5,157 research outputs found
Towards retrieving force feedback in robotic-assisted surgery: a supervised neuro-recurrent-vision approach
Robotic-assisted minimally invasive surgeries have gained a lot of popularity over conventional procedures as they offer many benefits to both surgeons and patients. Nonetheless, they still suffer from some limitations that affect their outcome. One of them is the lack of force feedback which restricts the surgeon's sense of touch and might reduce precision during a procedure. To overcome this limitation, we propose a novel force estimation approach that combines a vision based solution with supervised learning to estimate the applied force and provide the surgeon with a suitable representation of it. The proposed solution starts with extracting the geometry of motion of the heart's surface by minimizing an energy functional to recover its 3D deformable structure. A deep network, based on a LSTM-RNN architecture, is then used to learn the relationship between the extracted visual-geometric information and the applied force, and to find accurate mapping between the two. Our proposed force estimation solution avoids the drawbacks usually associated with force sensing devices, such as biocompatibility and integration issues. We evaluate our approach on phantom and realistic tissues in which we report an average root-mean square error of 0.02 N.Peer ReviewedPostprint (author's final draft
Goal-Directed Planning for Habituated Agents by Active Inference Using a Variational Recurrent Neural Network
It is crucial to ask how agents can achieve goals by generating action plans
using only partial models of the world acquired through habituated
sensory-motor experiences. Although many existing robotics studies use a
forward model framework, there are generalization issues with high degrees of
freedom. The current study shows that the predictive coding (PC) and active
inference (AIF) frameworks, which employ a generative model, can develop better
generalization by learning a prior distribution in a low dimensional latent
state space representing probabilistic structures extracted from well
habituated sensory-motor trajectories. In our proposed model, learning is
carried out by inferring optimal latent variables as well as synaptic weights
for maximizing the evidence lower bound, while goal-directed planning is
accomplished by inferring latent variables for maximizing the estimated lower
bound. Our proposed model was evaluated with both simple and complex robotic
tasks in simulation, which demonstrated sufficient generalization in learning
with limited training data by setting an intermediate value for a
regularization coefficient. Furthermore, comparative simulation results show
that the proposed model outperforms a conventional forward model in
goal-directed planning, due to the learned prior confining the search of motor
plans within the range of habituated trajectories.Comment: 30 pages, 19 figure
Motion Switching with Sensory and Instruction Signals by designing Dynamical Systems using Deep Neural Network
To ensure that a robot is able to accomplish an extensive range of tasks, it
is necessary to achieve a flexible combination of multiple behaviors. This is
because the design of task motions suited to each situation would become
increasingly difficult as the number of situations and the types of tasks
performed by them increase. To handle the switching and combination of multiple
behaviors, we propose a method to design dynamical systems based on point
attractors that accept (i) "instruction signals" for instruction-driven
switching. We incorporate the (ii) "instruction phase" to form a point
attractor and divide the target task into multiple subtasks. By forming an
instruction phase that consists of point attractors, the model embeds a subtask
in the form of trajectory dynamics that can be manipulated using sensory and
instruction signals. Our model comprises two deep neural networks: a
convolutional autoencoder and a multiple time-scale recurrent neural network.
In this study, we apply the proposed method to manipulate soft materials. To
evaluate our model, we design a cloth-folding task that consists of four
subtasks and three patterns of instruction signals, which indicate the
direction of motion. The results depict that the robot can perform the required
task by combining subtasks based on sensory and instruction signals. And, our
model determined the relations among these signals using its internal dynamics.Comment: 8 pages, 6 figures, accepted for publication in RA-L. An accompanied
video is available at this https://youtu.be/a73KFtOOB5
Evolution of Prehension Ability in an Anthropomorphic Neurorobotic Arm
In this paper we show how a simulated anthropomorphic robotic arm controlled by an artificial neural network can develop effective reaching and grasping behaviour through a trial and error process in which the free parameters encode the control rules which regulate the fine-grained interaction between the robot and the environment and variations of the free parameters are retained or discarded on the basis of their effects at the level of the global behaviour exhibited by the robot situated in the environment. The obtained results demonstrate how the proposed methodology allows the robot to produce effective behaviours thanks to its ability to exploit the morphological properties of the robot’s body (i.e. its anthropomorphic shape, the elastic properties of its muscle-like actuators, and the compliance of its actuated joints) and the properties which arise from the physical interaction between the robot and the environment mediated by appropriate control rules
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