13,418 research outputs found

    On the Distributed Complexity of Large-Scale Graph Computations

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    Motivated by the increasing need to understand the distributed algorithmic foundations of large-scale graph computations, we study some fundamental graph problems in a message-passing model for distributed computing where k≥2k \geq 2 machines jointly perform computations on graphs with nn nodes (typically, n≫kn \gg k). The input graph is assumed to be initially randomly partitioned among the kk machines, a common implementation in many real-world systems. Communication is point-to-point, and the goal is to minimize the number of communication {\em rounds} of the computation. Our main contribution is the {\em General Lower Bound Theorem}, a theorem that can be used to show non-trivial lower bounds on the round complexity of distributed large-scale data computations. The General Lower Bound Theorem is established via an information-theoretic approach that relates the round complexity to the minimal amount of information required by machines to solve the problem. Our approach is generic and this theorem can be used in a "cookbook" fashion to show distributed lower bounds in the context of several problems, including non-graph problems. We present two applications by showing (almost) tight lower bounds for the round complexity of two fundamental graph problems, namely {\em PageRank computation} and {\em triangle enumeration}. Our approach, as demonstrated in the case of PageRank, can yield tight lower bounds for problems (including, and especially, under a stochastic partition of the input) where communication complexity techniques are not obvious. Our approach, as demonstrated in the case of triangle enumeration, can yield stronger round lower bounds as well as message-round tradeoffs compared to approaches that use communication complexity techniques

    Parallel Processing of Large Graphs

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    More and more large data collections are gathered worldwide in various IT systems. Many of them possess the networked nature and need to be processed and analysed as graph structures. Due to their size they require very often usage of parallel paradigm for efficient computation. Three parallel techniques have been compared in the paper: MapReduce, its map-side join extension and Bulk Synchronous Parallel (BSP). They are implemented for two different graph problems: calculation of single source shortest paths (SSSP) and collective classification of graph nodes by means of relational influence propagation (RIP). The methods and algorithms are applied to several network datasets differing in size and structural profile, originating from three domains: telecommunication, multimedia and microblog. The results revealed that iterative graph processing with the BSP implementation always and significantly, even up to 10 times outperforms MapReduce, especially for algorithms with many iterations and sparse communication. Also MapReduce extension based on map-side join usually noticeably presents better efficiency, although not as much as BSP. Nevertheless, MapReduce still remains the good alternative for enormous networks, whose data structures do not fit in local memories.Comment: Preprint submitted to Future Generation Computer System

    On the design and implementation of broadcast and global combine operations using the postal model

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    There are a number of models that were proposed in recent years for message passing parallel systems. Examples are the postal model and its generalization the LogP model. In the postal model a parameter λ is used to model the communication latency of the message-passing system. Each node during each round can send a fixed-size message and, simultaneously, receive a message of the same size. Furthermore, a message sent out during round r will incur a latency of hand will arrive at the receiving node at round r + λ - 1. Our goal in this paper is to bridge the gap between the theoretical modeling and the practical implementation. In particular, we investigate a number of practical issues related to the design and implementation of two collective communication operations, namely, the broadcast operation and the global combine operation. Those practical issues include, for example, 1) techniques for measurement of the value of λ on a given machine, 2) creating efficient broadcast algorithms that get the latency hand the number of nodes n as parameters and 3) creating efficient global combine algorithms for parallel machines with λ which is not an integer. We propose solutions that address those practical issues and present results of an experimental study of the new algorithms on the Intel Delta machine. Our main conclusion is that the postal model can help in performance prediction and tuning, for example, a properly tuned broadcast improves the known implementation by more than 20%

    Pregelix: Big(ger) Graph Analytics on A Dataflow Engine

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    There is a growing need for distributed graph processing systems that are capable of gracefully scaling to very large graph datasets. Unfortunately, this challenge has not been easily met due to the intense memory pressure imposed by process-centric, message passing designs that many graph processing systems follow. Pregelix is a new open source distributed graph processing system that is based on an iterative dataflow design that is better tuned to handle both in-memory and out-of-core workloads. As such, Pregelix offers improved performance characteristics and scaling properties over current open source systems (e.g., we have seen up to 15x speedup compared to Apache Giraph and up to 35x speedup compared to distributed GraphLab), and makes more effective use of available machine resources to support Big(ger) Graph Analytics
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