1,528 research outputs found

    A model for soap film dynamics with evolving thickness

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    Previous research on animations of soap bubbles, films, and foams largely focuses on the motion and geometric shape of the bubble surface. These works neglect the evolution of the bubble’s thickness, which is normally responsible for visual phenomena like surface vortices, Newton’s interference patterns, capillary waves, and deformation-dependent rupturing of films in a foam. In this paper, we model these natural phenomena by introducing the film thickness as a reduced degree of freedom in the Navier-Stokes equations and deriving their equations of motion. We discretize the equations on a nonmanifold triangle mesh surface and couple it to an existing bubble solver. In doing so, we also introduce an incompressible fluid solver for 2.5D films and a novel advection algorithm for convecting fields across non-manifold surface junctions. Our simulations enhance state-of-the-art bubble solvers with additional effects caused by convection, rippling, draining, and evaporation of the thin film

    SIGGRAPH

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    We present a method for recovering a temporally coherent, deforming triangle mesh with arbitrarily changing topology from an incoherent sequence of static closed surfaces. We solve this problem using the surface geometry alone, without any prior information like surface templates or velocity fields. Our system combines a proven strategy for triangle mesh improvement, a robust multi-resolution non-rigid registration routine, and a reliable technique for changing surface mesh topology. We also introduce a novel topological constraint enforcement algorithm to ensure that the output and input always have similar topology. We apply our technique to a series of diverse input data from video reconstructions, physics simulations, and artistic morphs. The structured output of our algorithm allows us to efficiently track information like colors and displacement maps, recover velocity information, and solve PDEs on the mesh as a post process

    Liquid simulation with mesh-based surface tracking

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    Animating detailed liquid surfaces has always been a challenge for computer graphics researchers and visual effects artists. Over the past few years, researchers in this field have focused on mesh-based surface tracking to synthesize extremely detailed liquid surfaces as efficiently as possible. This course provides a solid understanding of the steps required to create a fluid simulator with a mesh-based liquid surface. The course begins with an overview of several existing liquid-surface-tracking techniques and the pros and cons of each method. Then it explains how to embed a triangle mesh into a finite-difference-based fluid simulator and describes several methods for allowing the liquid surface to merge together or break apart. The final section showcases the benefits and further applications of a mesh-based liquid surface, highlighting state-of-the-art methods for tracking colors and textures, maintaining liquid volume, preserving small surface features, and simulating realistic surface-tension waves

    A Meshfree Lagrangian Method for Flow on Manifolds

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    In this paper, we present a novel meshfree framework for fluid flow simulations on arbitrarily curved surfaces. First, we introduce a new meshfree Lagrangian framework to model flow on surfaces. Meshfree points or particles, which are used to discretize the domain, move in a Lagrangian sense along the given surface. This is done without discretizing the bulk around the surface, without parametrizing the surface, and without a background mesh. A key novelty that is introduced is the handling of flow with evolving free boundaries on a curved surface. The use of this framework to model flow on moving and deforming surfaces is also introduced. Then, we present the application of this framework to solve fluid flow problems defined on surfaces numerically. In combination with a meshfree Generalized Finite Difference Method (GFDM), we introduce a strong form meshfree collocation scheme to solve the Navier-Stokes equations posed on manifolds. Benchmark examples are proposed to validate the Lagrangian framework and the surface Navier-Stokes equations with the presence of free boundaries

    A least-squares implicit RBF-FD closest point method and applications to PDEs on moving surfaces

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    The closest point method (Ruuth and Merriman, J. Comput. Phys. 227(3):1943-1961, [2008]) is an embedding method developed to solve a variety of partial differential equations (PDEs) on smooth surfaces, using a closest point representation of the surface and standard Cartesian grid methods in the embedding space. Recently, a closest point method with explicit time-stepping was proposed that uses finite differences derived from radial basis functions (RBF-FD). Here, we propose a least-squares implicit formulation of the closest point method to impose the constant-along-normal extension of the solution on the surface into the embedding space. Our proposed method is particularly flexible with respect to the choice of the computational grid in the embedding space. In particular, we may compute over a computational tube that contains problematic nodes. This fact enables us to combine the proposed method with the grid based particle method (Leung and Zhao, J. Comput. Phys. 228(8):2993-3024, [2009]) to obtain a numerical method for approximating PDEs on moving surfaces. We present a number of examples to illustrate the numerical convergence properties of our proposed method. Experiments for advection-diffusion equations and Cahn-Hilliard equations that are strongly coupled to the velocity of the surface are also presented

    Trace Finite Element Methods for PDEs on Surfaces

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    In this paper we consider a class of unfitted finite element methods for discretization of partial differential equations on surfaces. In this class of methods known as the Trace Finite Element Method (TraceFEM), restrictions or traces of background surface-independent finite element functions are used to approximate the solution of a PDE on a surface. We treat equations on steady and time-dependent (evolving) surfaces. Higher order TraceFEM is explained in detail. We review the error analysis and algebraic properties of the method. The paper navigates through the known variants of the TraceFEM and the literature on the subject
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