6,460 research outputs found

    NGN PLATFORMS FOR EMERGENCY

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    A framework for realistic 3D tele-immersion

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    Meeting, socializing and conversing online with a group of people using teleconferencing systems is still quite differ- ent from the experience of meeting face to face. We are abruptly aware that we are online and that the people we are engaging with are not in close proximity. Analogous to how talking on the telephone does not replicate the experi- ence of talking in person. Several causes for these differences have been identified and we propose inspiring and innova- tive solutions to these hurdles in attempt to provide a more realistic, believable and engaging online conversational expe- rience. We present the distributed and scalable framework REVERIE that provides a balanced mix of these solutions. Applications build on top of the REVERIE framework will be able to provide interactive, immersive, photo-realistic ex- periences to a multitude of users that for them will feel much more similar to having face to face meetings than the expe- rience offered by conventional teleconferencing systems

    An innovative machine learning-based scheduling solution for improving live UHD video streaming quality in highly dynamic network environments

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    The latest advances in terms of network technologies open up new opportunities for high-end applications, including using the next generation video streaming technologies. As mobile devices become more affordable and powerful, an increasing range of rich media applications could offer a highly realistic and immersive experience to mobile users. However, this comes at the cost of very stringent Quality of Service (QoS) requirements, putting significant pressure on the underlying networks. In order to accommodate these new rich media applications and overcome their associated challenges, this paper proposes an innovative Machine Learning-based scheduling solution which supports increased quality for live omnidirectional (360◦) video streaming. The proposed solution is deployed in a highly dy-namic Unmanned Aerial Vehicle (UAV)-based environment to support immersive live omnidirectional video streaming to mobile users. The effectiveness of the proposed method is demonstrated through simulations and compared against three state-of-the-art scheduling solutions, such as: Static Prioritization (SP), Required Activity Detection Scheduler (RADS) and Frame Level Scheduler (FLS). The results show that the proposed solution outperforms the other schemes involved in terms of PSNR, throughput and packet loss rate
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