47,037 research outputs found

    Learning morphological phenomena of Modern Greek an exploratory approach

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    This paper presents a computational model for the description of concatenative morphological phenomena of modern Greek (such as inflection, derivation and compounding) to allow learners, trainers and developers to explore linguistic processes through their own constructions in an interactive open‐ended multimedia environment. The proposed model introduces a new language metaphor, the ‘puzzle‐metaphor’ (similar to the existing ‘turtle‐metaphor’ for concepts from mathematics and physics), based on a visualized unification‐like mechanism for pattern matching. The computational implementation of the model can be used for creating environments for learning through design and learning by teaching

    Design and evaluation of acceleration strategies for speeding up the development of dialog applications

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    In this paper, we describe a complete development platform that features different innovative acceleration strategies, not included in any other current platform, that simplify and speed up the definition of the different elements required to design a spoken dialog service. The proposed accelerations are mainly based on using the information from the backend database schema and contents, as well as cumulative information produced throughout the different steps in the design. Thanks to these accelerations, the interaction between the designer and the platform is improved, and in most cases the design is reduced to simple confirmations of the “proposals” that the platform dynamically provides at each step. In addition, the platform provides several other accelerations such as configurable templates that can be used to define the different tasks in the service or the dialogs to obtain or show information to the user, automatic proposals for the best way to request slot contents from the user (i.e. using mixed-initiative forms or directed forms), an assistant that offers the set of more probable actions required to complete the definition of the different tasks in the application, or another assistant for solving specific modality details such as confirmations of user answers or how to present them the lists of retrieved results after querying the backend database. Additionally, the platform also allows the creation of speech grammars and prompts, database access functions, and the possibility of using mixed initiative and over-answering dialogs. In the paper we also describe in detail each assistant in the platform, emphasizing the different kind of methodologies followed to facilitate the design process at each one. Finally, we describe the results obtained in both a subjective and an objective evaluation with different designers that confirm the viability, usefulness, and functionality of the proposed accelerations. Thanks to the accelerations, the design time is reduced in more than 56% and the number of keystrokes by 84%

    Estimating Performance of Pipelined Spoken Language Translation Systems

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    Most spoken language translation systems developed to date rely on a pipelined architecture, in which the main stages are speech recognition, linguistic analysis, transfer, generation and speech synthesis. When making projections of error rates for systems of this kind, it is natural to assume that the error rates for the individual components are independent, making the system accuracy the product of the component accuracies. The paper reports experiments carried out using the SRI-SICS-Telia Research Spoken Language Translator and a 1000-utterance sample of unseen data. The results suggest that the naive performance model leads to serious overestimates of system error rates, since there are in fact strong dependencies between the components. Predicting the system error rate on the independence assumption by simple multiplication resulted in a 16\% proportional overestimate for all utterances, and a 19\% overestimate when only utterances of length 1-10 words were considered.Comment: 10 pages, Latex source. To appear in Proc. ICSLP '9

    Building a robust dialogue system with limited data

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    We describe robustness techniques used in the CommandTalk system at the recognition level, the parsing level, and th dia6ue level, and how these were influenced by the lack of domain data. We used interviews with subject matter experts (SME's) to develop a single grammar for recognition, understanding, and generation, thus eliminating the need for a robust parser. We broadened the coverage of the recognition grammar by allowing word insertions and deletions, and we implemented clarification and correction subdialogues to increase robustness at tte dialogue level. We discuss the applicability of these techniques to other domains

    Parsing of Spoken Language under Time Constraints

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    Spoken language applications in natural dialogue settings place serious requirements on the choice of processing architecture. Especially under adverse phonetic and acoustic conditions parsing procedures have to be developed which do not only analyse the incoming speech in a time-synchroneous and incremental manner, but which are able to schedule their resources according to the varying conditions of the recognition process. Depending on the actual degree of local ambiguity the parser has to select among the available constraints in order to narrow down the search space with as little effort as possible. A parsing approach based on constraint satisfaction techniques is discussed. It provides important characteristics of the desired real-time behaviour and attempts to mimic some of the attention focussing capabilities of the human speech comprehension mechanism.Comment: 19 pages, LaTe
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