42,340 research outputs found

    An Introduction to 3D User Interface Design

    Get PDF
    3D user interface design is a critical component of any virtual environment (VE) application. In this paper, we present a broad overview of three-dimensional (3D) interaction and user interfaces. We discuss the effect of common VE hardware devices on user interaction, as well as interaction techniques for generic 3D tasks and the use of traditional two-dimensional interaction styles in 3D environments. We divide most user interaction tasks into three categories: navigation, selection/manipulation, and system control. Throughout the paper, our focus is on presenting not only the available techniques, but also practical guidelines for 3D interaction design and widely held myths. Finally, we briefly discuss two approaches to 3D interaction design, and some example applications with complex 3D interaction requirements. We also present an annotated online bibliography as a reference companion to this article

    A Visual Stack Based Paradigm for Visualization Environments

    Get PDF
    We present a new visual paradigm for Visualization Systems, inspired by stack-based programming. Most current implementations of Visualization systems are based on directional graphs. However directional graphs as a visual representation of execution, though initially quite intuitive, quickly grow cumbersome and difficult to follow under complex examples. Our system presents the user with a simple and compact methodology of visually stacking actions directly on top of data objects as a way of creating filter scripts. We explore and address extensions to the basic paradigm to allow for: multiple data input or data output objects to and from execution action modules, execution thread jumps and loops, encapsulation, and overall execution control. We exploit the dynamic nature of current computer graphic interfaces by utilizing features such as drag-and-drop, color emphasis and object animation to indicate action, looping, message/parameter passing; to furnish an overall better understanding of the resulting laid out execution scripts

    Mixed-methods research: a new approach to evaluating the motivation and satisfaction of university students using advanced visual technologies

    Get PDF
    The final publication is available at link.springer.comA mixed-methods study evaluating the motivation and satisfaction of Architecture degree students using interactive visualization methods is presented in this paper. New technology implementations in the teaching field have been largely extended to all types of levels and educational frameworks. However, these innovations require approval validation and evaluation by the final users, the students. In this paper, the advantages and disadvantages of applying mixed evaluation technology are discussed in a case study of the use of interactive and collaborative tools for the visualization of 3D architectonical models. The main objective was to evaluate Architecture and Building Science students’ the motivation to use and satisfaction with this type of technology and to obtain adequate feedback that allows for the optimization of this type of experiment in future iterations.Postprint (author’s final draft

    Agile Requirements Engineering: A systematic literature review

    Get PDF
    Nowadays, Agile Software Development (ASD) is used to cope with increasing complexity in system development. Hybrid development models, with the integration of User-Centered Design (UCD), are applied with the aim to deliver competitive products with a suitable User Experience (UX). Therefore, stakeholder and user involvement during Requirements Engineering (RE) are essential in order to establish a collaborative environment with constant feedback loops. The aim of this study is to capture the current state of the art of the literature related to Agile RE with focus on stakeholder and user involvement. In particular, we investigate what approaches exist to involve stakeholder in the process, which methodologies are commonly used to present the user perspective and how requirements management is been carried out. We conduct a Systematic Literature Review (SLR) with an extensive quality assessment of the included studies. We identified 27 relevant papers. After analyzing them in detail, we derive deep insights to the following aspects of Agile RE: stakeholder and user involvement, data gathering, user perspective, integrated methodologies, shared understanding, artifacts, documentation and Non-Functional Requirements (NFR). Agile RE is a complex research field with cross-functional influences. This study will contribute to the software development body of knowledge by assessing the involvement of stakeholder and user in Agile RE, providing methodologies that make ASD more human-centric and giving an overview of requirements management in ASD.Ministerio de Economía y Competitividad TIN2013-46928-C3-3-RMinisterio de Economía y Competitividad TIN2015-71938-RED

    Digital interaction: where are we going?

    Get PDF
    In the framework of the AVI 2018 Conference, the interuniversity center ECONA has organized a thematic workshop on "Digital Interaction: where are we going?". Six contributions from the ECONA members investigate different perspectives around this thematic

    Proposal for a contents design of a graphic engineering lecture

    Get PDF
    In this project the subject of Industrial Design from the bachelor’s degree in Industrial Technologies and Economic Analysis of the ETSEIB is reviewed considering the contents and the teaching and evaluating methods. To acquire a great level and teach the subject with great quality, this project has been developed in order to grant that some of the best methods are used to teach and evaluate the students. The contents have also been reviewed to certify that a similar structure of contents is being followed the same way as some of the more relevant engineering schools. As this subject is part of the bachelor’s degree in Industrial Technologies and Economic Analysis, some of the subjects of the bachelor’s degree in Industrial Technologies, which is another degree from the ETSEIB, are used to compare and conclude the methods that could be used to benefit the subject. This has been done since these subjects have been used as a background to develop the contents and the organization of the Industrial Design subject. Research on some of the most relevant engineering schools in the world and in similar subjects such as Graphical Expression or Computer Aided Design has been done. This has determined the differences between the relevant and prestigious schools and the subjects of Graphical Expression or CAD. Once these different methods have been identified, they are considered to be applied to the organization of the subject, as a proposal, in order to enhance its quality and its reputation. To define which universities are better and more adequate for this project, some crucial facts have been used to reduce the research to a more specific group of engineering schools. The idea behind this project is to be able to clarify and help achieving a greater quality in the subject by reviewing some of the most relevant industrial design schools worldwide to apply some of the ways that they use to achieve such quality and reputation

    User-centered visual analysis using a hybrid reasoning architecture for intensive care units

    Get PDF
    One problem pertaining to Intensive Care Unit information systems is that, in some cases, a very dense display of data can result. To ensure the overview and readability of the increasing volumes of data, some special features are required (e.g., data prioritization, clustering, and selection mechanisms) with the application of analytical methods (e.g., temporal data abstraction, principal component analysis, and detection of events). This paper addresses the problem of improving the integration of the visual and analytical methods applied to medical monitoring systems. We present a knowledge- and machine learning-based approach to support the knowledge discovery process with appropriate analytical and visual methods. Its potential benefit to the development of user interfaces for intelligent monitors that can assist with the detection and explanation of new, potentially threatening medical events. The proposed hybrid reasoning architecture provides an interactive graphical user interface to adjust the parameters of the analytical methods based on the users' task at hand. The action sequences performed on the graphical user interface by the user are consolidated in a dynamic knowledge base with specific hybrid reasoning that integrates symbolic and connectionist approaches. These sequences of expert knowledge acquisition can be very efficient for making easier knowledge emergence during a similar experience and positively impact the monitoring of critical situations. The provided graphical user interface incorporating a user-centered visual analysis is exploited to facilitate the natural and effective representation of clinical information for patient care
    corecore