507 research outputs found

    A new parallelisation technique for heterogeneous CPUs

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    Parallelization has moved in recent years into the mainstream compilers, and the demand for parallelizing tools that can do a better job of automatic parallelization is higher than ever. During the last decade considerable attention has been focused on developing programming tools that support both explicit and implicit parallelism to keep up with the power of the new multiple core technology. Yet the success to develop automatic parallelising compilers has been limited mainly due to the complexity of the analytic process required to exploit available parallelism and manage other parallelisation measures such as data partitioning, alignment and synchronization. This dissertation investigates developing a programming tool that automatically parallelises large data structures on a heterogeneous architecture and whether a high-level programming language compiler can use this tool to exploit implicit parallelism and make use of the performance potential of the modern multicore technology. The work involved the development of a fully automatic parallelisation tool, called VSM, that completely hides the underlying details of general purpose heterogeneous architectures. The VSM implementation provides direct and simple access for users to parallelise array operations on the Cell’s accelerators without the need for any annotations or process directives. This work also involved the extension of the Glasgow Vector Pascal compiler to work with the VSM implementation as a one compiler system. The developed compiler system, which is called VP-Cell, takes a single source code and parallelises array expressions automatically. Several experiments were conducted using Vector Pascal benchmarks to show the validity of the VSM approach. The VP-Cell system achieved significant runtime performance on one accelerator as compared to the master processor’s performance and near-linear speedups over code runs on the Cell’s accelerators. Though VSM was mainly designed for developing parallelising compilers it also showed a considerable performance by running C code over the Cell’s accelerators

    Voltage stacking for near/sub-threshold operation

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    Techniques for power system simulation using multiple processors

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    The thesis describes development work which was undertaken to improve the speed of a real-time power system simulator used for the development and testing of control schemes. The solution of large, highly sparse matrices was targeted because this is the most time-consuming part of the current simulator. Major improvements in the speed of the matrix ordering phase of the solution were achieved through the development of a new ordering strategy. This was thoroughly investigated, and is shown to provide important additional improvements compared to standard ordering methods, in reducing path length and minimising potential pipeline stalls. Alterations were made to the remainder of the solution process which provided more flexibility in scheduling calculations. This was used to dramatically ease the run-time generation of efficient code, dedicated to the solution of one matrix structure, and also to reduce memory requirements. A survey of the available microprocessors was performed, which concluded that a special-purpose design could best implement the code generated at run-time, and a design was produced using a microprogrammable floating-point processor, which matched the code produced by the earlier work. A method of splitting the matrix solution onto parallel processors was investigated, and two methods of producing network splits were developed and their results compared. The best results from each method were found to agree well, with a predicted three-fold speed-up for the matrix solution of the C.E.G.B. transmission system from the use of six processors. This gain will increase for the whole simulator. A parallel processing topology of the partitioned network and produce the necessary structures for the remainder of the solution process

