1,098 research outputs found
A Study of Concurrency Bugs and Advanced Development Support for Actor-based Programs
The actor model is an attractive foundation for developing concurrent
applications because actors are isolated concurrent entities that communicate
through asynchronous messages and do not share state. Thereby, they avoid
concurrency bugs such as data races, but are not immune to concurrency bugs in
general. This study taxonomizes concurrency bugs in actor-based programs
reported in literature. Furthermore, it analyzes the bugs to identify the
patterns causing them as well as their observable behavior. Based on this
taxonomy, we further analyze the literature and find that current approaches to
static analysis and testing focus on communication deadlocks and message
protocol violations. However, they do not provide solutions to identify
livelocks and behavioral deadlocks. The insights obtained in this study can be
used to improve debugging support for actor-based programs with new debugging
techniques to identify the root cause of complex concurrency bugs.Comment: - Submitted for review - Removed section 6 "Research Roadmap for
Debuggers", its content was summarized in the Future Work section - Added
references for section 1, section 3, section 4.3 and section 5.1 - Updated
citation
How do programs become more concurrent? A story of program transformations
For several decades, programmers have relied onMooreâ s Law to improve the performance of their softwareapplications. From now on, programmers need to programthe multi-cores if they want to deliver efficient code. Inthe multi-core era, a major maintenance task will be tomake sequential programs more concurrent. What are themost common transformations to retrofit concurrency intosequential programs?We studied the source code of 5 open-source Javaprojects. We analyzed qualitatively and quantitatively thechange patterns that developers have used in order toretrofit concurrency. We found that these transformationsbelong to four categories: transformations that improve thelatency, the throughput, the scalability, or correctness of theapplications. In addition, we report on our experience ofparallelizing one of our own programs. Our findings caneducate software developers on how to parallelize sequentialprograms, and can provide hints for tool vendors aboutwhat transformations are worth automating
Architecture Smells vs. Concurrency Bugs: an Exploratory Study and Negative Results
Technical debt occurs in many different forms across software artifacts. One
such form is connected to software architectures where debt emerges in the form
of structural anti-patterns across architecture elements, namely, architecture
smells. As defined in the literature, ``Architecture smells are recurrent
architectural decisions that negatively impact internal system quality", thus
increasing technical debt. In this paper, we aim at exploring whether there
exist manifestations of architectural technical debt beyond decreased code or
architectural quality, namely, whether there is a relation between architecture
smells (which primarily reflect structural characteristics) and the occurrence
of concurrency bugs (which primarily manifest at runtime). We study 125
releases of 5 large data-intensive software systems to reveal that (1) several
architecture smells may in fact indicate the presence of concurrency problems
likely to manifest at runtime but (2) smells are not correlated with
concurrency in general -- rather, for specific concurrency bugs they must be
combined with an accompanying articulation of specific project characteristics
such as project distribution. As an example, a cyclic dependency could be
present in the code, but the specific execution-flow could be never executed at
runtime
Uncovering Bugs in Distributed Storage Systems during Testing (not in Production!)
Testing distributed systems is challenging due to multiple sources of nondeterminism. Conventional testing techniques, such as unit, integration and stress testing, are ineffective in preventing serious but subtle bugs from reaching production. Formal techniques, such as TLA+, can only verify high-level specifications of systems at the level of logic-based models, and fall short of checking the actual executable code. In this paper, we present a new methodology for testing distributed systems. Our approach applies advanced systematic testing techniques to thoroughly check that the executable code adheres to its high-level specifications, which significantly improves coverage of important system behaviors. Our methodology has been applied to three distributed storage systems in the Microsoft Azure cloud computing platform. In the process, numerous bugs were identified, reproduced, confirmed and fixed. These bugs required a subtle combination of concurrency and failures, making them extremely difficult to find with conventional testing techniques. An important advantage of our approach is that a bug is uncovered in a small setting and witnessed by a full system trace, which dramatically increases the productivity of debugging
Automatic Software Repair: a Bibliography
This article presents a survey on automatic software repair. Automatic
software repair consists of automatically finding a solution to software bugs
without human intervention. This article considers all kinds of repairs. First,
it discusses behavioral repair where test suites, contracts, models, and
crashing inputs are taken as oracle. Second, it discusses state repair, also
known as runtime repair or runtime recovery, with techniques such as checkpoint
and restart, reconfiguration, and invariant restoration. The uniqueness of this
article is that it spans the research communities that contribute to this body
of knowledge: software engineering, dependability, operating systems,
programming languages, and security. It provides a novel and structured
overview of the diversity of bug oracles and repair operators used in the
literature
How do programs become more concurrent? A story of program transformations
ABSTRACT In the multi-core era, programmers need to resort to parallelism if they want to improve program performance. Thus, a major maintenance task will be to make sequential programs more concurrent. Must concurrency be designed into a program, or can it be retrofitted later? What are the most common transformations to retrofit concurrency into sequential programs? Are these transformations random, or do they belong to certain categories? How can we automate these transformations? To answer these questions we analyzed the source code of five open-source Java projects and looked at a total of 14 versions. We analyzed qualitatively and quantitatively the concurrency-related transformations. We found that these transformations belong to four categories: transformations that improve the responsiveness, the throughput, the scalability, or correctness of the applications. In 73.9% of these transformations, concurrency was retrofitted on existing program elements. In 20.5% of the transformations, concurrency was designed into new program elements. Our findings educate software developers on how to parallelize sequential programs, and provide hints for tool vendors about what transformations are worth automating
Towards Advanced Debugging Support for Actor Languages: Studying Concurrency Bugs in Actor-based Programs
With the ubiquity of multicore hardware, concurrent and parallel programming has become a fundamental part of software development. If writing concurrent programs is hard, debugging them is even harder. The actor model is attractive for developing concurrent applications because actors are isolated concurrent entities that communicates through asynchronous message sending and do not share state, thus they avoid common concurrency bugs such as race conditions. However, they are not immune to bugs. This paper presents initial work on a taxonomy of concurrent bugs for actor based applications. Based on this study, we propose debugging tooling to assist the development process of actor-based applications
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