3,762 research outputs found
Generic Pipelined Processor Modeling and High Performance Cycle-Accurate Simulator Generation
Detailed modeling of processors and high performance cycle-accurate
simulators are essential for today's hardware and software design. These
problems are challenging enough by themselves and have seen many previous
research efforts. Addressing both simultaneously is even more challenging, with
many existing approaches focusing on one over another. In this paper, we
propose the Reduced Colored Petri Net (RCPN) model that has two advantages:
first, it offers a very simple and intuitive way of modeling pipelined
processors; second, it can generate high performance cycle-accurate simulators.
RCPN benefits from all the useful features of Colored Petri Nets without
suffering from their exponential growth in complexity. RCPN processor models
are very intuitive since they are a mirror image of the processor pipeline
block diagram. Furthermore, in our experiments on the generated cycle-accurate
simulators for XScale and StrongArm processor models, we achieved an order of
magnitude (~15 times) speedup over the popular SimpleScalar ARM simulator.Comment: Submitted on behalf of EDAA (http://www.edaa.com/
Formal Architecture Specification for Time Analysis
International audienceWCET calculus is nowadays a must for safety critical systems. As a matter of fact, basic real-time properties rely on accurate timings. Although over the last years, substantial progress has been made in order to get a more precise WCET, we believe that the design of the underlying frameworks deserve more attention. In this paper, we are concerned mainly with two aspects which deal with the modularity of these frameworks. First, we enhance the existing language Sim-nML for describing processors at the instruction level in order to capture modern architecture aspects. Second, we propose a light DSL in order to describe, in a formal prose, architectural aspects related to both the structural aspects as well as to the behavioral aspects
From FPGA to ASIC: A RISC-V processor experience
This work document a correct design flow using these tools in the Lagarto RISC- V Processor and the RTL design considerations that must be taken into account, to move from a design for FPGA to design for ASIC
Two-level pipelined systolic array graphics engine
The authors report a VLSI design of an advanced systolic array graphics (SAG) engine built from pipelined functional units which can generate realistic images interactively for high-resolution displays. They introduce a structured frame store system as an environment for the advanced SAG engine and present the principles and architecture of the advanced SAG engine. They introduce pipelined functional units into this SAG engine to meet the performance requirements. This is done by a formal approach where the original systolic array is represented at bit level by a finite, vertex-weighted, edge-weighted, directed graph. Two architectures built from pipelined functional units are described. A prototype containing nine processing elements was fabricated in a 1.6-Âżm CMOS technolog
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