    On the co-design of scientific applications and long vector architectures

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    The landscape of High Performance Computing (HPC) system architectures keeps expanding with new technologies and increased complexity. To improve the efficiency of next-generation compute devices, architects are looking for solutions beyond the commodity CPU approach. In 2021, the five most powerful supercomputers in the world use either GP-GPU (General-purpose computing on graphics processing units) accelerators or a customized CPU specially designed to target HPC applications. This trend is only expected to grow in the next years motivated by the compute demands of science and industry. As architectures evolve, the ecosystem of tools and applications must follow. The choices in the number of cores in a socket, the floating point-units per core and the bandwidth through the memory hierarchy among others, have a large impact in the power consumption and compute capabilities of the devices. To balance CPU and accelerators, designers require accurate tools for analyzing and predicting the impact of new architectural features on the performance of complex scientific applications at scale. In such a large design space, capturing and modeling with simulators the complex interactions between the system software and hardware components is a defying challenge. Moreover, applications must be able to exploit those designs with aggressive compute capabilities and memory bandwidth configurations. Algorithms and data structures will need to be redesigned accordingly to expose a high degree of data-level parallelism allowing them to scale in large systems. Therefore, next-generation computing devices will be the result of a co-design effort in hardware and applications supported by advanced simulation tools. In this thesis, we focus our work on the co-design of scientific applications and long vector architectures. We significantly extend a multi-scale simulation toolchain enabling accurate performance and power estimations of large-scale HPC systems. Through simulation, we explore the large design space in current HPC trends over a wide range of applications. We extract speedup and energy consumption figures analyzing the trade-offs and optimal configurations for each of the applications. We describe in detail the optimization process of two challenging applications on real vector accelerators, achieving outstanding operation performance and full memory bandwidth utilization. Overall, we provide evidence-based architectural and programming recommendations that will serve as hardware and software co-design guidelines for the next generation of specialized compute devices.El panorama de las arquitecturas de los sistemas para la Computación de Alto Rendimiento (HPC, de sus siglas en inglés) sigue expandiéndose con nuevas tecnologías y complejidad adicional. Para mejorar la eficiencia de la próxima generación de dispositivos de computación, los arquitectos están buscando soluciones más allá de las CPUs. En 2021, los cinco supercomputadores más potentes del mundo utilizan aceleradores gráficos aplicados a propósito general (GP-GPU, de sus siglas en inglés) o CPUs diseñadas especialmente para aplicaciones HPC. En los próximos años, se espera que esta tendencia siga creciendo motivada por las demandas de más potencia de computación de la ciencia y la industria. A medida que las arquitecturas evolucionan, el ecosistema de herramientas y aplicaciones les debe seguir. Las decisiones eligiendo el número de núcleos por zócalo, las unidades de coma flotante por núcleo y el ancho de banda a través de la jerarquía de memoría entre otros, tienen un gran impacto en el consumo de energía y las capacidades de cómputo de los dispositivos. Para equilibrar las CPUs y los aceleradores, los diseñadores deben utilizar herramientas precisas para analizar y predecir el impacto de nuevas características de la arquitectura en el rendimiento de complejas aplicaciones científicas a gran escala. Dado semejante espacio de diseño, capturar y modelar con simuladores las complejas interacciones entre el software de sistema y los componentes de hardware es un reto desafiante. Además, las aplicaciones deben ser capaces de explotar tales diseños con agresivas capacidades de cómputo y ancho de banda de memoria. Los algoritmos y estructuras de datos deberán ser rediseñadas para exponer un alto grado de paralelismo de datos permitiendo así escalarlos en grandes sistemas. Por lo tanto, la siguiente generación de dispósitivos de cálculo será el resultado de un esfuerzo de codiseño tanto en hardware como en aplicaciones y soportado por avanzadas herramientas de simulación. En esta tesis, centramos nuestro trabajo en el codiseño de aplicaciones científicas y arquitecturas vectoriales largas. Extendemos significativamente una serie de herramientas para la simulación multiescala permitiendo así obtener estimaciones de rendimiento y potencia de sistemas HPC de gran escala. A través de simulaciones, exploramos el gran espacio de diseño de las tendencias actuales en HPC sobre un amplio rango de aplicaciones. Extraemos datos sobre la mejora y el consumo energético analizando las contrapartidas y las configuraciones óptimas para cada una de las aplicaciones. Describimos en detalle el proceso de optimización de dos aplicaciones en aceleradores vectoriales, obteniendo un rendimiento extraordinario a nivel de operaciones y completa utilización del ancho de memoria disponible. Con todo, ofrecemos recomendaciones empíricas a nivel de arquitectura y programación que servirán como instrucciones para diseñar mejor hardware y software para la siguiente generación de dispositivos de cálculo especializados.Postprint (published version

    An automated OpenCL FPGA compilation framework targeting a configurable, VLIW chip multiprocessor

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    Modern system-on-chips augment their baseline CPU with coprocessors and accelerators to increase overall computational capacity and power efficiency, and thus have evolved into heterogeneous systems. Several languages have been developed to enable this paradigm shift, including CUDA and OpenCL. This thesis discusses a unified compilation environment to enable heterogeneous system design through the use of OpenCL and a customised VLIW chip multiprocessor (CMP) architecture, known as the LE1. An LLVM compilation framework was researched and a prototype developed to enable the execution of OpenCL applications on the LE1 CPU. The framework fully automates the compilation flow and supports work-item coalescing to better utilise the CPU cores and alleviate the effects of thread divergence. This thesis discusses in detail both the software stack and target hardware architecture and evaluates the scalability of the proposed framework on a highly precise cycle-accurate simulator. This is achieved through the execution of 12 benchmarks across 240 different machine configurations, as well as further results utilising an incomplete development branch of the compiler. It is shown that the problems generally scale well with the LE1 architecture, up to eight cores, when the memory system becomes a serious bottleneck. Results demonstrate superlinear performance on certain benchmarks (x9 for the bitonic sort benchmark with 8 dual-issue cores) with further improvements from compiler optimisations (x14 for bitonic with the same configuration
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