1,050 research outputs found

    Towards the improvement of self-service systems via emotional virtual agents

    Get PDF
    Affective computing and emotional agents have been found to have a positive effect on human-computer interactions. In order to develop an acceptable emotional agent for use in a self-service interaction, two stages of research were identified and carried out; the first to determine which facial expressions are present in such an interaction and the second to determine which emotional agent behaviours are perceived as appropriate during a problematic self-service shopping task. In the first stage, facial expressions associated with negative affect were found to occur during self-service shopping interactions, indicating that facial expression detection is suitable for detecting negative affective states during self-service interactions. In the second stage, user perceptions of the emotional facial expressions displayed by an emotional agent during a problematic self-service interaction were gathered. Overall, the expression of disgust was found to be perceived as inappropriate while emotionally neutral behaviour was perceived as appropriate, however gender differences suggested that females perceived surprise as inappropriate. Results suggest that agents should change their behaviour and appearance based on user characteristics such as gender

    ACII 2009: Affective Computing and Intelligent Interaction. Proceedings of the Doctoral Consortium 2009

    Get PDF

    Artificial Intelligence: Robots, Avatars, and the Demise of the Human Mediator

    Get PDF
    Published in cooperation with the American Bar Association Section of Dispute Resolutio

    Artificial Intelligence: Robots, Avatars, and the Demise of the Human Mediator

    Get PDF
    Published in cooperation with the American Bar Association Section of Dispute Resolutio

    Artificial Intelligence: Robots, Avatars and the Demise of the Human Mediator

    Get PDF
    As technology has advanced, many have wondered whether (or simply when) artificial intelligent devices will replace the humans who perform complex, interactive, interpersonal tasks such as dispute resolution. Has science now progressed to the point that artificial intelligence devices can replace human mediators, arbitrators, dispute resolvers and problem solvers? Can humanoid robots, attractive avatars and other relational agents create the requisite level of trust and elicit the truthful, perhaps intimate or painful, disclosures often necessary to resolve a dispute or solve a problem? This article will explore these questions. Regardless of whether the reader is convinced that the demise of the human mediator or arbitrator is imminent, one cannot deny that artificial intelligence now has the capability to assume many of the responsibilities currently being performed by alternative dispute resolution (ADR) practitioners. It is fascinating (and perhaps unsettling) to realize the complexity and seriousness of tasks currently delegated to avatars and robots. This article will review some of those delegations and suggest how the artificial intelligence developed to complete those assignments may be relevant to dispute resolution and problem solving. “Relational Agents,” which can have a physical presence such as a robot, be embodied in an avatar, or have no detectable form whatsoever and exist only as software, are able to create long term socio-economic relationships with users built on trust, rapport and therapeutic goals. Relational agents are interacting with humans in circumstances that have significant consequences in the physical world. These interactions provide insights as to how robots and avatars can participate productively in dispute resolution processes. Can human mediators and arbitrators be replaced by robots and avatars that not only physically resemble humans, but also act, think, and reason like humans? And to raise a particularly interesting question, can robots, avatars and other relational agents look, move, act, think, and reason even “better” than humans

    Human-Machine Communication: Complete Volume. Volume 6

    Get PDF
    his is the complete volume of HMC Volume 6

    Adaptive Affective Computing: Countering User Frustration

    Get PDF
    With the rise of mobile computing and an ever-growing variety of ubiquitous sensors, computers are becoming increasingly context-aware. A revolutionary step in this process that has seen much progress will be user-awareness: the ability of a computing device to infer its user's emotions. This research project attempts to study the effectiveness of enabling a computer to adapt its visual interface to counter user frustration. A two-group experiment was designed to engage participants in a goal-oriented task disguised as a simple usability study with a performance incentive. Five frustrating stimuli were triggered throughout a single 15-minute task in the form of complete system unresponsiveness or delay. An algorithm was implemented to attempt to detect sudden rises in user arousal measured via a skin conductance sensor. Following a successful detection, or otherwise a maximum of a 10-second delay, the application resumed responsiveness. In the control condition, participants were exposed to a “please wait” pop-up near the end of the delay whereas those in the adaption condition were exposed to an additional visual transition to a user interface with calming colours and larger touch targets. This proposed adaptive condition was hypothesized to reduce the recovery time associated with the frustration response. The experiment was successfully able to induce frustration (via measurable skin conductance responses) in the majority of trials. The mean recovery half-time of participants in the first trial adaptive condition was significantly longer than that of the control. This was attributed to a possibility of a large chromatic difference between the adaptive and control colour schemes, habituation and prediction, causal association of adaptation to the frustrating stimulus, as well as insufficient subtlety in the transition and visual look of the adaptive interface. The study produced findings and guidelines that will be crucial in the future design of adaptive affective user interfaces

    Machine Medical Ethics

    Get PDF
    In medical settings, machines are in close proximity with human beings: with patients who are in vulnerable states of health, who have disabilities of various kinds, with the very young or very old, and with medical professionals. Machines in these contexts are undertaking important medical tasks that require emotional sensitivity, knowledge of medical codes, human dignity, and privacy. As machine technology advances, ethical concerns become more urgent: should medical machines be programmed to follow a code of medical ethics? What theory or theories should constrain medical machine conduct? What design features are required? Should machines share responsibility with humans for the ethical consequences of medical actions? How ought clinical relationships involving machines to be modeled? Is a capacity for empathy and emotion detection necessary? What about consciousness? The essays in this collection by researchers from both humanities and science describe various theoretical and experimental approaches to adding medical ethics to a machine, what design features are necessary in order to achieve this, philosophical and practical questions concerning justice, rights, decision-making and responsibility, and accurately modeling essential physician-machine-patient relationships. This collection is the first book to address these 21st-century concerns
    • …
    corecore