs and UEs rank one another based on well-designed utility functions that capture composite QoS requirements, extracted from the context features (i.e., application in use, hardware type). We show that the preferences used by the nodes to rank one another are interdependent and influenced by the existing network-wide matching. Due to this unique feature of the preferences, we show that the proposed game can be classified as a many-to-one matching game with externalities. To solve this game, we propose a distributed algorithm that enables the players (i.e., UEs and SBSs) to self-organize into a stable matching that guarantees the required applications' QoS. Simulation results show that the proposed context-aware cell association scheme yields significant gains, reaching up to 52% improvement compared to baseline context-unaware approaches.Comment: 6 pages, 3 figures, conferenc

    Matching Theory for Future Wireless Networks: Fundamentals and Applications

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    The emergence of novel wireless networking paradigms such as small cell and cognitive radio networks has forever transformed the way in which wireless systems are operated. In particular, the need for self-organizing solutions to manage the scarce spectral resources has become a prevalent theme in many emerging wireless systems. In this paper, the first comprehensive tutorial on the use of matching theory, a Nobelprize winning framework, for resource management in wireless networks is developed. To cater for the unique features of emerging wireless networks, a novel, wireless-oriented classification of matching theory is proposed. Then, the key solution concepts and algorithmic implementations of this framework are exposed. Then, the developed concepts are applied in three important wireless networking areas in order to demonstrate the usefulness of this analytical tool. Results show how matching theory can effectively improve the performance of resource allocation in all three applications discussed

    Matching theory for priority-based cell association in the downlink of wireless small cell networks

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    The deployment of small cells, overlaid on existing cellular infrastructure, is seen as a key feature in next-generation cellular systems. In this paper, the problem of user association in the downlink of small cell networks (SCNs) is considered. The problem is formulated as a many-to-one matching game in which the users and SCBSs rank one another based on utility functions that account for both the achievable performance, in terms of rate and fairness to cell edge users, as captured by newly proposed priorities. To solve this game, a novel distributed algorithm that can reach a stable matching is proposed. Simulation results show that the proposed approach yields an average utility gain of up to 65% compared to a common association algorithm that is based on received signal strength. Compared to the classical deferred acceptance algorithm, the results also show a 40% utility gain and a more fair utility distribution among the users.Comment: 5 page
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