7,754 research outputs found

    SaliencyRank: Two-stage manifold ranking for salient object detection

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    Bottom-up visual attention model for still image: a preliminary study

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    The philosophy of human visual attention is scientifically explained in the field of cognitive psychology and neuroscience then computationally modeled in the field of computer science and engineering. Visual attention models have been applied in computer vision systems such as object detection, object recognition, image segmentation, image and video compression, action recognition, visual tracking, and so on. This work studies bottom-up visual attention, namely human fixation prediction and salient object detection models. The preliminary study briefly covers from the biological perspective of visual attention, including visual pathway, the theory of visual attention, to the computational model of bottom-up visual attention that generates saliency map. The study compares some models at each stage and observes whether the stage is inspired by biological architecture, concept, or behavior of human visual attention. From the study, the use of low-level features, center-surround mechanism, sparse representation, and higher-level guidance with intrinsic cues dominate the bottom-up visual attention approaches. The study also highlights the correlation between bottom-up visual attention and curiosity

    RGB-D Salient Object Detection: A Survey

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    Salient object detection (SOD), which simulates the human visual perception system to locate the most attractive object(s) in a scene, has been widely applied to various computer vision tasks. Now, with the advent of depth sensors, depth maps with affluent spatial information that can be beneficial in boosting the performance of SOD, can easily be captured. Although various RGB-D based SOD models with promising performance have been proposed over the past several years, an in-depth understanding of these models and challenges in this topic remains lacking. In this paper, we provide a comprehensive survey of RGB-D based SOD models from various perspectives, and review related benchmark datasets in detail. Further, considering that the light field can also provide depth maps, we review SOD models and popular benchmark datasets from this domain as well. Moreover, to investigate the SOD ability of existing models, we carry out a comprehensive evaluation, as well as attribute-based evaluation of several representative RGB-D based SOD models. Finally, we discuss several challenges and open directions of RGB-D based SOD for future research. All collected models, benchmark datasets, source code links, datasets constructed for attribute-based evaluation, and codes for evaluation will be made publicly available at https://github.com/taozh2017/RGBDSODsurveyComment: 24 pages, 12 figures. Has been accepted by Computational Visual Medi

    Edge-enhanced disruptive camouflage impairs shape discrimination

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    Disruptive colouration (DC) is a form of camouflage comprised of areas of pigmentation across a target’s surface that form false edges, which are said to impede detection by disguising the outline of the target. In nature, many species with DC also exhibit edge enhancement (EE); light areas have lighter edges and dark areas have darker edges. EE DC has been shown to undermine not only localisation but also identification of targets, even when they are not hidden (Sharman, Moncrieff, & Lovell, 2018). We use a novel task, where participants judge which “snake” is more “wiggly,” to measure shape discrimination performance for three colourations (uniform, DC, and EE DC) and two backgrounds (leafy and uniform). We show that EE DC impairs shape discrimination even when targets are not hidden in a textured background. We suggest that this mechanism may contribute to misidentification of EE DC targets
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