179 research outputs found

    Architecture and algorithms for the implementation of digital wireless receivers in FPGA and ASIC: ISDB-T and DVB-S2 cases

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    [EN] The first generation of Terrestrial Digital Television(DTV) has been in service for over a decade. In 2013, several countries have already completed the transition from Analog to Digital TV Broadcasting, most of which in Europe. In South America, after several studies and trials, Brazil adopted the Japanese standard with some innovations. Japan and Brazil started Digital Terrestrial Television Broadcasting (DTTB) services in December 2003 and December 2007 respectively, using Integrated Services Digital Broadcasting - Terrestrial (ISDB-T), also known as ARIB STD-B31. In June 2005 the Committee for the Information Technology Area (CATI) of Brazilian Ministry of Science and Technology and Innovation MCTI approved the incorporation of the IC-Brazil Program, in the National Program for Microelectronics (PNM) . The main goals of IC-Brazil are the formal qualification of IC designers, support to the creation of semiconductors companies focused on projects of ICs within Brazil, and the attraction of semiconductors companies focused on the design and development of ICs in Brazil. The work presented in this thesis originated from the unique momentum created by the combination of the birth of Digital Television in Brazil and the creation of the IC-Brazil Program by the Brazilian government. Without this combination it would not have been possible to make these kind of projects in Brazil. These projects have been a long and costly journey, albeit scientifically and technologically worthy, towards a Brazilian DTV state-of-the-art low complexity Integrated Circuit, with good economy scale perspectives, due to the fact that at the beginning of this project ISDB-T standard was not adopted by several countries like DVB-T. During the development of the ISDB-T receiver proposed in this thesis, it was realized that due to the continental dimensions of Brazil, the DTTB would not be enough to cover the entire country with open DTV signal, specially for the case of remote localizations far from the high urban density regions. Then, Eldorado Research Institute and Idea! Electronic Systems, foresaw that, in a near future, there would be an open distribution system for high definition DTV over satellite, in Brazil. Based on that, it was decided by Eldorado Research Institute, that would be necessary to create a new ASIC for broadcast satellite reception. At that time DVB-S2 standard was the strongest candidate for that, and this assumption still stands nowadays. Therefore, it was decided to apply to a new round of resources funding from the MCTI - that was granted - in order to start the new project. This thesis discusses in details the Architecture and Algorithms proposed for the implementation of a low complexity Intermediate Frequency(IF) ISDB-T Receiver on Application Specific Integrated Circuit (ASIC) CMOS. The Architecture proposed here is highly based on the COordinate Rotation Digital Computer (CORDIC) Algorithm, that is a simple and efficient algorithm suitable for VLSI implementations. The receiver copes with the impairments inherent to wireless channels transmission and the receiver crystals. The thesis also discusses the Methodology adopted and presents the implementation results. The receiver performance is presented and compared to those obtained by means of simulations. Furthermore, the thesis also presents the Architecture and Algorithms for a DVB-S2 receiver targeting its ASIC implementation. However, unlike the ISDB-T receiver, only preliminary ASIC implementation results are introduced. This was mainly done in order to have an early estimation of die area to prove that the project in ASIC is economically viable, as well as to verify possible bugs in early stage. As in the case of ISDB-T receiver, this receiver is highly based on CORDIC algorithm and it was prototyped in FPGA. The Methodology used for the second receiver is derived from that used for the ISDB-T receiver, with minor additions given the project characteristics.[ES] La primera generación de Televisión Digital Terrestre(DTV) ha estado en servicio por más de una década. En 2013, varios países completaron la transición de transmisión analógica a televisión digital, la mayoría de ellas en Europa. En América del Sur, después de varios estudios y ensayos, Brasil adoptó el estándar japonés con algunas innovaciones. Japón y Brasil comenzaron a prestar el servicio de Difusión de Televisión Digital Terrestre (DTTB) en diciembre de 2003 y diciembre de 2007 respectivamente, utilizando Radiodifusión Digital de Servicios Integrados Terrestres (ISDB-T), también conocida como ARIB STD-B31. En junio de 2005, el Comité del Área de Tecnología de la Información (CATI) del Ministerio de Ciencia, Tecnología e Innovación de Brasil - MCTI aprobó la incorporación del Programa CI-Brasil, en el Programa Nacional de Microelectrónica (PNM). Los principales objetivos de la CI-Brasil son la formación de diseñadores de CIs, apoyar la creación de empresas de semiconductores enfocadas en proyectos de circuitos integrados dentro de Brasil, y la atracción de empresas de semiconductores interesadas en el diseño y desarrollo de circuitos integrados. El trabajo presentado en esta tesis se originó en el impulso único creado por la combinación del nacimiento de la televisión digital en Brasil y la creación del Programa de CI-Brasil por el gobierno brasileño. Sin esta combinación no hubiera sido posible realizar este tipo de proyectos en Brasil. Estos proyectos han sido un trayecto largo y costoso, aunque meritorio desde el punto de vista científico y tecnológico, hacia un Circuito Integrado brasileño de punta y de baja complejidad para DTV, con buenas perspectivas de economía de escala debido al hecho que al inicio de este proyecto, el estándar ISDB-T no fue adoptado por varios países como DVB-T. Durante el desarrollo del receptor ISDB-T propuesto en esta tesis, se observó que debido a las dimensiones