3,389 research outputs found

    A unified approach for different tasks on rings in robot-based computing systems

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    International audienceA set of autonomous robots have to collaborate in order to accomplish a common task in a ring-topology where neither nodes nor edges are labeled. We present a unified approach to solve three important problems: the exclusive perpetual exploration, the exclusive perpetual search and the gathering problems. In the first problem, each robot aims at visiting each node infinitely often; in perpetual graph searching, the team of robots aims at clearing the whole network infinitely often; and in the gathering problem, all robots must eventually occupy the same node. We investigate these tasks in the Look-Compute- Move distributed computing model where the robots cannot communicate but can perceive the positions of other robots. Each robot is equipped with visibility sensors and motion actuators, and it operates in asynchronous cycles. In each cycle, a robot takes a snapshot of the current global configuration (Look), then, based on the perceived configuration, takes a decision to stay idle or to move to one of its adjacent nodes (Compute), and in the latter case it eventually moves to this neighbor (Move). Moreover, robots are endowed with very weak capabilities. Namely, they are anonymous, oblivious, uniform (execute the same algorithm) and have no common sense of orientation. In this setting, we devise algorithms that, starting from an exclusive rigid (i.e. aperiodic and asymmetric) configuration, solve the three above problems in anonymous ring-topologies

    Gathering on Rings for Myopic Asynchronous Robots With Lights

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    We investigate gathering algorithms for asynchronous autonomous mobile robots moving in uniform ring-shaped networks. Different from most work using the Look-Compute-Move (LCM) model, we assume that robots have limited visibility and lights. That is, robots can observe nodes only within a certain fixed distance, and emit a color from a set of constant number of colors. We consider gathering algorithms depending on two parameters related to the initial configuration: M_{init}, which denotes the number of nodes between two border nodes, and O_{init}, which denotes the number of nodes hosting robots between two border nodes. In both cases, a border node is a node hosting one or more robots that cannot see other robots on at least one side. Our main contribution is to prove that, if M_{init} or O_{init} is odd, gathering is always feasible with three or four colors. The proposed algorithms do not require additional assumptions, such as knowledge of the number of robots, multiplicity detection capabilities, or the assumption of towerless initial configurations. These results demonstrate the power of lights to achieve gathering of robots with limited visibility

    NASA space station automation: AI-based technology review. Executive summary

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    Research and Development projects in automation technology for the Space Station are described. Artificial Intelligence (AI) based technologies are planned to enhance crew safety through reduced need for EVA, increase crew productivity through the reduction of routine operations, increase space station autonomy, and augment space station capability through the use of teleoperation and robotics

    NASA space station automation: AI-based technology review

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    Research and Development projects in automation for the Space Station are discussed. Artificial Intelligence (AI) based automation technologies are planned to enhance crew safety through reduced need for EVA, increase crew productivity through the reduction of routine operations, increase space station autonomy, and augment space station capability through the use of teleoperation and robotics. AI technology will also be developed for the servicing of satellites at the Space Station, system monitoring and diagnosis, space manufacturing, and the assembly of large space structures

    Advanced manned space flight simulation and training: An investigation of simulation host computer system concepts

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    The findings of a preliminary investigation by Southwest Research Institute (SwRI) in simulation host computer concepts is presented. It is designed to aid NASA in evaluating simulation technologies for use in spaceflight training. The focus of the investigation is on the next generation of space simulation systems that will be utilized in training personnel for Space Station Freedom operations. SwRI concludes that NASA should pursue a distributed simulation host computer system architecture for the Space Station Training Facility (SSTF) rather than a centralized mainframe based arrangement. A distributed system offers many advantages and is seen by SwRI as the only architecture that will allow NASA to achieve established functional goals and operational objectives over the life of the Space Station Freedom program. Several distributed, parallel computing systems are available today that offer real-time capabilities for time critical, man-in-the-loop simulation. These systems are flexible in terms of connectivity and configurability, and are easily scaled to meet increasing demands for more computing power

    Parameterized Verification of Algorithms for Oblivious Robots on a Ring

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    We study verification problems for autonomous swarms of mobile robots that self-organize and cooperate to solve global objectives. In particular, we focus in this paper on the model proposed by Suzuki and Yamashita of anonymous robots evolving in a discrete space with a finite number of locations (here, a ring). A large number of algorithms have been proposed working for rings whose size is not a priori fixed and can be hence considered as a parameter. Handmade correctness proofs of these algorithms have been shown to be error-prone, and recent attention had been given to the application of formal methods to automatically prove those. Our work is the first to study the verification problem of such algorithms in the parameter-ized case. We show that safety and reachability problems are undecidable for robots evolving asynchronously. On the positive side, we show that safety properties are decidable in the synchronous case, as well as in the asynchronous case for a particular class of algorithms. Several properties on the protocol can be decided as well. Decision procedures rely on an encoding in Presburger arithmetics formulae that can be verified by an SMT-solver. Feasibility of our approach is demonstrated by the encoding of several case studies
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