3 research outputs found

    A Theory of Refractive Photo-Light-Path Triangulation

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    International audience3D reconstruction of transparent refractive objects like a plastic bottle is challenging: they lack appearance related visual cues and merely reflect and refract light from the surrounding environment. Amongst several approaches to reconstruct such objects, the seminal work of Light-Path triangulation is highly popular because of its general applicability and analysis of minimal scenarios. A light-path is defined as the piece-wise linear path taken by a ray of light as it passes from source, through the object and into the camera. Transparent refractive objects not only affect the geometric configuration of light-paths but also their radiometric properties. In this paper, we describe a method that combines both geometric and radiometric information to do reconstruction. We show two major consequences of the addition of radiometric cues to the light-path setup. Firstly, we extend the case of scenarios in which reconstruction is plausible while reducing the minimal requirements for a unique reconstruction. This happens as a consequence of the fact that radiometric cues add an additional known variable to the already existing system of equations. Secondly, we present a simple algorithm for reconstruction, owing to the nature of the radiometric cue. We present several synthetic experiments to validate our theories, and show high quality reconstructions in challenging scenarios

    Shape Perception of Clear Water in Photo-Realistic Images

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    Light plays a vital role in the perception of transparency, depth and shape of liquids. The perception of the surfaces of liquids is made possible with an understanding of refraction of light and knowledge of the underlying texture geometry. Given this, what specific characteristics of the natural optical environment are essential to the perception of transparent liquids, specifically with respect to efficiency and realism? In this thesis, a light path triangulation method for the recovery of transparent surface shape and a system to estimate the perceived shape of any arbitrary-shaped object with a refractive surface are proposed. A psycho-physical experiment was conducted to investigate this using the perceived shape of water from stereo images using a real time stereoscopic 3-D depth gauge. The results suggest that people are able to consistently perceive shape of liquids from photo-realistic images and that regularity in underlying texture facilitates human judgement of surface shape

    Dense Reconstruction of Transparent Objects by Altering Incident Light Paths Through Refraction

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