18,285 research outputs found
Multivariate regression smoothing through the 'fallling net'.
We consider multivariate regression smoothing through a conditional mean shift procedure. By computing local conditional means iteratively over a set or grid of target points, at each iteration a `net' is formed which gently drifts towards the data cloud, until it settles at the conditional modes of the response distribution.
The method is edge-preserving and allows for multi-valued response
Application of Generalized Partial Volume Estimation for Mutual Information based Registration of High Resolution SAR and Optical Imagery
Mutual information (MI) has proven its effectiveness for automated multimodal image registration for numerous remote sensing applications like image fusion. We analyze MI performance with respect to joint histogram bin size and the employed joint histogramming technique. The affect of generalized partial volume estimation (GPVE) utilizing B-spline kernels with different histogram bin sizes on MI performance has been thoroughly explored for registration of high resolution SAR (TerraSAR-X) and optical (IKONOS-2) satellite images. Our experiments highlight possibility of an inconsistent MI behavior with different joint histogram bin size which gets reduced with an increase in order of B-spline kernel employed in GPVE. In general, bin size reduction and/or increasing B-spline order have a smoothing affect on MI surfaces and even the lowest order B-spline with a suitable histogram bin size can achieve same pixel level accuracy as achieved by the higher order kernels more consistently
A hybrid swarm-based algorithm for single-objective optimization problems involving high-cost analyses
In many technical fields, single-objective optimization procedures in
continuous domains involve expensive numerical simulations. In this context, an
improvement of the Artificial Bee Colony (ABC) algorithm, called the Artificial
super-Bee enhanced Colony (AsBeC), is presented. AsBeC is designed to provide
fast convergence speed, high solution accuracy and robust performance over a
wide range of problems. It implements enhancements of the ABC structure and
hybridizations with interpolation strategies. The latter are inspired by the
quadratic trust region approach for local investigation and by an efficient
global optimizer for separable problems. Each modification and their combined
effects are studied with appropriate metrics on a numerical benchmark, which is
also used for comparing AsBeC with some effective ABC variants and other
derivative-free algorithms. In addition, the presented algorithm is validated
on two recent benchmarks adopted for competitions in international conferences.
Results show remarkable competitiveness and robustness for AsBeC.Comment: 19 pages, 4 figures, Springer Swarm Intelligenc
Fully Automatic Expression-Invariant Face Correspondence
We consider the problem of computing accurate point-to-point correspondences
among a set of human face scans with varying expressions. Our fully automatic
approach does not require any manually placed markers on the scan. Instead, the
approach learns the locations of a set of landmarks present in a database and
uses this knowledge to automatically predict the locations of these landmarks
on a newly available scan. The predicted landmarks are then used to compute
point-to-point correspondences between a template model and the newly available
scan. To accurately fit the expression of the template to the expression of the
scan, we use as template a blendshape model. Our algorithm was tested on a
database of human faces of different ethnic groups with strongly varying
expressions. Experimental results show that the obtained point-to-point
correspondence is both highly accurate and consistent for most of the tested 3D
face models
An Introduction to 3D User Interface Design
3D user interface design is a critical component of any virtual environment (VE) application. In this paper, we present a broad overview of three-dimensional (3D) interaction and user interfaces. We discuss the effect of common VE hardware devices on user interaction, as well as interaction techniques for generic 3D tasks and the use of traditional two-dimensional interaction styles in 3D environments. We divide most user interaction tasks into three categories: navigation, selection/manipulation, and system control. Throughout the paper, our focus is on presenting not only the available techniques, but also practical guidelines for 3D interaction design and widely held myths. Finally, we briefly discuss two approaches to 3D interaction design, and some example applications with complex 3D interaction requirements. We also present an annotated online bibliography as a reference companion to this article
Adaptive multimodal continuous ant colony optimization
Seeking multiple optima simultaneously, which multimodal optimization aims at, has attracted increasing attention but remains challenging. Taking advantage of ant colony optimization algorithms in preserving high diversity, this paper intends to extend ant colony optimization algorithms to deal with multimodal optimization. First, combined with current niching methods, an adaptive multimodal continuous ant colony optimization algorithm is introduced. In this algorithm, an adaptive parameter adjustment is developed, which takes the difference among niches into consideration. Second, to accelerate convergence, a differential evolution mutation operator is alternatively utilized to build base vectors for ants to construct new solutions. Then, to enhance the exploitation, a local search scheme based on Gaussian distribution is self-adaptively performed around the seeds of niches. Together, the proposed algorithm affords a good balance between exploration and exploitation. Extensive experiments on 20 widely used benchmark multimodal functions are conducted to investigate the influence of each algorithmic component and results are compared with several state-of-the-art multimodal algorithms and winners of competitions on multimodal optimization. These comparisons demonstrate the competitive efficiency and effectiveness of the proposed algorithm, especially in dealing with complex problems with high numbers of local optima
The ear as a biometric
It is more than 10 years since the first tentative experiments in ear biometrics were conducted and it has now reached the āadolescenceā of its development towards a mature biometric. Here we present a timely retrospective of the ensuing research since those early days. Whilst its detailed structure may not be as complex as the iris, we show that the ear has unique security advantages over other biometrics. It is most unusual, even unique, in that it supports not only visual and forensic recognition, but also acoustic recognition at the same time. This, together with its deep three-dimensional structure and its robust resistance to change with age will make it very difficult to counterfeit thus ensuring that the ear will occupy a special place in situations requiring a high degree of protection
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