continentales de Brasil, la DTTB no sería suficiente para cubrir todo el país con la señal de televisión digital abierta, especialmente para el caso de localizaciones remotas, apartadas de las regiones de alta densidad urbana. En ese momento, el Instituto de Investigación Eldorado e Idea! Sistemas Electrónicos, previeron que en un futuro cercano habría un sistema de distribución abierto para DTV de alta definición por satélite en Brasil. Con base en eso, el Instituto de Investigación Eldorado decidió que sería necesario crear un nuevo ASIC para la recepción de radiodifusión por satélite, basada el estándar DVB-S2. En esta tesis se analiza en detalle la Arquitectura y algoritmos propuestos para la implementación de un receptor ISDB-T de baja complejidad y frecuencia intermedia (IF) en un Circuito Integrado de Aplicación Específica (ASIC) CMOS. La arquitectura aquí propuesta se basa fuertemente en el algoritmo Computadora Digital para Rotación de Coordenadas (CORDIC), el cual es un algoritmo simple, eficiente y adecuado para implementaciones VLSI. El receptor hace frente a las deficiencias inherentes a las transmisiones por canales inalámbricos y los cristales del receptor. La tesis también analiza la metodología adoptada y presenta los resultados de la implementación. Por otro lado, la tesis también presenta la arquitectura y los algoritmos para un receptor DVB-S2 dirigido a la implementación en ASIC. Sin embargo, a diferencia del receptor ISDB-T, se introducen sólo los resultados preliminares de implementación en ASIC. Esto se hizo principalmente con el fin de tener una estimación temprana del área del die para demostrar que el proyecto en ASIC es económicamente viable, así como para verificar posibles errores en etapa temprana. Como en el caso de receptor ISDB-T, este receptor se basa fuertemente en el algoritmo CORDIC y fue un prototipado en FPGA. La metodología utilizada para el segundo receptor se deriva de la utilizada para el re[CA] La primera generació de Televisió Digital Terrestre (TDT) ha estat en servici durant més d'una dècada. En 2013, diversos països ja van completar la transició de la radiodifusió de televisió analògica a la digital, i la majoria van ser a Europa. A Amèrica del Sud, després de diversos estudis i assajos, Brasil va adoptar l'estàndard japonés amb algunes innovacions. Japó i Brasil van començar els servicis de Radiodifusió de Televisió Terrestre Digital (DTTB) al desembre de 2003 i al desembre de 2007, respectivament, utilitzant la Radiodifusió Digital amb Servicis Integrats de (ISDB-T), coneguda com a ARIB STD-B31. Al juny de 2005, el Comité de l'Àrea de Tecnologia de la Informació (CATI) del Ministeri de Ciència i Tecnologia i Innovació del Brasil (MCTI) va aprovar la incorporació del programa CI Brasil al Programa Nacional de Microelectrònica (PNM). Els principals objectius de CI Brasil són la qualificació formal dels dissenyadors de circuits integrats, el suport a la creació d'empreses de semiconductors centrades en projectes de circuits integrats dins del Brasil i l'atracció d'empreses de semiconductors centrades en el disseny i desenvolupament de circuits integrats. El treball presentat en esta tesi es va originar en l'impuls únic creat per la combinació del naixement de la televisió digital al Brasil i la creació del programa Brasil CI pel govern brasiler. Sense esta combinació no hauria estat possible realitzar este tipus de projectes a Brasil. Estos projectes han suposat un viatge llarg i costós, tot i que digne científicament i tecnològica, cap a un circuit integrat punter de baixa complexitat per a la TDT brasilera, amb bones perspectives d'economia d'escala perquè a l'inici d'este projecte l'estàndard ISDB-T no va ser adoptat per diversos països, com el DVB-T. Durant el desenvolupament del receptor de ISDB-T proposat en esta tesi, va resultar que, a causa de les dimensions continentals de Brasil, la DTTB no seria suficient per cobrir tot el país amb el senyal de TDT oberta, especialment pel que fa a les localitzacions remotes allunyades de les regions d'alta densitat urbana.. En este moment, l'Institut de Recerca Eldorado i Idea! Sistemes Electrònics van preveure que, en un futur pròxim, no hi hauria a Brasil un sistema de distribució oberta de TDT d'alta definició a través de satèl¿lit. D'acord amb això, l'Institut de Recerca Eldorado va decidir que seria necessari crear un nou ASIC per a la recepció de radiodifusió per satèl¿lit. basat en l'estàndard DVB-S2. En esta tesi s'analitza en detall l'arquitectura i els algorismes proposats per l'execució d'un receptor ISDB-T de Freqüència Intermèdia (FI) de baixa complexitat sobre CMOS de Circuit Integrat d'Aplicacions Específiques (ASIC). L'arquitectura ací proposada es basa molt en l'algorisme de l'Ordinador Digital de Rotació de Coordenades (CORDIC), que és un algorisme simple i eficient adequat per implementacions VLSI. El receptor fa front a les deficiències inherents a la transmissió de canals sense fil i els cristalls del receptor. Esta tesi també analitza la metodologia adoptada i presenta els resultats de l'execució. Es presenta el rendiment del receptor i es compara amb els obtinguts per mitjà de simulacions. D'altra banda, esta tesi també presenta l'arquitectura i els algorismes d'un receptor de DVB-S2 de cara a la seua implementació en ASIC. No obstant això, a diferència del receptor ISDB-T, només s'introdueixen resultats preliminars d'implementació en ASIC. Això es va fer principalment amb la finalitat de tenir una estimació primerenca de la zona de dau per demostrar que el projecte en ASIC és econòmicament viable, així com per verificar possibles errors en l'etapa primerenca. Com en el cas del receptor ISDB-T, este receptor es basa molt en l'algorisme CORDIC i va ser un prototip de FPGA. La metodologia utilitzada per al segon receptor es deriva de la utilitzada per al receptor IRodrigues De Lima, E. (2016). Architecture and algorithms for the implementation of digital wireless receivers in FPGA and ASIC: ISDB-T and DVB-S2 cases [Tesis doctoral no publicada]. Universitat Politècnica de València. https://doi.org/10.4995/Thesis/10251/61967TESI

