3,577 research outputs found

    A simple polynomial-time randomized distributed algorithm for connected row convex constraints

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    In this paper, we describe a simple randomized algorithm that runs in polynomial time and solves connected row convex (CRC) constraints in distributed settings. CRC constraints generalize many known tractable classes of constraints like 2-SAT and implicational constraints. They can model problems in many domains including temporal reasoning and geometric reasoning; and generally speaking, play the role of “Gaussians” in the logical world. Our simple randomized algorithm for solving them in distributed settings, therefore, has a number of important applications. We support our claims through empirical results. We also generalize our algorithm to tractable classes of tree convex constraints

    A Coordinate-Descent Algorithm for Tracking Solutions in Time-Varying Optimal Power Flows

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    Consider a polynomial optimisation problem, whose instances vary continuously over time. We propose to use a coordinate-descent algorithm for solving such time-varying optimisation problems. In particular, we focus on relaxations of transmission-constrained problems in power systems. On the example of the alternating-current optimal power flows (ACOPF), we bound the difference between the current approximate optimal cost generated by our algorithm and the optimal cost for a relaxation using the most recent data from above by a function of the properties of the instance and the rate of change to the instance over time. We also bound the number of floating-point operations that need to be performed between two updates in order to guarantee the error is bounded from above by a given constant

    Stable Camera Motion Estimation Using Convex Programming

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    We study the inverse problem of estimating n locations t1,...,tnt_1, ..., t_n (up to global scale, translation and negation) in RdR^d from noisy measurements of a subset of the (unsigned) pairwise lines that connect them, that is, from noisy measurements of ±(titj)/titj\pm (t_i - t_j)/\|t_i - t_j\| for some pairs (i,j) (where the signs are unknown). This problem is at the core of the structure from motion (SfM) problem in computer vision, where the tit_i's represent camera locations in R3R^3. The noiseless version of the problem, with exact line measurements, has been considered previously under the general title of parallel rigidity theory, mainly in order to characterize the conditions for unique realization of locations. For noisy pairwise line measurements, current methods tend to produce spurious solutions that are clustered around a few locations. This sensitivity of the location estimates is a well-known problem in SfM, especially for large, irregular collections of images. In this paper we introduce a semidefinite programming (SDP) formulation, specially tailored to overcome the clustering phenomenon. We further identify the implications of parallel rigidity theory for the location estimation problem to be well-posed, and prove exact (in the noiseless case) and stable location recovery results. We also formulate an alternating direction method to solve the resulting semidefinite program, and provide a distributed version of our formulation for large numbers of locations. Specifically for the camera location estimation problem, we formulate a pairwise line estimation method based on robust camera orientation and subspace estimation. Lastly, we demonstrate the utility of our algorithm through experiments on real images.Comment: 40 pages, 12 figures, 6 tables; notation and some unclear parts updated, some typos correcte

    Let's Make Block Coordinate Descent Go Fast: Faster Greedy Rules, Message-Passing, Active-Set Complexity, and Superlinear Convergence

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    Block coordinate descent (BCD) methods are widely-used for large-scale numerical optimization because of their cheap iteration costs, low memory requirements, amenability to parallelization, and ability to exploit problem structure. Three main algorithmic choices influence the performance of BCD methods: the block partitioning strategy, the block selection rule, and the block update rule. In this paper we explore all three of these building blocks and propose variations for each that can lead to significantly faster BCD methods. We (i) propose new greedy block-selection strategies that guarantee more progress per iteration than the Gauss-Southwell rule; (ii) explore practical issues like how to implement the new rules when using "variable" blocks; (iii) explore the use of message-passing to compute matrix or Newton updates efficiently on huge blocks for problems with a sparse dependency between variables; and (iv) consider optimal active manifold identification, which leads to bounds on the "active set complexity" of BCD methods and leads to superlinear convergence for certain problems with sparse solutions (and in some cases finite termination at an optimal solution). We support all of our findings with numerical results for the classic machine learning problems of least squares, logistic regression, multi-class logistic regression, label propagation, and L1-regularization
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