    Polymorphic computing abstraction for heterogeneous architectures

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    Integration of multiple computing paradigms onto system on chip (SoC) has pushed the boundaries of design space exploration for hardware architectures and computing system software stack. The heterogeneity of computing styles in SoC has created a new class of architectures referred to as Heterogeneous Architectures. Novel applications developed to exploit the different computing styles are user centric for embedded SoC. Software and hardware designers are faced with several challenges to harness the full potential of heterogeneous architectures. Applications have to execute on more than one compute style to increase overall SoC resource utilization. The implication of such an abstraction is that application threads need to be polymorphic. Operating system layer is thus faced with the problem of scheduling polymorphic threads. Resource allocation is also an important problem to be dealt by the OS. Morphism evolution of application threads is constrained by the availability of heterogeneous computing resources. Traditional design optimization goals such as computational power and lower energy per computation are inadequate to satisfy user centric application resource needs. Resource allocation decisions at application layer need to permeate to the architectural layer to avoid conflicting demands which may affect energy-delay characteristics of application threads. We propose Polymorphic computing abstraction as a unified computing model for heterogeneous architectures to address the above issues. Simulation environment for polymorphic applications is developed and evaluated under various scheduling strategies to determine the effectiveness of polymorphism abstraction on resource allocation. User satisfaction model is also developed to complement polymorphism and used for optimization of resource utilization at application and network layer of embedded systems

    Area and power efficient DCT architecture for image compression

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    High-Level Synthesis Based VLSI Architectures for Video Coding

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    High Efficiency Video Coding (HEVC) is state-of-the-art video coding standard. Emerging applications like free-viewpoint video, 360degree video, augmented reality, 3D movies etc. require standardized extensions of HEVC. The standardized extensions of HEVC include HEVC Scalable Video Coding (SHVC), HEVC Multiview Video Coding (MV-HEVC), MV-HEVC+ Depth (3D-HEVC) and HEVC Screen Content Coding. 3D-HEVC is used for applications like view synthesis generation, free-viewpoint video. Coding and transmission of depth maps in 3D-HEVC is used for the virtual view synthesis by the algorithms like Depth Image Based Rendering (DIBR). As first step, we performed the profiling of the 3D-HEVC standard. Computational intensive parts of the standard are identified for the efficient hardware implementation. One of the computational intensive part of the 3D-HEVC, HEVC and H.264/AVC is the Interpolation Filtering used for Fractional Motion Estimation (FME). The hardware implementation of the interpolation filtering is carried out using High-Level Synthesis (HLS) tools. Xilinx Vivado Design Suite is used for the HLS implementation of the interpolation filters of HEVC and H.264/AVC. The complexity of the digital systems is greatly increased. High-Level Synthesis is the methodology which offers great benefits such as late architectural or functional changes without time consuming in rewriting of RTL-code, algorithms can be tested and evaluated early in the design cycle and development of accurate models against which the final hardware can be verified

    Hardware Implementation of a Digital Watermarking System for Video Authentication

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    Algorithms and Architectures for Secure Embedded Multimedia Systems

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    Embedded multimedia systems provide real-time video support for applications in entertainment (mobile phones, internet video websites), defense (video-surveillance and tracking) and public-domain (tele-medicine, remote and distant learning, traffic monitoring and management). With the widespread deployment of such real-time embedded systems, there has been an increasing concern over the security and authentication of concerned multimedia data. While several (software) algorithms and hardware architectures have been proposed in the research literature to support multimedia security, these fail to address embedded applications whose performance specifications have tighter constraints on computational power and available hardware resources. The goals of this dissertation research are two fold: 1. To develop novel algorithms for joint video compression and encryption. The proposed algorithms reduce the computational requirements of multimedia encryption algorithms. We propose an approach that uses the compression parameters instead of compressed bitstream for video encryption. 2. Hardware acceleration of proposed algorithms over reconfigurable computing platforms such as FPGA and over VLSI circuits. We use signal processing knowledge to make the algorithms suitable for hardware optimizations and try to reduce the critical path of circuits using hardware-specific optimizations. The proposed algorithms ensures a considerable level of security for low-power embedded systems such as portable video players and surveillance cameras. These schemes have zero or little compression losses and preserve the desired properties of compressed bitstream in encrypted bitstream to ensure secure and scalable transmission of videos over heterogeneous networks. They also support indexing, search and retrieval in secure multimedia digital libraries. This property is crucial not only for police and armed forces to retrieve information about a suspect from a large video database of surveillance feeds, but extremely helpful for data centers (such as those used by youtube, aol and metacafe) in reducing the computation cost in search and retrieval of desired videos

    Implementation of Bus-Based and NoC-Based MP3 Decoders on FPGA

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    The trend of modern System-on-Chip (SoC) design is increasing in size and number of Processing Elements (PE) for various and general purpose tasks. Emergence of Field Programmable Gate Array (FPGA) into the world of technology has lowered the limitations faced by Application Specific Integrated Circuit (ASIC) design. FPGA has a less timeto- market and is a perfect candidate for prototyping purposes due to the flexibility they create for the design and this is the key feature of the FPGA technology. Technology advancements have introduced reconfiguration concepts which increase the flexibility of FPGA designs more. One method to improve SoC's performance is to adopt a sophi sticated communication medium between PEs to achieve a high throughput. Bus architecture has been improved to meet the requirements of high-performance SoCs, however, its inherently poor scalability limjts their enhancement. The Network-on-Chip (NoC) design paradigm has emerged to overcome the scalability limitations of point-to-point and bus communkation. This thesis presents an investigation towards NoC versus bus based implementation of an SoC. An MP3 decoder has been selected as an application to be implemented on the proposed design. The final design in the thes is demonstrated that the NoC based MP3 decoder achieves a 14% faster clock frequency and real time operation with the NoC based design decode an MP3 frame on average in 10% less time that the bus based MP3 decoder
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